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Analysis: Nintendo squanders another chance to wow U

Tuesday, 5 June 2012 23:15 GMT By Johnny Minkley

Dire delivery and a flat finish did nothing to help Wii U’s cause. But when the games were allowed to speak for themselves we saw the first glimpses, if not guarantees, of something special, says Johnny Minkley.

No Zelda; no Metroid, no Mario Kart, no Pokémon, no Smash Bros. The muted applause and mutterings of “is that it?” said it all. The uncomfortable truth is that Miyamoto achieved more in ten capering minutes than his Powerpoint-personality US counterparts managed in an hour of brain-numbing, badly-scripted droning. It doesn’t take a genius to work out the lesson in that.

It says rather a lot that those who remained online at the end learned more about key Wii U software from the post-conference trailers than during the main event itself.

A show that started so promisingly, with a wonderfully charming, classically quirky Nintendo opening, quickly descended into a dreary executive lecture that struggled to regain its momentum, despite some genuinely excellent announcements and reveals.

Presentation counts for a lot, as Nintendo discovered to its cost last year, botching badly its initial attempt to explain Wii U to the world. In a clear, encouraging acknowledgement of this, Iwata laid the ground on Sunday evening with a calm, clear, concise overview of the hardware, promising that today’s stage show would be all about the games.

And ten minutes in, after Miyamoto had swept into the hall with grinning gusto to unveil Pikmin 3, Nintendo had the audience in its pocket. After showing – convincingly – how the experience is enhanced with the second screen, the great designer said the company’s “important challenge” with games such as this was to show “the kind of fun deeper games can offer” in an age when “people are moving towards lighter games”.

In other words, he simultaneously and deftly addressed the threat of bite-sized app gaming and the perception that Nintendo turned its back on core gamers with Wii; presided over a compelling demonstration of the GamePad’s potential; then pulled a stuffed toy out of his pocket, pretended to throw it, beamed one last time, and bounded off stage. Brilliant.

And then US big cheese (in all senses) Reggie Fils-Aime killed the mood stone dead the moment he lumbered onto the stage, looking as ever as if he’d rather be selling used cars than video games.

With the rules of engagement markedly different now from when the current generation began, Reggie rattled through confirmations of entertainment content from Netflix, Hulu, YouTube and Amazon.

Important ‘big picture’ stuff, but handled with (uncharacteristic) audience-aware brevity that contrasted sharply with Microsoft’s tone-deaf focus on non-gaming content. E3: it’s all about the games, remember?

Expected showings of New Super Mario Bros. U and Wii Fit U were solidly impressive. For all the murmurs of “same old, same old”, these are new entries in series that routinely sell tens of millions of copies at a canter. But what of the alleged Wii U difference?

For Wii Fit U, bafflingly it was left to Iwata in the post-event video to reveal that the “best-selling bathroom scale in the world” would be complemented by a device – a sort of fancy pedometer – that records “atmospheric pressure and altitude”, counts calories and steps, is able to tell what exercise you are doing, and sends data to the GamePad via infrared. Why talk about any of that on stage when you can show a video of an actor pretending to spray a cartoon hosepipe?

Pikmin was such a strong start.

Similarly, there were vague words on how players of Mario would “see what others are saying” and “connect right within the game”; and, more interestingly, use the GamePad in multiplayer so the person with that controller could “place blocks along the way”. But it was skimmed over too quickly for the fabled “Nintendo difference” to fully register.

Happily and surprisingly, third-parties offered some of the most compelling examples of the potential of two-screen gaming. Publisher of the moment Ubisoft’s ZombiU teaser deliciously underscored the possibilities in first-person play, with the GamePad’s screen employed variously and seamlessly as an inventory, scanner, sniper scope, and hacking device.

Similarly, the surprise reveal of Lego City Undercover, a GTA-style open-world adventure from Travellers’ Tales, transformed the GamePad into a crime-solving gadget that looks set to wow younger audiences.

This is fine for games created exclusively for the platform; it’s less convincing for those ported over from 360 and PS3. It’s fair to say the availability of previously released titles like Batman, Ninja Gaiden and Mass Effect 3 is of greater symbolic significance to the platform than cause for celebration. It’ll take simultaneous release on Wii U, with meaningful unique features, to turn gamers’ heads.

