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Ultimate Marvel vs Capcom 3: a Vita system-seller

Friday, 10 February 2012 13:23 GMT By Brenna Hillier

The Vita launch line-up is a treasure chest of goodies, and Ultimate Marvel vs Capcom 3 is one of the brightest gems therein. We went straight to the source – Capcom’s Seth Killian – for the lowdown on this system-seller.

Capcom: Seth Killian

Probably best known as a senior Capcom USA community manager, Killian was once a pro fighter. “Not anymore,” he modestly demurs when described as one of the world’s best players. He prefers an arcade stick, crosshand, and is considered one of the best commentators for high-level fighter tournaments. He has a PhD in philosophy and once rescued me from an after-midnight trek in Japan.

“I lose close to 40 IQ points, which I do not have to spare, when I look at a fighting game,” Capcom’s Seth Killian apologised during our brief conversation at a Capcom event in Sydney.

“My whole brain slides right in there.”

Everyone else in the vicinity was suffering the same kind of mindsuck; Ultimate Marvel vs Capcom 3 on the Vita draws the eye like the first exposed flesh of a new summer.

“Hopefully this game looks good to you. I think it’s one of the better-looking games on the Vita,” Killian observed.

It really is. Street Fighter IV was one of the 3DS’s most successful launch titles, suggesting there’s a strong market for core fighters on portables, but UMvC3 has to climb into high heels to piss from a height great enough to communicate its superiority to the earlier release. Get a good look at UMvC at a retail demo station; it’s a system-seller, if not a killer app.

It helps that Capcom has been so clever with its touch controls implementation.

“The touch controls are basically if you turn them on, they’re active the entire time and it’s completely continuous with the regular controls. Often what I do when I play is I play normally on the keypad, and then, I’ll use touch controls in part. So you can use as much of the touch controls as you want, or as little of the touch controls as you like,” Killian explained.

“So let’s see here, Felicia – I can dash around, I can tap out combos. It’s quite good! You tap the screen – there I hit the super. If you hit the super bar, it’ll do a super right away. You can always activate X-factor just by tapping the X on-screen.

“Usually I’ll just do like a normal combo,” he added, demonstrating. “I’ll go up into the air and do a regular combo, and then finish it off with a super on the ground.

“So I used basically no touch controls, and then finished it off with a [touch control] super just because I don’t want to risk losing my super or something.”

This last consideration is a serious one for Killian, who as a high-level player, has never been entirely comfortable with control pad layouts.

“I’ll say this: I play on an arcade sticks, so this is actually not my preferred way of playing, but I can play it easily anyway because touch controls let me overcome the little liabilities I have.”

“I’ll say this: I play on an arcade sticks, most of my fighting games, so this is actually not my preferred way of playing, naturally,” he noted.

“But I can play it easily anyway even though this is not the way I usually play fighting games, just because touch controls let me overcome the little liabilities I have. Like, I miss supers all the time, because it’s hard for me to hit two buttons at the same time.

“You can actually get quite extensive with touch control; it’ll give you a really good combo just by tapping the screen and do touch control combo.

It looked a lot like the simple mode on the standard version of Ultimate Marvel vs Capcom 3, a godsend when fooling about with friends or exploring the move sets of unfamiliar characters.

“The one thing is, you only ever get a couple of variations of these combos,” Killian admitted.

“Basically, about two per character depending on where it starts. So there’s a little bit of limitedness there, and you’re not always doing the right thing; it’s obviously not the greatest combo you could ever do.

“A great player could do something definitely better than that. But for intermediate or newer players, it’s still quite a strong combo.”

Killian’s evangelising isn’t going to convince everybody, but for those on the upper reaches of oline leaderboards, there’s always the option to turn it off, or filter out those using it for online matches – and to be fair, the Vita’s touchscreen isn’t a push-to-win button.

“It’s a good bit of fun – oh, he’s got me. That’s not good. Computer’s getting…” Killian tuned me out momentarily to put the AI opponent in its place, repeating his regular pattern of keypad combos followed by a touchscreen super, fingers flying over the handheld with precision, the screen balanced so carefully it held rock steady despite the frantic action.

Capcom has clearly been quite thoughtful about how to use the system’s strengths rather than simply piling on the novelties.

“We stayed away from the rear screen because the inputs started overlapping,” Killian said.

“You’d get things [happening] just by holding it that you didn’t mean to get. Stuff that you didn’t intend. That didn’t work out so well. We moved away from it.”

UMvC3 Vita trailer.

The Vita version has other system-specific features, both core-friendly and a little more frivolous. There’s a replay sharing system and a hit box viewer – good for pro players keen on analysing and upping their game – and Near functionality allowing players to collect exclusive alternate costumes by swapping data with others nearby – “just a little silly, mini-Pokémon”-style extra.

Killian had turned the difficulty up, and the AI was busy turning him around “like a rag doll” while he spoke, so he returned focus to the game, determined to show off some fancy moves – double supers, for example.

“I can snap out a basic combo, and – oh, he’s dead. Well, then I can super – oh, he’s dead too.”

“You know, Marvel’s already a fairly easy game to pick up and mash around with, and then this just opens that door even further to players.”

What about those already so far through that door that they’ve set up camp in the living room and are demanding tea and their pick of teatime assorted? Is there any reason for core fans to pick up another version of UMvC3 – can it function as a portable training aid, perhaps?

