Amnesia: A Machine for Pigs will scare the pants off you, that is, if you plan on wearing any while playing it.
According to Frictional Games boss Thomas Grip, speaking with a fan via Reddit who was worried the game wouldn’t be as creepy as the first game, there is nothing to worry about: it will be frightening and filled with the sounds of screaming pigs.
“Our dear collaborator, Chinese Room, has gone to great lengths to conjure up the most disturbing and repulsive subtitle for a game yet. There is nothing friendly, cuddly or cozy about a machine for pigs.
“Men do not make machines that play with pigs, or sing cute songs for pig. No, there are only horrible and terrifying implications with this kind of machinery.”
“If it would have been a less scary Amnesia it would have been called “Amnesia: A trip to rainbowland” or perhaps “Amnesia: A machine for cookie baking”. Our dear collaborators, Chinese Room, has gone to great length to conjure up the most disturbing and repulsive subtitle for a game yet. There is nothing friendly, cuddly or cozy about a machine for pigs. Men do not make machines that play with pigs, or sing cute songs for pig. No, there are only horrible and terrifying implications with this kind of machinery.
Grip continued, saying that once the game becomes “available on a dark and stormy night this coming fall” after booting the game, players may wish to “never dare” start their “computer ever again, fearful of coming close to that machine.”
“Your dreams will be filled with creaking machinery, the desperate cries of pigs, the rattle of chains and the dreadful feeling of something unspeakable is watching you from beyond,” he continued. “That is when you will regret thinking that A Machine for Pigs would be not a very scary experience.”
We would really like to have a beer with this macabre fella, and hope he sprouts such musing while drinking. It would be grand.
The game will release on PC first before eventually coming to Mac and Linux. An Xbox Live Arcade port was considered, but Fricitional said the team doesn’t have the “time or willpower” for a console project.