Let’s be absolutely clear about Nintendo’s success with the original Wii. It’s smashed Xbox 360 and PlayStation 3 this generation, with an installed base 96 million strong, 30 million more than either Microsoft or Sony has managed.

And let’s also be clear that the company owes so much of this early success to one game: Wii Sports. Reggie acknowledged as much today, admitting that it took Wii Sports tennis to truly explain the system to consumers.

With Wii U a much more complicated, confusion proposition, Nintendo Land was boldly unveiled as the title that would deliver its “Wii Sports moment”, a Mii-populated theme park of 12 multiplayer “attractions”.

For Wii Sports tennis, Nintendo reinvented Pong for the 21st Century; for its Nintendo Land presentation, Pac-Man was the inspiration for a Luigi’s Mansion-themed ghost hunting game.

Nintendo undoubtedly hoped today to silence its critics; in the event it has probably encouraged many of them. It’s all too easy to highlight Wii U’s problems. But this is Nintendo and today we absolutely saw glimpses of wonderful invention and creativity – crucially from first- and third-parties – so painfully lacking elsewhere at the show. Glimpses, yes, but not guarantees.

The problem was, having stressed its simplicity, Nintendo then banged on for ages trying to explain it in distracting, convoluted detail, completely undermining its own point and confusing everyone watching.

Yet again, it was the post-show reel, with entertaining footage of Animal Crossing and Donkey Kong-inspired mini-games, that made the point far more effectively than the conference’s embarrassingly laboured exposition.

After the glorious opening, surely Nintendo would at least end on a crowd-pleasing high? But no, after more cheesy salesman sermonising from Reggie on families and friends “enjoying time truly together”, he actually closed the show with a trailer for… Nintendo Land. No Zelda; no Metroid, no Mario Kart, no Pokémon, no Smash Bros. The muted applause and mutterings of “is that it?” said it all.

The uncomfortable truth is that Miyamoto achieved more in ten capering minutes than his Powerpoint-personality US counterparts managed in an hour of brain-numbing, badly-scripted droning. It doesn’t take a genius to work out the lesson in that.

Iwata spoke persuasively on Sunday of “creating something unique”, stressing: “Some people may wonder if Wii U is a simple evolution of Wii or something entirely different. I think maybe the best answer is both.”

On today’s evidence, some will feel he’d have been better of leaving it there and cancelling the conference altogether. Nintendo designed its biggest public showcase of the year to appeal to core and casual alike. In the final analysis, it’s unlikely either party emerged satisfied. Yet.

Even now as I type, games that weren’t part of the conference are emerging, such as P-100 from Platinum. This is surely something Nintendo, vastly experienced at this E3 lark after all, should have better anticipated.

The danger of E3 is that companies are judged not on content but on how they present that content, which is why all three platform-holders find themselves hauled over the coals this week for their perceived dramatic failings.

And then there was … this?

Nintendo undoubtedly hoped today to silence its critics; in the event it has probably encouraged many of them. It’s all too easy to highlight Wii U’s problems. But this is Nintendo and today we absolutely saw glimpses of wonderful invention and creativity – crucially from first- and third-parties – so painfully lacking elsewhere at the show. Glimpses, yes, but not guarantees.

And these experiences will only count, as Nintendo knows, if people buy into the platform in the first place. The evidence of 3DS suggests, even with a muddled hardware proposition, the audience will come when the games do – and the price is right.

But with around six months to go until launch, Nintendo still has a huge amount of work ahead of it to make the case for Wii U on day one.

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19 Comments

  1. Cozzy

    “Another chance to wow U”…I see what you did there! :)

    #1 3 years ago
  2. Razor

    T’was pretty baffling to see Ninty fluff their lines for a second conference in a row.

    I don’t think Ninty know what Wii U is meant to be, and if they do, they’re still not presenting it clearly enough.

    Probably still sell millions and millions. lol

    #2 3 years ago
  3. HuntingJake

    Great analysis. Johnny’s got it spot on as well. The WiiU has a lot of potential and they know it. They just need to learn how to communicate that potential to the audience.