“Oh, totally. Totally. The gameplay is identical,” Killian emphasised.

“The only difference between this and consoles in terms of anything you see on the screen is some of the animations in the background., these guys here will turn their heads in the console version, and here they’re static. If that’s the kind of thing you’re staring at when you’re playing one of these games, you’re doing it wrong anyway.

“The backgrounds are the same, they just animate slightly less, but the characters, the gameplay, the combos – as far as your training aid question? It’s 100% the same. We tested that extensively to make sure there were no secrets. It’s the same code. You’re never quite know when it’s running on a different processor, yeah, but it worked out to be identical.

“You can call assists just by tapping your buddies. Or by holding it down, you can tag in to somebody else. Basically anything you can do in normal Marvel.”

The Synergistic Might of Team Chair
Challenged to a match later in the day, I decided to mine Killian for tips. What is the best team in Ultimate Marvel vs Capcom 3? Interested parties demand answers.

“I switch all the time,” the ex-pro said, disappointingly, but then added:

“For a while I played what I called ‘Team Chair’, which is not a cool group of guys, it was just… guys who sat in chairs at different points in the fight.”

What.

UMvC3 full opening cinematic.

“So Doctor Doom gets out of a throne; M.O.D.O.K. is floating around in a chair the whole time; and then also Dormammu is a hellord who floats up out of a hellish throne at the beginning of the match.

“I reach for inspiration for my team. Not a cool thing like, ‘these guys are all Avengers from Marvel comics’, more like ‘these guys are all in chairs’ or ‘guys who make annoying sound effects’ or something like that.”

“I was kind of expecting you to come back with something more hardcore analytical, like, these three guys have a perfect synergy with this cancel and this super,” I hazarded, exposing my deep, deep ignorance of fighters.

“That’s what everyone else does, and I quite enjoy that,” he agreed.

“But then I want to figure out the same thing – with chairs. Put my own special flavour on it.

“It’s such a creative game, You can find something interesting to do with almost everybody. Not always the best in terms of winning tournaments, but – yeahhh, we won.”

Another victory for Team Chair.

Ultimate Marvel vs Capcom 3 releases along side the Vita on February 22 in the US and Europe, and February 23 in Australia.

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9 Comments

  1. The_Red

    No, it’s NOT a Vita system seller. Using touch to activate a few specials isn’t gonna cut it. While both this and MK Vita look pretty decent, they are still ports of games that have been on the market for a long time and both have had Ultimate / Komplete editions as well.

    The only reason SF4 sold lots of copies on 3DS was because the system had such a crappy launch line-up that a sub-par port of classic fighting game was its only worthwhile title for some time. SF x Tekken has a much better chance of moving systems if only because it hasn’t been on the market for a long time, it has some exclusive characters for the system and doesn’t have to fight off a decent (in unspectacular) launch line-up.

    I want a dedicated core fighting game MADE for Vita from the beginning (That virtual reality Fighters game doesn’t count). Something like Bushido Blade using touch controls to slice opponents.

    #1 3 years ago
  2. Goffee

    The Vita has so many good brawlers that it should appeal to that set of gamers regardless… Gravity Daze appears to be the only unique title that will sell systems (will find out next week as it went on sale in Japan a couple of days ago)

    #2 3 years ago
  3. Patashnik

    I have to admit I winced when I read ‘system seller’. Really?!

    Go easy on the hyperbole, it’s… unbecoming.

    @Goffee Yes, I think Gravity Daze is the real standout for Vita – and probably the main attraction for me.

    Fighter-wise, nothing holds a candle to BlazBlue Extend both in terms of beauty and innovation, so I think that’ll be getting my attention over Marvel.

    #3 3 years ago
  4. poketrainer

    Yea, as cool as it seems it does appear a bit cramped on the screen, and the controls are going to be superior on home consoles. I’m sure it will sell terrible too, being it is on a new platform

    #4 3 years ago
  5. Kabby

    Every fighting game on a handheld is junk. You simply do not have the control. In addition to this performing more complex moves always results in the screen/console jiggling around. It’s just a crappy experience.

    #5 3 years ago
  6. lexph3re

    Funny, Because when I paid off my vita I paid this off as well. Guess that makes it a system seller for me >.<

    As for Kabby's statement. You must not have played Tekken 5 DR or Tekken 6 on psp? Or guilty gear,blazeblue, or sfa3max? Also if your console/screen jiggles to much maybe you should relax and stop spazzing out while playing the games?

    #6 3 years ago
  7. jdfoster00

    @Goffee I also think Escape Plan looks very innovative and new!

    #7 3 years ago
  8. KrazyKraut

    no its not a vita seller….Monster Hunter would be one.

    #8 3 years ago
  9. GameExchangeShoop

    I’m a huge fan of most of the games in the series, mostly because I can play with my girlfriend (she loves fighting games). I’m excited about the Vita, and think this game will be a gem among the launch titles. I think Sony is doing things right with the Vita and they will be successful.

    I also just wrote about the Vita on my blog <http://www.gameexchangeshop.com/ready-ps-vita-launch-essentials/blog/ Mostly a guide for parents or kids who don't know much about the Vita. Short and sweet and right to the point.

    #9 3 years ago

Comments are now closed on this article.

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    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]