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CD Projekt cease “identifying, contacting” Witcher II pirates

Thursday, 12 January 2012 18:41 GMT By Stephany Nunneley

CD Projekt as decided to “cease identifying and contacting” those it believed had pirated The Witcher II due to concerns expressed by the community.

According to the firm’s co-founder Marcin Iwinski, an outpouring of concern was expressed over the possibility a legitimate purchaser might be fingered by mistake in the process. Through legal action, the accused would be forced to pay around €750 to the firm in order to avoid going to court where fines and penalties could reach a more considerable sum.

“While we are confident that no one who legally owns one of our games has been required to compensate us for copyright infringement, we value our fans, our supporters, and our community too highly to take the chance that we might ever falsely accuse even one individual,” he said in an open letter posted by RPS.

“Our fans always have been and remain our greatest concern, and we pride ourselves on the fact that you all know that we listen to you and take your opinions to heart.”

Iwinski wanted to make it “clear” the firm still abhors piracy, despite the firm’s move.

“It hurts us, the developers. It hurts the industry as a whole,” he said. “Though we are staunch opponents of DRM because we don’t believe it has any effect on reducing piracy, we still do not condone copying games illegally.

“We’re doing our part to keep our relationship with you, our gaming audience, a positive one. We’ve heard your concerns, listened to your voices, and we’re responding to them. But you need to help us and do your part: don’t be indifferent to piracy. If you see a friend playing an illegal copy of a game – any game – tell your friend that they’re undermining the possible success of the developer who created the very game that they are enjoying.

“Unless you support the developers who make the games you play, unless you pay for those games, we won’t be able to produce new excellent titles for you.”

Back in December, the firm estimated The Witcher II had been pirated “4.5 million times”.

Thanks, Blue.

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16 Comments

  1. DSB

    I think there’s a pretty simple solution to this: Launch it on Steam, and keep it on Steam.

    If they hadn’t been so keen on promoting GOG as a platform, I think they would’ve sold more legitimate copies.

    They’re really in limbo though. Gamers react strongly to hiring anti-piracy mercenaries, and they also don’t like DRM for obvious reasons, but you’re never going to have it both ways.

    To be in good faith, anti-DRM has to also mean anti-piracy, and personally I have no problem with companies holding people accountable for their actions, as long as they obey the law, as long as the law isn’t a subversion of peoples basic rights along the lines of SOPA or PIPA.

    #1 3 years ago
  2. deathgaze

    I think it’s worth pointing out that the game shipped in a state that was, for most people, completely unplayable. Since you can’t patch the pirated version, pirates would be stuck playing the broken version 1.0 of the game until a pirate update is released. Those pirated updates don’t usually get downloaded that widely, either.

    I’m not condoning the piracy, I’m just pointing out that there’s no way that the pirates got anything close to an optimal experience. In fact, many folks are still complaining about the legitimate version of the game, even though it’s had several major patches by now.

    The piracy numbers for this game could also be somewhat attributed to CD Projekt, as they have not, as yet, provided a demo version of the game for PC gamers. This goes for all PC game developers, as well. If you don’t want your game to be pirated then I can’t imagine that it wouldn’t help to have a demo available for the people who want to try the game before they buy it. Say what you like about it, but $50 is a lot of money to take it on faith that we’ll enjoy a given game. If there isn’t a demo, the full version for free is only a few clicks away…

    #2 3 years ago
  3. DSB

    I think that’s a moot point. You’re not entitled to a demo. Demos cost money to make, and people generally don’t demand to watch the first 30 minutes of a movie to know whether they like it or not.

    What you buy is your responsibility. Don’t want it, don’t buy it. If you buy it, it’s on you.

    I might despise myself for buying RAGE but ultimately it was my decision. A demo might have helped, but I’m not entitled to one. It’s called being a responsible adult.

    Being spoiled isn’t the best excuse I’ve seen for piracy. I get that the games press is pretty shit, and I get that it makes it hard to get an honest opinion on a game, but you’re still perfectly capable of sniffing out peoples impressions. Right here on VG247 we do a pretty good job of sharing those.

    I don’t know, but I don’t think CD Projekt Red is the richest developer in the world. They’d probably prefer to spend their money on developing the best game they can make, rather than releasing a demo. And given that they’re saving you the hassle of DRM, I think it’s pretty cheap to start complaining about demos.

