Arkham City DX11 patch is live, 32-bit users may wish to wait a bit

Wednesday, 7 December 2011 14:46 GMT By Stephany Nunneley

The PC patch fixing DirectX 11 issues in Batman: Arkham City has gone live, but Rocksteady is suggesting folks running 32-bit versions of Windows 7 or Vista skip it for the time being. Apparently, there are a few issues, and those who prefer 32-bit need to wait on a follow-up patch, and console themselves with DX9 for the time being. Those running 64-bit should go ahead and download the patch, as it should fix any DX11 issues you may be experiencing. Other fixes in the patch are listed below the jump.

There’s also a new skin pack available for all versions which will run you $4.99/400 Microsoft Points. A shot of it is posted below.

  • Performance / hitching issues have been greatly improved for running in DX 11.
  • An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been addressed. This was primarily affecting 32-bit Operating Systems.
  • A progression block after defeating Ra’s Al Ghul has been fixed. This was an issue that occurred primarily on lower end computer setups and is described as Batman not readying his Reverse Batarang.
  • A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
  • A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.

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