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SWTOR flashpoints detailed by Bioware during NYCC panel

During a Star Wars: The Old Republic panel at New York Comic Con last week, Bioware provided some extra information pertaining to the MMO's flashpoints. Turns out, 15 of SWTOR's version of instances will be made available at launch.

Each one will be available to players at varying levels, with "several" saved for level 50 players and endgame content. Flashpoints will be repeatable for rewards and experience points, along with a hard mode available upon the first completion.

The MMO's director, James Ohlen, stated during the panel, that Bioware would not be implementing an automated system for grouping in these flashpoints - which would be akin to WoW's dungeon finder - as the team felt such inclusions “take away from the world."

Bioware also introduced the third and final Warzone, or PvP area of the game, which will be made available at launch. Called Void Star, it shows players working together to either plant explosives on a ship, or defend said ship from having the explosives installed.

The firm also reiterated during the panel, that due to the game's varying story content, there will “not a single duplicated mission in the gameplay experience." An example provided, explained how a Jedi Knight and Bounty Hunter would never have the same quest twice.

SWTOR is out on December 20, and last Friday, it was announced alongside the new trailer that the European version of the game hit day and date with the US.

Still no word on when those with early access will be able to dive in.

Thanks, ArsTechnica.

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