Crytek: “PC players fundamentally only want Crysis to be on PC”

Monday, 7 May 2012 09:08 GMT By Patrick Garratt

Crytek’s Rasmus Højengaard has assured the PC version of Crysis 3 will ship with platform-specific graphical features, saying the IP’s PC community is always keen to keep Crysis games away from consoles.

Speaking to Spong, Højengaard joked about the aftermath of Crysis’s PC legacy.

“PC players, fundamentally only want Crysis to be on PC, right? And, you know, that’s kind of understandable when you consider how the original game – and even Crytek itself – started out,” he said.

“But, we’re definitely pushing this game a lot from a visual standpoint, and for sure there’s going to be visual goodies in it that you can only get if you have a super-high-end PC.

“At the same time, we want to ensure if you don’t have a super-high-end PC, the game will still look amazing. On top of that, we want to make sure the experience is not different from platform to platform.”

No mention was made of the graphical features specific to the PC version of Crysis 3.

The original Crysis was a PC-only release in 2007, but has since been put out on 360 and PS3 via XBLA and PSN.

Crysis 2, released in 2011 for PC, 360 and PS3, leading some PC zealots to complain about treachery.

Crysis 3 will release next year. It was announced last month. Watch a gameplay trailer here.


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  1. Christopher Jack

    After simply reading the headline, all I can say is: Erthazus agrees!

    #1 3 years ago
  2. El_MUERkO

    Graphics are not the concern, gameplay is the concern, Crytek have compromised the open world gameplay of Far Cryto make their games run on Consoles. That’s their right, just don’t expect PC gamers to care.

    #2 3 years ago
  3. Gekidami

    ^ Damn right, the first Crysis simply couldnt run on consoles so they had to axe the open world part. Thats why we’ll never seen Crysis on consoles, never ever. Like, it’ll totally never be put up on PSN & XBL, nu-uh.

    #3 3 years ago
  4. Erthazus

    @1, Nice trolling, but i don’t care anymore. Crytek is not the same as before.

    @3, “^ Damn right, the first Crysis simply couldnt run on consoles so they had to axe the open world part.”

    and The First Crysis is not on Consoles dumbass. First Crysis was made on Cryengine 2 and there is a huge difference in gameplay and visuals. There is a difference with Nano Suit abilities interface and visuals that is another story.

    What is on PSN and XBL is a gigantic mess (or gigantic port mess) with Cryengine 3 (that is made for consoles) that have visuals below Low settings with cartoonish pallete so it can hide horrible and disgusting textures from 2000 with low FPS especially if you try to crush something.

    So no, Crysis 1 that is on the PC is not on consoles.

    #4 3 years ago
  5. Ge0force

    PC players just don’t want a dumbed down shooter for mainstream console audience. Real sandbox gameplay as in Crysis 1, and not another linear shooter with “go left for stealth and go right for action” Crysis 2.

    #5 3 years ago
  6. endgame

    Well what do you know! Crytek is being dumb as usual. We don’t want Crysis to be PC-only. Everyone should be able to play it. What we want is high-res textures and good mouse and keyboard controls. That’s pretty much common knowledge. Come on! Who the f**k hires these idiots?

    #6 3 years ago
  7. GwynbleiddiuM

    Seems to me Crytek has got stupid, I agree with 2, 3, 4 and 5.

    #7 3 years ago
  8. Gekidami

    Nah, its on consoles. It might not look as good, but its still the same game. I know, reality sucks but what whatcha gonna do? O-oh, ignore it? …Ok then.

    #8 3 years ago
  9. kingofscotland

    @1 That was the 1st thing I thought of when read headline.

    I’m a console gamer but if I had blown a fortune on Graphics cards etc to run games like BF3 & Crysis on PC at max then I guess I’d be pretty peeved with them dialing down things in Crysis 2 to suit consoles.

    I haven’t even finished Crysis 2, it was just generic and got boring after a while – so to me Crytek has ruined their great name they created on the back of Crysis and I’m not really that interested in Crysis 3.