    #3 3 years ago
  4. Takeshi

    #2 Not all developers have the luxury of making demos to the people. Besides: http://www.gaikai.com/games

    #1 Wait, why would they sell more if they hadn’t promoted GOG as much? It’s still on Steam so there would merely be a difference in those still wanting it on Steam and those interested in getting it on GOG.

    #4 3 years ago
  5. DSB

    @4 Maybe I have it all wrong, but I figure it would be a lot harder to redistribute it that way, in the way of offering more control for the developer, for little to no hassle for the consumer.

    http://www.steampowered.com/steamworks/publishingservices.php

    They’ve made quite a few difficulties for themselves by not really accomodating Steam during the post-release support for the game, so it seems a bit like pissing your pants to stay warm to me.

    I can see why they would want to sell as many copies on GOG as they could, to secure the margins, but I don’t think there’s a lot of doubt that the market is on Steam and I personally think they would’ve had a lot fewer issues by going that way.

    #5 3 years ago
  6. freedoms_stain

    @3, personally I think film companies should put up the 1st 30 minutes of their films.

    The way they sell crap films with well edited trailers is nearly a criminal act.

    #6 3 years ago
  7. LOLshock94

    @6 can i have your approval on the newest topic.

    #7 3 years ago
  8. deathgaze

    @3: You’re perfectly right – I’m not entitled to a demo. But we live in the real world, not fantasy happy land where everyone pays for legitimate versions of everything and software vendors always put out perfect products that are always amazing.

    In reality, PC gamers have no hard and fast guarantee that any given game will run on their system. They have an idea, yes, but there’s no way to know for sure until the game is installed and the icon clicked twice. They also don’t know if it’s even going to be any good, let alone worth 50 bucks. People are an immature and fickle bunch. Most could care less about the well-being of software vendors. Oh, and it also happens that people love free stuff.

    Your argument is tantamount to saying “Well, people just shouldn’t pirate.” Just because you say it’s wrong, immoral, or even illegal, that doesn’t mean people will stop wanting it. This goes for drugs, pirate downloads, hacking or whatever activity you deem “undesirable” that someone else happens to like.

    If there’s one thing that this lesson has to teach us, it’s that the market will not change to suit your business model. Your company must change to suit the market.

    Getting back to the original point, it’s not your call to say “put it on Steam” any more than it’s my call to say “Just make a demo.” It’s not our business decision, it’s CD Projekt’s. Furthermore, neither solution would prevent piracy of the game, but only one could conceivably help reduce the number of people that want to pirate it.

    #8 3 years ago
  9. freedoms_stain

    @7, It’s not mine to give, if you thought it was appropriate you would have posted it without asking, so I think your answer lies in that, don’t you?

    #9 3 years ago
  10. Edo

    #3 “The customer is always wright” remember that one?Yes,demos cost money but in case you haven’t noticed so DO games and “What you buy is your responsibility”!?Oh really!?I ‘m guessing expecting “bang for your buck” doesn’t ring a bell either….

    #10 3 years ago
  11. LOLshock94

    @9 Can you delete it please.

    #11 3 years ago
  12. DSB

    @8 Actually my argument is tantamount to “at some point pressure to adapt descends into petty blackmail”. Very few developers offer as much good faith as CD Projekt has, and when the payment in kind is people happily passing their product around and screwing them out of a business, then it’s not time to bend over and take it, it’s time to find a better way to get at them.

    To a large extent I agree that the more you do to accomodate people, the more they’ll be inclined to put their money down, and I think that’s the best medicine against software piracy today. My point is that quite arguably CD Projekt has gone a lot further than the average publisher in doing so, but they haven’t been allowed to reap the rewards due to some people exploiting their good faith.

    With a demo you’re talking about something that actually costs money, as opposed to DRM. DRM is a further expense to the publisher, it has no effect, and as such it’s a waste for all involved. The paying customer gets hassled, and they get no return on their investment.

    As such, it’s far from unreasonable to demand that it be removed from the industry. Unlike a demo, which presents an actual expense, that smaller developers are unlikely to front, when they’re already at a disadvantage to fund their games.

