Dawnguard is now available for download on Steam

Thursday, 2nd August 2012 22:33 GMT By Stephany Nunneley

Bethesda has announced at QuakeCon 2012, Dawnguard is now available for download on Steam for $19.99. The DLC isn’t out on PS3 yet as the firm isn’t “satisfied yet with Dawnguard’s performance on the PS3.”

“We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse,” read a statement from the firm.

“We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC. We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.”

We’ll keep you posted on any news on the PS3 version we come across.



  1. DSB

    20 euro?

    As in… Twenty euro?

    Two-zero euro?

    European money? Twenty of those?

    Okay yeah, that’ll happen.

    #1 2 years ago
  2. Edo


    #2 2 years ago
  3. Hcw87

    For atleast 10 hours of gameplay, id say that’s fair enough. Also the crossbow is a fantastic addition. There could be far worse stuff to spend money on.

    #3 2 years ago
  4. absolutezero

    20 Euro for a crossbow.

    Seems legit.

    #4 2 years ago
  5. John117

    PS3 sure has gone through a ton of crap with Skyrim :P I guess they wont take any chances with Dawnguard or else they might as well not release it…

    #5 2 years ago
  6. DSB

    @3 Like… Infecting yourself with anthrax?

    Depending on who you ask, it’s either boring or buggy.

    Shouldn’t it have occurred to Bethesda that people might want to spend their money on the game being fixed, rather than fitted with entirely new bugs?

    I mean really, why not make a Skyrim: Redux where they actually try to fix the game instead of fucking around with the engine, let alone adding more quests when the majority probably didn’t finish the ones in the core game?

    Little over half of the people playing have made it to level 25, 80% haven’t gotten to level 50, and exactly a third have finished the main questline.

    #6 2 years ago
  7. Giskard

    @6 Those completion stats can be used for any game. It’s common knowledge that only 1/5 – 1/3 of players actually finish any given game.

    Also, except for 2 flying mammoths near launch, it’s been entirely bug free.

    #7 2 years ago
  8. DSB

    @7 Most games have roughly a 50% completion ratio, but the actual criticism can’t be applied to just any game.

    Considering the mindblowing amount of money that Bethesda are making on the game, I don’t think it would be unreasonable to expect that they support it after launch.

    As it stands, they rolled out the content patches early on, and left the content for dead.

    I think it’s embarrassing that such a great number of the broken quests are really just down to someone leaving something out of the code. Punching in the right command in the console will fix a great number.

    It just conjures up the sloth and superiority of the worst of the megacorps out there.

    #8 2 years ago
  9. Giskard

    As I previously mentioned, for me, and most people I’ve talked to, there have been no major bugs, and very few minor ones. They fixed the majority, so it seems fine to me. Also, all the games I’ve checked on Steam (10 different ones, ranging from Dungeon Siege to smaller indie games) have above 30% who completed the main quest.

    #9 2 years ago
  10. DSB

    Well, I can’t speak for Dawnguard beyond the reviews, but as for Skyrim, all you really need to do is run a playthrough.

    Broken code isn’t going to magically fix itself, so it’s really not a relative thing, and generally the wiki pages are helpful in letting you know exactly how they’re broken, and what commands you need to type in, that the developers apparently left out/unfinished.

    #10 2 years ago

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