    #9 3 years ago
  10. minxamo

    @4 Haha, says a lot about PC gamers’ priorities.
    Graphics > gameplay, right?

    #10 3 years ago
  11. Edo

    He represents the small minority of PC gamers…the trolling one.

    #11 3 years ago
  12. absolutezero

    So what we are talking about here is not that Crytek made a game for the consoles, because Crysis has been shown to work perfectly well on the them. What Crytek did was make a worse game for unknown reasons.

    So they created a sequel that reduced the scale of everything going on in the first game of the series just because. They just did it for no reason, thats just the game they were planning to make from the beginning. A lesser more straight forward linear game with less options.

    Seems legit.

    #12 3 years ago
  13. _LarZen_

    Crysis was just a benchmark for growing som e-penis, nothing more.

    #13 3 years ago
  14. NiceFellow

    Nonsense. As a PC (and console) gamer I just want it to take advantage of the platform, that’s all. The issue with Crysis 2 was the obvious design changes specific to consoles.

    I just don’t get why they don’t produce say three areas on console with corridors linking them but on PC remove the corridors and have one much larger area. Would it really be that hard to do?

    #14 3 years ago
  15. Christopher Jack

    @11, Not really a troll, just a pseudo-intellectual with an overblown sense of entitlement.

    @14, There’s no reason it can’t be the same game just looking better on PC.

    #15 3 years ago
  16. Maximum Payne

    @13 You are wrong on so many level.s

    #16 3 years ago
  17. Erthazus

    @15, Playstation Fanboy is talking to me about “Overblown sense of entitlement”? Okay.

    and fanboyish “There’s no reason it can’t be the same game just looking better on PC”

    Judging by Crysis 2 and other Games it’s not. It was a consolized piece of crap with corridors… But corridors are okay, okay if you can make them right.
    but making that interface is just a horrible idea.

    Different platforms, different cultures, but you as a playstation fanboy will never understand that. You can only insult me at the start of the page for no reason at all. Good luck with that attitude.

    @10, “Haha, says a lot about PC gamers’ priorities.
    Graphics > gameplay, right?”

    No, sorry. My priority is everything from Story, Gameplay to graphics. I play on the PC because i don’t want to spend 60$ to have half-assed game.

    Especially Crysis 1 on PS3 or 360.

    It’s the same if someone ported a console game to mobile game and call it a day. Oh, it’s already happened.

    #17 3 years ago
  18. loki

    just lol

    PC players also fundamentally want download games from torrents and doing this very well

    #18 3 years ago
  19. Erthazus

    @Gekidami, “but its still the same game.”

    In your dreams because it is not the same game. It’s the same game in it’s core, of course but there is a difference in interface that makes a huge change to the pace. I played both games and finished on both platforms. Crysis on the PS3 is a mess.

    Thank god that it was a downloadable title.

    #19 3 years ago
  20. albo88

    as a PC gamer im not expecting any magic here is over its cryengine 3 so get over it fast
    unit next engine there is nothing to see here in terms of graphic
    now lets wait and see how they made the gameplay i like to hunt

    #20 3 years ago
  21. Gekidami


    Sorry but this guy is so caught up in his own dishonesty, i think he lives in another reality only available to him, trapped inside his own mind. Seek help.

    #21 3 years ago
  22. Gama_888

    “No, sorry. My priority is everything from Story, Gameplay to graphics. I play on the PC because i don’t want to spend 60$ to have half-assed game.”


    You quite obviously give about a much bigger hoot about the graphics then any other point of a game, considering the fact that in your very first comment you were talking about low textures and bad fps, right from the get go.

    Your just pissed that you £1000+ Pc isnt being used to its full potential unlike a £250 console.

    #22 3 years ago
  23. blackdreamhunk

    crysis 2 was watered down and crytec lied to pc gamers

    #23 3 years ago
  24. runbmp

    Crysis 2 was a complete mess on PC. At best it could of been a bargain bin game.