    #3 3 years ago
  4. Kabby

    Dumb folks who bought into the Wii will upgrade to the Wii U. Nintendo will be rolling in cash even if it’s a pile of shit.

    #4 3 years ago
  5. Johnny Cullen

    How on Earth was Mass Effect 3 not its own announcement? Even if it was a brief one, it still merited one. Mentioning it in a b-roll instead summed up today for Nintendo.

    #5 3 years ago
  6. absolutezero

    Might be because of the huge backlash against everything in Mass Effect 3. Really its not anything more worthy than anything else they announced in the conf.

    Its been the best of the show for the solitary reason of being about games and not useless Entertainment bullshit and rappers.

    #6 3 years ago
  7. xino

    their conference was horse crap!

    70% of people in the audience already know what the Wii U is, many of them tried it last year!
    Iwata explained many things about the Wii U yesterday.
    So why did they waste time talking about Wii U and things we already knew!?

    the worst was the ending! Showing Nintendoland fireworks when people expected Smash Bros, Zelda or Metroid.

    It’s like they had nothing to show!
    No price point
    no release date

    when will they show those info?
    Nintendo world event? Pax? Gamescom? wtf is this sh*!?

    not to mention their first party games, because it looks like they will be arriving 2012, if they are arriving 2013 then OBVIOUSLY a teaser would make sense to be introduced.

    and i had my hopes up so much, but left disappointed!

    Sony’s conference was the best. Ubisoft had best show

    #7 3 years ago
  8. Blerk

    Mass Effect 3 got sidelined into the montage because it’s not even remotely exciting. It’s just another ages-old game that everyone has already played, along with Batman and the like. Yes, they’re great games – but they were great games 12 months ago. A belated port for the four people who didn’t play them already is nothing to crow about.

    They should’ve canned the Batman showing and brought in something that’s actually in the future – Darksiders 2, say. Or Aliens: Colonial Marines.

    The whole show was dismal, though. Nintendo’s own showings were boring and predictable (and maybe even lazy in the case of New Super Mario Bros U), Nintendoland was about a zillion miles away from the Wii U Sports it needed to be, the third party stuff looked no better than it does on the 360/PS3 and the extra features appeared to be irritating and pointless tagged-on gimmicks.

    Worst of all, they completely failed to sell the controller concept yet again. For an apparently unique concept, a sort of vague “well, it’s a second screen!” just doesn’t cut it. The repeated use of it for maps and inventories just seems to reinforce the fact that at the minute it appears far from essential. Add on the reliance on having a bunch of Wii remotes and the awkward-looking ‘proper’ controls on the pad and they’re going to have a very hard sell to the hardcore.

    This was Nintendo’s E3 to lose, and yet somehow they managed it. Very, very poor.

    #8 3 years ago
  9. CPC_RedDawn

    I am kind of happy I was at work today rather than watching this conference (was thinking of pulling a sicky lol).

    All Nintendo had to do was announced a Mario, Zelda, Metroid, Smash Bros, Mario Kart, and Pikmin. They only had two of those games. I know that would be a lot, but they all dont have to come out in the launch window. Just some teasers would of been nice.

    Also, make the screen multi touch, talk about potential console bundles. Such as 1 for the casual gamer at a cheaper price point with a smaller hard drive/flash memory and a core version with a big hard drive.

    And talk more about online gaming and show us some details on a new user interface that bring them into the 21st century. And scrap the dreaded friend codes!!

    That is it, announce a first party line up, better online functions, and an enhanced controller.

    They could of left the third party games for the third parties conferences. Giving their console more exposure during the show.

    But, no. I feel if they do not do something within the coming months then this could be a very bad move for Nintendo. I feel this could turn out commercially what the Gamecube became, even though it was still one of the best consoles for quality games over quantity. I feel that Nintendo are making the same mistakes again and again. This could also mimic the failure that was the 3DS release.

