If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Obsidian dev unimpressed with RPG advances which "undermine" the thrill of exploration

Obsidian's Chris Avellone is of the belief some of the mechanics implemented in RPGs over the years have "undermined" the genre, making it more about convenience than "the thrill of victory and discovery."

"I'll say the 'advances' have been more for player convenience, sometimes good, sometimes bad, in my opinion," he told IndustryGamers. "Journals, quest compasses that point directly to the goal and show you the route, auto-maps, etc. are helpful, but, at the same time, I think it undermines the thrill of victory and discovery and a lot of what makes an RPG an RPG (exploration, notably)."

Avellone, who has works on a number of RPGs such as Fallout 2 and Icewind Dale, does seem pleased with advances in "non-interface" elements such as consequence systems and fully voice-acted characters - all which are bleeding over into other areas of gaming.

"I enjoy the fact that role-playing game mechanics are bleeding into other genres, and the 'genres' aren't as clear-cut any more," he said. "Developers are seeing the worth in customization, levelling, dialogue, choice and reactivity and other elements that would normally be considered RPG mechanics and introducing them into multiple titles."

Obsidian has various titles in the works at the moment, and was announced recently as the developer behind the South Park RPG.

Thanks, Eurogamer.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

Comments