    The implementation of DX11 was done after the game release and clearly Crysis never intended to do it. At least until the PC community started voicing their feedback.

    POOR DX11 implementation

    In some way you can’t blame Crytek for scaling down their game and production to the console market. Especially when its userbase spends 60$ on games and are willing to buy any DLC thrown at them. (soon they wont even be able to buy used games…)

    I think for most PC gamers, they played Crysis 2 after it came on special for a few dollars and then moved on. I didn’t finish it myself, I really just got bored with it.

    Crysis 1 was an amazing experience, one that I’ll cherish for a long time. Who knows, some indie company may take up the gauntlet and make something that Crytek no longer makes.

    Consoles are just as expensive as PC FYI. In the long run your just paying it in your game titles, DLC and yearly subscription fee. If you took the time to put money aside, you would have saved enough for a pc.

    #24 3 years ago
  25. SolomanAu

    Does anyone care that the story doesn’t even carry on from Crysis 1 ?? I mean you only saw the aliens at the end and even then they look nothing like the shit mechs you see in crysis 2. It wasn’t a bad game but crysis 2 was shithouse compared to the first one… hope the third one brings the game back to reality ….but seeing it is in new york again I am not holding my breath….what about nomad?????????

    crysis 1 rocked on pc I must have played it through about 10 times on different pc hardware builds…nice thats how pc gaming is supposed to be!!!

    #25 3 years ago
  26. YoungZer0

    @25: Why should we? The story of Crysis 1 was one of the worst aspects of the game. Crysis 2 did an amazing job with that.

    @24: Poor DX11 implementation? Did you play it with DX11? I’ve yet to see a game that uses DX11 better than Crysis 2.

    @17: “No, sorry. My priority is everything from Story, Gameplay to graphics. I play on the PC because i don’t want to spend 60$ to have half-assed game.”

    #26 3 years ago
  27. mehdidante

    you are really professional guys in crytek . but what i think the game need is strong story .

    #27 3 years ago
  28. ItsFade

    Crysis 2 was a game much like any other shooter, not particularly unique or special but a decent game with decent graphics. I sure as shit don’t think it was a worthy sequel to Crysis and it had nothing of what made Crysis feel like Crysis. I.e open sandbox environment and the ability to approach your objectives and goals in a variety of ways whereas in Crysis 2 that usually resulted in getting forced into a firefight due to the extremely linear map design and the A.I.

    By all means Crytek keep blaming your shortcomings as a video game developer on rabid fanboys arguing over some silly shit like which platform is superior.

    #28 3 years ago
  29. Lord Gremlin

    I’ve experienced Crysis 1 on PC on High and on PS3. Well, yeah there is a difference, but not a major one. Which made me think… What if Crysis on PC actually had shitty optimization?
    @28 Well, Crysis 1 is not much better – stealth, hide in a bush, recover energy, stealth again, run to the next bush. Feel like a rabbit.
    And you were forced into firefights too. Remember bosses?

    The truth is, at it’s core all Crysis games are fairly shitty. There’s technology and there’s how you USE the technology. Killzone 2 on PS3 looked better then Crysis on PC at times…

    #29 3 years ago
  30. TheWulf

    I don’t think he’s exactly right, I think there are a lot of factors involved.

    One of them is AI. Consoles have been getting better at this, but the best AI still exists in PC games. This is because the PC leaves the consoles in the dust when it comes to AI. And when the AI of something as ancient as the first Creatures game is better than anything on consoles, then you realise that maybe it’s time that Microsoft and Sony looked at beefing up their processing power. (And the RAM to go along with it.)

    Another issue is the mainstream. As I pointed out, television and games are in a horrible spot with the mainstream at the moment. I keep pointing this out and I will continue to. To see how much of a mess the mainstream is right now, you only need to look at how the largest Sci-Fi channel (SyFy) believes that Wrestling genuinely is more popular on their channel than things like Caprica or Stargate Universe.