    #9 3 years ago
  10. shogoz

    it’s not so unlike america to slam everything that isn’t made by them, have fun with your red rings of fuck. i hear that microsoft are announcing a new controller just before e3 ends. they made it so you can insert it into your ass cuz its so like microsoft to fuck you all and win you all over with all your shitty war games where u invade other ppls country. oh well, it wont be so different than u fistingeachother in the ass cuz all u do on here is argue with eachother you negative nancy boys!

    #10 3 years ago
  11. Lightmanone

    I saw the conference as well.. and I was chatting with a good friend at the same time. And we both were discussing the end as it was coming closer. And we both were, okay, in 2004 Nintendo ended with Z:TP, it has to be something like that this time.
    But no..

    This line:
    “No Zelda; no Metroid, no Mario Kart, no Pokémon, no Smash Bros.”
    That is EXACTLY what I said as well at the end. I expected atleast 2 of them. But none.
    I was one of the biggest Nintendo fans out there. After tonight, I lost my faith. Nintendo should make ANYone wanna “take my money” but after tonight it’s more like: Why should you have my money? I got better things to do with it.

    They disappointed me with the WiiU like never before :(

    Edit: I am only really glad that the 3DS lineup didn’t suck. But again: Animal Crossing?? New games anyone? Hopefully tomorrow night won’t be as much as a disappointment.

    #11 3 years ago
  12. Ireland Michael

    People seem to forget that Nintendo likes to space it’s sequels out. A lot of the big names, like Zelda and Pokemon, already has main title releases in the last year alone. I think it’ll be another year or two before we see another Zelda title, and probably no new Pokemon until next year – they’re working on Black and White 2, remember?

    #12 3 years ago
  13. Moonwalker1982

    Horrible presentation. I wasn’t having high expectations anyway, but i did expect at least something. It started off so good with Pikmin and Miyamoto full of humoristic moments. Reggie comes on and says they got 23 Wii U titles to show and i was like…sounds good man, that’s quite some titles.

    And then they actually started to show the games beginning with Mario and i was like…ok cool, shame it’s not a 3D mario but hey this DOES look nice. And it went from ‘Hey, nice’ to….’oh god no, wii fit u???’ to ‘oh they must be showing this right now, the bullshit stuff out of the way, so they can then focus on great stuff next’ and that never happened.

    Unessecary ports like Batman and Mass Effect 3 nobody is waiting for. And before you knew it…it was over. A few friends of mine, who expected so much were incredible let down, they really almost had to cry, yeah…i agree with them, it was that bad. A brand new console unveiling and they fuck it up so badly. So again…horrible show.

    Wii U? More like Wii Fuck U!

    #13 3 years ago
  14. G1GAHURTZ

    LOOOOOOOOL!!!!!

    Nintendo makes gamers cry.

    #14 3 years ago
  15. stealth

    Johnny is coming off like a newb

    has nintendo ever announced every series when a system launches? EVER????????

    The wii U is already day 1

    pikmin
    mario
    scribblenauts
    rayman legends

    makes it day one

    the systems will sell out

    What I see alot of are these fanboys or trolls expecting the world and when they get a continent they scream

    #15 3 years ago
  16. Erthazus

    By the way is it true that with two controllers frame rate drops?

    Because that is even worse then “No multitouch screen” thing.

    #16 3 years ago
  17. G1GAHURTZ

    What?

    The Wii U controller isn’t multi touch??

    #17 3 years ago
  18. Erthazus

    G1GA, Wii U controller that has no multitouch was known when it was announced.
    Just single touch screen. Yeah, that is pathetic.

    but there are new news about this controller. If you are playing with someone with the second controller, frame rate drops. I just want to confirm this.

    #18 3 years ago
  19. The_Red

    They could have focused the conference on GAMEPLAY DEMOs of Pikmin 3, ZombiU, P-100, New Super Mario Bros 2 along with a big finish from a new Rayman Legends as well as some tease from a secret new Wii U game and it could have easily become the best conference of E3.

    All the elements were ready (Pikmin 3, ZombiU, P-100, NSMB2 and Rayman Legends) and yet somehow Nintendo managed to use only half of them and only in the least meaningful way (Expect for Pikmin 3, the start of conference was sublime).

    #19 3 years ago

Comments are now closed on this article.

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    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]