    I haven’t seen any data to support that people actually pirate for the sake of trying out a product. I think it’s a bad excuse for people who know they’re taking the easy way, and doing something they shouldn’t be. And quite obviously, since most games with a dedicated Steam component do sell more than The Witcher 2, demos or not, I think that gives a far stronger indication, than simply an unsubstantiated claim that people feel a sanctimonious entitlement to try before they buy.

    Personally I think it’s just a question of prosecuting them to the fullest extent of the law, without leaving yourself open to the accusation of being the blackmailer.

    #12 3 years ago
  13. DSB

    @10 If you buy something that you happen not to like, you’re perfectly welcome to punish the manufacturer or store by not giving them anymore of your business.

    Bad products should have negative consequences. The same goes for bad decisions on your part.

    The customer isn’t always right. Sometimes he’s just a sanctimonious idiot. If you try to accomodate every single idiot that comes into your store, you’re probably not doing the best thing for your business. Some people have needs that should rightly be accomodated, others just feel entitled to step on other people, because they think themselves the anointed few.

    The customer doesn’t always know what’s good for him. Do you want to pay an extra 5-10 euro per game if it’ll get you a demo? I really doubt it, and I don’t think it’ll make it easier to sell the game for a smaller company.

    #13 3 years ago
  14. deathgaze

    @12: Point taken. However, I also want to point out that there’s lots of data out there that hasn’t been released to the public by the ‘anti-online-piracy lobby’ that seems to indicate that pirates are much better customers than the “12 year old with uTorrent and an internet connection” that you’re trying to portray them as.

    In reality, once again, your average pirate is in a much greyer area than you automatically assume they are. They are sophisticated and enjoy purchasing good, quality content. They’re just willing to pirate it first and then buy it.

    Furthermore, the stateside anime trade, as an example, has flourished for years exactly because of piracy. In that case, when people pirate shows and movies stateside, they’re indicating demand for a given title or product. This gives the publisher the confidence to give the title a domestic release. And then it sells just fine. There are more examples I can cite, if you like.

    Prosecuting people has clearly not worked out for anyone. The MPAA and RIAA both tried it and failed to really accomplish anything except ill will. CD Projekt tried it too and the unstated narrative in this article points to an onerous fact: it simply isn’t profitable.

    #14 3 years ago
  15. DSB

    @14 I don’t recall saying anything to the contrary.

    It stands to reason that you’d pirate a lot more if you generally consume a lot more, if you’re okay with doing the former.

    I despise the MPAA and RIAA, and I despise the ESA. I oppose SOPA, PIPA and any other measure that will subvert civil rights. I also oppose people grabbing a copy of something they want without paying, if they are in fact supposed to.

    Again, I have no problem being against power hungry publishers, DRM and piracy all at once.

    I didn’t see anything suggesting that actual copying was helpful to the anime industry in that article. Streaming it online was. I’m not saying there aren’t things to be gained by demos, I’m merely saying that it’s a luxury that some developers won’t want to spend money on, and something that people can’t possibly kid themselves that they’re entitled to.

    “Studies also show” that the best turnover doesn’t come from demos or reviews, but from recommendations between friends.

    I think the fact that CD Projekt is forced to back down only serves to prove that threatening lawsuits in lieu of an out-of-court payment isn’t popular, and that’s a pretty considerable distinction.

    Whatever the studies say, it doesn’t make the loss for CD Projekt any easier. You can always argue a lost sale versus an illegitimate copy, but the reason why the law doesn’t distinguish, is because it’s impossible to argue in court. As such I have no problem with people being called out.

    It’s also worth considering that even pay-what-you-wants like The Humble Indie Bundle get pirated many times over. Do you honestly believe that these people are trying to get out of paying a single US cent, for a handful of games that register on Steam (!) without any extra charge, simply because their “needs” are being ignored?

    http://blog.wolfire.com/2010/05/Saving-a-penny—-pirating-the-Humble-Indie-Bundle

    If that’s their justification, they don’t deserve to be taken seriously. Personally I reckon they’re just scum.

    #15 3 years ago
  16. HauntaVirus

    CDP owns, true gamers FTW!

    #16 3 years ago

Comments are now closed on this article.

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    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]