    The consoles are the same. When a developer goes to develop something for a console, they’re trying to hit that ur-game standard which I’ve explained. So it’ll never be quirky, risky, offensive, new, interesting, or fresh. It’ll be exactly the same. Essentially, Crysis 3 is going to be Crysis 2 with updated graphics. And we all know that this is true. I mean, look at Call of Duty: Black Ops. The publisher felt that they went too far with that, that it was out of left field, so now they’re turning BLOPS into Modern Warfare.

    I won’t lie, I’ve been spending more and more time on my iPad lately. Because Waking Mars, because Crow, because MacGuffin’s Curse, because Spider: The Secret of Bryce Manor, because Superbrothers: Sword & Sworcery. And these are things that you couldn’t hope to see on the console because the pull of the ur-game is strong there. Slowly these titles are making their way over to the PC. Sword & Sworcery has, MacGuffin’s Curse did, Waking Mars is on the way, and so on.

    And titles have been migrating from the consoles to the PC and mobile platforms because they’re just not getting enough sales there. Titles like Insanely Twisted Shadow Planet, Super Meat Boy, Cthulhu Saves the world, and so on. And they’re seeing far better sales on the Pc and mobile platforms, too, and this is because the pull of the ur-game isn’t as strong, there.

    Further examples include Telltale Games, who’ve also had more success on the PC and mobile platforms than on the consoles (sales wise), who’ve just put out the first episode of the absolutely amazing Walking Dead game. A game that actually makes you feel genuinely uncomfortable and queasy about violence, and isn’t about instant gratification (imagine that).

    So I think if the reason people want to keep something off a console, it’s because they believe they’ve found something special in a game. And that specialness would be torn down upon hitting the consoles. Another example? Morrowind wasn’t popular on consoles, so Oblivion became this idyllic countryside thing of incredible dullness. I found Oblivion insidiously narcoleptic, it was that boring by comparison. But that’s the ur-game for you. Morrowind was too strange for the mainstream.

    Further, look at Kickstarter and how the target platforms for the projects there are PC and mobile platforms (iPhone, iPad, android, et cetera). And there’s a reason for all this that we can’t deny. What the consoles need to do with the next generation is make it easier for people to publish their own games on them, to move away from the ur-game.

    IF (IF) the console market is shrinking, then this is why.

    But yeah, there is a definite correlation between something hitting the console and becoming less. In my case, that would be Morrowind to Oblivion (not because a console couldn’t handle Morrowind, but because the console audience apparently couldn’t). But what people want from Crysis is the processing power of the PC. Because the consoles are so far in the past hardware wise (to the point where the iPad has overtaken them in a good number of regards), they can’t handle the sort of open environments or AI that the original Crysis had.

    Maybe with the next console generation, things will become better.


    We’ll have to wait and see.

    But yeah, I’ve never had anything against consoles. It’s just that I’ve begun to realise how limited the scope of a console is in regards to what you can run on it and what you can sell on it. And this is a startling realisation. Again, we can’t deny the limited hardware, that’s why we’re waiting for the next generation of consoles which will hopefully fix the weedy processing power they have now. And we can’t deny how the pull of the ur-game has made things worse.

    #30 3 years ago
  31. TheWulf


    In all fairness, having played both, you should have seen that there is a notable difference in the AI of both games. Play both with the AI cranked up and see which is the more intelligent opponent.

    That’s where the console version really loses out.

    I mean, even in Mass Effect 3, a game which I love, I can see how the AI is pretty damned stupid. You can do gold difficulty with two people if you’re clever about it. The AI just tends to try tactics but it’s never too smart with how it pulls them off. You can come up behind AI shooting at someone who’s in cover and they don’t turn to shoot you or run away.

    Sometimes it’s just like… “Hello, I’m punching you in the back of the head now. You may want to stop shooting at the guy who’s in cover and run away or something.”

    Ultima VII had better AI than most games these days, and that’s really kind of sad when you think about it.

    #31 3 years ago

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  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]