Tue, Jan 25, 2011 | 21:46 GMT
Paradox issues patch for Magicka
Paradox and Arrowhead’s Magicka is now available for download, and a patch has also been released for the game.
Earlier today, Steam users were reporting quite a few issues, with the game. Paradox promised a patch would be released “soon.”
Now, Blue has word the game has indeed been patched and the update fixes the following issues:
- Characters will now clear any crossfading previously in progress when initializing.
- Character network performance has been improved.
- Servers will now properly clear pending clients when starting a game.
- Some grapical improvement has been made to the tutorial level.
- Burning grease is now working properly over network.
- Grease network performance has been improved.
- Physics Objects now update their orientations correctly over network.
- Damageable Objects status effects now work properly over network.
- Character status effects now work properly over network.
- Fixed a dialog problem which prevented cutscenes from ending properly.
- Wizard castle collision mesh has been adjusted.
- Havindr Arena’s collision mesh has been adjusted.
- Glade’s collision mesh has been adjusted.
- Hyphen (-) has been added and other fixes have been made to the fonts.
- Ruins script has been modified.
- Ruins textures has been improved.
- A few missing NPC name tags have been added.
- A glitch when characters performed multiple move orders in sequence has been fixed.
- Picking up items over network has been fixed.
- Random teleport over network has been fixed.
- Music will reset properly when restarting from checkpoints now.
- NPC wizards now use the correct coloring for network clients.
Paradox said new patches will be appearing every 24 hours to address any other issues that may arise (Thanks, RPS).
Magicka landed on all major digital distribution channels today for $9.99, and you can watch the game’s launch trailer below.