Skullgirls dated for April Xbox Live launch, PSN still TBC

By Brenna Hillier, Monday, 2 April 2012 02:16 GMT

Gorgeous 2D fighter Skullgirls is expected to launch on consoles in under a fortnight, although the PlayStation Network version hasn’t been locked down.

Skullgirls will launch on the Xbox Live Arcade Marketplace on April 11 for 1200 MS points.

Reverge expects a PSN release around the same time; the fighter is yet to clear certification in each region, but an April 10 launch in the US looks likely, at $14.99.

“We have passed Microsoft certification,” Reverge Labs community manager Peter Bartholow triumphantly announced on Neogaf.

Bartholow apologised for the long delay in putting a release date on the anticipated indie, but the project seems to have encountered some last minute issues.

“Microsoft was still trying to slot us on April 4th as late as [Friday] morning,” he revealed.

Skullgirls is an all-female fighter in which combatants battle it out for a magical artefact which makes you grow arms from your head, developed by a handful of fighter fans in consultation with the wider fighting community.

Thanks, Joystiq.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Peter Bartholow

Reverge

  • Skullgirls PC and PS3 to have cross-platform play

    Reverge Labs has affirmed that it plans to implement cross-platform multiplayer for the PC and PlayStation 3 versions of Skullgirls. As a result, Reverge needs to be quite choosy about any DRM system it may implement on the PC version, and won’t be using Games for Windows Live. Indie fighter Skullgirls is out now on […]

  • Skullgirls sales top 50,000 in ten days

    Reverge is pretty pleased with success of its downloadable indie fighter, Skullgirls.

Reverge Labs