Sony’s acquisition of Gaikai is no mere flash in the pan strategy. It’s the future, President of Sony’s Worldwide Studios Shuhei Yoshida tells VG247.
Gaikai’s premise of a cloud-based gaming platform that runs in-browser, and on tech located at the other end is far-reaching, but it makes perfect sense to Sony. The Japanese company acquired Gaikai in July to the tune of $380 million, highlighting Sony’s interest in the cloud.
Speaking with VG247 at gamescom last week, Yoshida stressed Sony’s enthusiasm for the deal, “In terms of actual plans for PlayStation with Gaikai, we’ve started to work with very talented people at Gaikai.”
“We’re very excited to be able to work with a forerunner of creating cloud gaming in the infrastructure,” Yoshida added, “We believe in the future. When the internet becomes much more robust and faster in more parts of the world, cloud gaming can provide lots of great services to allow people to have instantaneous access to a variety of content on a variety of devices.”
“With that premise, we will work with Gaikai to what makes more sense in terms of content for our target devices, to bring cloud gaming services into the PlayStation eco-system. We’ll be able to talk more about our plans in the future,” Yoshida concluded.
Following Sony’s acquisition of Gaikai, CEO David Perry explained that the move would “open a lot of doors that weren’t there before” and please developers that predominantly publish games on PC but that also enjoy consoles, hinting that Gaikai on PS3 may have a more-open framework for studios.
You can check out our full interview with Shuhei Yoshida later today.
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