Apple patents gaming controller, iPhone as universal remote

Thursday, 26th July 2012 21:58 GMT By Stephany Nunneley

A patent application from Apple shows diagrams of a console-style game controller the firm may or may not be planning on releasing in the future. Such is the life of a lowly patent sometimes.

According to the application schematics, the dual-analog controller would interact with the firm’s iOS devices as well as Apple TV.

As you can see by the diagrams posted over on GI International and Gamer Revolution, it looks quite a bit like Sony’s DualShock, what with the aforementioned dual-analog sticks, and the shoulder and face buttons. The diagram also shows it interacting with iPhone.

The patent also details the possibility of using iPhone as a universal remote for consoles, such as what looks to be an Xbox 360 in the shot.

You can view the patent through this PDF link.



  1. absolutezero

    Truely the endtimes are upon us. Its all over everyone. The Angry Birds Apocalypse approaches.

    #1 2 years ago
  2. Telepathic.Geometry

    Isn’t this like HUGE fucking news? A possible fore-shadowning of the fabled Apple hostile gaming takeover bid. Baton down the hatches!

    #2 2 years ago
  3. Dragon246

    Relax dude, most of the hardcore gamers are not as susceptible to hype as the mobile or general consumer electronic market. Unless their product is miles ahead of sony and ms offerings (impossible), they are not taking over the dedicated gaming market. See apple pippin.

    #3 2 years ago
  4. FireFly

    Lil too late for SmartGlass protection, no?

    #4 2 years ago
  5. Da Man

    Hardcore gamers are generally more vulnerable to hype and empty promises.. See the infamous $599 brick selling on unreleased videogames, real time weapon changes and massive crabs.

    The explanation is simple.. they’re akin to addicts.

    I was wondering if people using Bandai Pippin as an example ever tried justifying teh blu-ray with Betamax.. The double standards and depressing attitude of toy devotees are both astonishing.

    #5 2 years ago
  6. Christopher Jack

    If they were smart, they would have done this along with the release of the iPhone 3GS. By that time they already had a huge market share & the App store was already well established, they’ve been nothing but stupid ignoring the huge potential to formally grab the mobile gaming crown & secure it.

    It’d be too difficult for Google’s Android platform to directly compete having such a varied offering, having a universal controller working on every Android device would prove to be a difficult challenge.

    I also think it’d be smart if they designed the gamepad to hold the iPhone/Pod rather than being a separate entity, of course they could still keep blutooth for wireless connection if you wish to play wirelessly while using an iPad or other Apple device.

    Here’s a quick mock up I made in 5 seconds to represent my thought There’s no question that I have no picture editing skills, a 5yo could do a better job, but it still gets the idea across.

    #6 2 years ago
  7. Kabby

    The patent is more related to using NFC to acquire the ids of existing controllers and absorbing their functionality into an iPhone.

    I do find it a bit unsavoury that they use imagery of the Xbox console and PS3 pad in the application. This already implies they are not using their own ‘work’ when taking this patent into consideration.

    #7 2 years ago

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