Sat, Apr 21, 2012 | 21:49 BST
Valve’s Handbook for New Employees is full of awesome
Even wondered what it would be like to work at Valve? Any fan of the developer has at one point or another, and if the new employee handbook is any indication of what it’s like clocking in at the Valve offices everyday, you might wish to apply. Today. According to a poster on the Flamehaus forum, ans email from Valve’s Greg Coomer states the handbook was created as a way to make things “as easy as we could for new people to join the company,” noting it was also fun to “capture these thoughts and put them all in one place.” You can read the PDF here, and while you are perusing, feel free to chuckle at the illustrations therein.


13 comments
#1
someguy2
22/04/12, 12:07 am
THERE IS A GUY WEARING A HALF-LIFE 3 SHIRT IN ONE OF THE ILLUSTRATIONS. HALF-LIFE 3 CONFIRMED!!11111!!!1“““1!!!!q!1“1`11`”!”£wdFeWQ
#2
DSB
22/04/12, 1:57 am
Getting their moneys worth out of the writing staff
#3
endgame
22/04/12, 8:06 am
I knew some of this stuff. I have seen their offices. In photos. But there were a lot of photos. And they had annotations.
Still. Great read. Love Valve. Even more than before. There are not many companies who treat their customers like Valve does. Except maybe CD Projekt.
#4
Sini
22/04/12, 3:05 pm
They forgot to include the funnies, like
http://verydemotivational.memebase.com/2011/06/01/demotivational-posters-why-gabe-newell-invented-steam/
#5
sg1974
22/04/12, 4:12 pm
I must take issue with Fig. 2-4. Please do not talk to a man while he is holding his penis. That is, unless you are a woman seeking sexual congress/coitus.
Also, I’m reminded of one of General Colin Powell’s golden rules for senior leaders: The guy on the front line is right unless proved otherwise.
#6
manamana
22/04/12, 5:26 pm
^ you missed the clue. Check that image again. Yes, its ironic. Check the “astonished” lines …
#7
Bellisner
22/04/12, 7:00 pm
“Empty Shelf on Fifth Floor
—Place we’re planning on putting all those
awards for Ricochet once the gaming world finally catches up with it.”
Awesomesauce!
#8
Charlie Sheen
22/04/12, 7:06 pm
@4 HAHAHAHAHAH
#9
Telepathic.Geometry
23/04/12, 3:01 am
I read the whole thing, and was riveted every inch of the way. It’s astonishing that this kind of business practice works. I think the biggest thing that they have going for them is that they don’t have shareholders to answer to. That’s fantastic…
#10
TheBlackHole
23/04/12, 9:37 am
@9
But they DO have publishers to answer to. They don’t release their own games on console, and they will inevitably be working to deadlines, even they do own their own IP.
#11
freedoms_stain
23/04/12, 9:44 am
@10, nein, “Publishers” of Valve’s games on Consoles are little more than Distributors. It’s not the same relationship as say Obsidian and Bethesda for New Vegas.
#12
TheBlackHole
23/04/12, 5:36 pm
@11
Sorry, but are you suggesting that EA spend $,$$$,$$$ on marketing and PR without being guaranteed a release date?
However much ‘control’ Valve have, any partnership that involves a publisher forking out millions will come with various deadlines, caveats, restrictions etc.
Valve are not immune to the way this industry works, just because they defy that pattern internally.
#13
DSB
23/04/12, 5:52 pm
@12 When did that happen? Valve did all their own marketing for Portal 2. EA distributed, and recieved money for that.
Generally when you pay people to provide a service, they don’t try to tell you what to do.