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Dedicated staff working to make sure CoD: Elite is exploit-free

Tuesday, 31st May 2011 19:23 GMT By Stephany Nunneley

Activision has said that its new beachhead-developed initiative, Call of Duty: Elite, will help keep the cheaters at bay.

Speaking with Eurogamer, with Elite, the firm expects exploits used by cheaters to alter their in-game statistics to be a thing of the past.

“From a developer standpoint we put an extremely high premium on security,” said Beachhead Chacko Sonny. “We have dedicated staff focusing on that from an architectural standpoint, making sure nothing we design is exposed, and we’re also making sure that we’re securing the events and competitions that will eventually become part of the service.”

“If we just built a platform and a technology, all those edge cases would still exist,” added Activision digital boss Jamie Berger. “That’s why we have to have this big administrative team there to add the human level of understanding, and assessing individual cases. No machine will be able to tell if another guy cheated in the game. We need people to arbitrate.”

Elite, which is expected to go into beta this summer on Steam, XBL and PSN, was officially revealed today.

It will offer both free and subscription-based content upon launch sometime close to the release of Modern Warfare 3.

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5 Comments

  1. The_Red

    So that’s why they weren’t doing anything about current COD cheaters and hackers. They wanted to get paid extra to stop these.

    #1 3 years ago
  2. G1GAHURTZ

    Yeah well…

    It’ll be interesting to see if there’s actually any way to keep the top of the leaderboards free from cheaters that works.

    I’m sceptical.

    #2 3 years ago
  3. Dark

    If this Elite thing succeeds, say good-bye to free multiplayer in the future.

    #3 3 years ago
  4. Hunam

    @3 Not quite sure how you got there tbh

    #4 3 years ago
  5. Erthazus

    @3, it won’t. This shit has been tried million times on the PC for example.

    Maybe it will be successfull on console space, but thats only a console player problem.

    #5 3 years ago

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