Dragon Age II video shows 5 minutes of gameplay

Sunday, 7th November 2010 16:29 GMT By Joe Anderson


A new off-screen video for Dragon Age II has granted five minutes of in-game play.

Although the video isn’t of the greatest quality, it still gives us an idea of the type of action to expect when the game arrives on PC, PS3 and Xbox 360 next year.

The video itself comes out of the Igromir Game Expo, which takes place in Moscow every November. It’s the biggest event of it’s kind in Eastern Europe.

Dragon Age II will be available on PC, PS3, and 360 on March 8 in the US and March 11 in Europe.



  1. AHA-Lambda

    Sorry please enlighten me why are people pissed off about this game? It looks pretty similar to the first to me =/

    #1 4 years ago
  2. LOLshock94

    combat does look much better then dragon age 1 but i still think its gunna be a mass effect clone

    #2 4 years ago
  3. Hunam

    Combat looks like a joke to be honest. Nothing tactical about it anymore. Button mash to victory bleh.

    #3 4 years ago
  4. Erthazus

    Oh yeah… Combat is so much better LOL… If it will be like hack and slash than it’s a failure here.

    Dragon Age battle system is not about consolized hack and slash game. I always wished that they could improve animation, but not completely destroy battle system roots.

    Lets wait and see…

    #4 4 years ago
  5. LOLshock94

    dragon age is tactical 0_o

    wtf are you on even dragon age 1 was a hack and slash all i did was button mash A and B

    #5 4 years ago
  6. AHA-Lambda

    i dont get it it looks quite similar to the ps3/360 dragon age to me =/

    and haven’t they said that the pc version of DA2 will still be like DA1 PC? What’s the problem?

    #6 4 years ago
  7. Hunam


    I was playing it on the PC and on Nightmare difficulty. Like a real man.

    #7 4 years ago
  8. Erthazus

    @5 And thats where it should improve. In some parts it was tactical.

    Now they completely made a slasher out of it. I’m not sure if it is a right decision.

    Lets see…

    #8 4 years ago
  9. Phoenixblight


    What is different is when you select something it happens right then no waiting 2-3 seconds to attack. You could essentially button mash on the console especially as a arcane warrior but not really on the PC version.

    Not sure what the QQers are whining about its essentially the same game only difference is the companion AI is smarter no more switching to the companion to have them drink potions or make a tactic to do that.

    People will bitch at anything that has been or hasn’t been changed that’s all it comes down to.


    How is it in anyway a Mass Effect Clone? Yes the PC character speaks why wouldn’t that be a great thing to add, your PC won’t be standing there like a retard when a town is being torched. That’s where the similarities end. Does Mass Effect have Sheperd have his or her tone that we can choose? Thought not.

    #9 4 years ago
  10. Erthazus

    Actually i’m looking at this and thinking… Maybe they want to try to make a remake of NeverWinter Nights battle System?

    If it is true, than i’m all for it, but if it is just a button masher with spells and e.t.c. than.. nah.. pass.

    #10 4 years ago
  11. BULArmy

    I liked BioWare but they are your standart console developer, now. OK, Orgins was made with PC in mind, but the fuckin game was holded to be released along with the console versions?! This is bad, so now my money are on CD Project and The Witcher 2, they are making the sequel better, not dumbing it down. Actually BioWare must look what is the comeptition doing because in my view even Witcher 1 is superior game to DA:O, even with all the problems it has.

    #11 4 years ago
  12. Stardog

    It looks horrible. Like a really bad version of one of those Japanese brawlers.

    #12 4 years ago
  13. orakaa

    Dunno about this one… I was very disappointed by the first game (doesn’t compare to Baldur’s Gate or even Mass Effect IMO) and it will need a LOT of improvements to get me come back for a second episode

    #13 4 years ago
  14. CaptPierce

    It looks like they put in hack-n-slash with some tactical roots in the mix. I likey. :)

    #14 4 years ago
  15. endgame

    showing console combat is fail. :(

    #15 4 years ago
  16. YoungZer0

    Never liked the antiquated combat of the first one. This looks like an improvement. Anyway, the games graphic looks really bad, i hope to see an improvement in this department as well as the storytelling.

    Also hoping for a better story this time, not some bland and boring LotR Ripoff.

    #16 4 years ago
  17. Gekidami

    The animation isnt up to much…

    #17 4 years ago
  18. Phoenixblight

    @17 it won’t be much, its the same engine as the original just been updated somewhat but at least they did change things unlike Obsidian with Fallout. There are bugs that have been there since Oblivion.

    #18 4 years ago
  19. Coheno

    Game looks awesome! Appeals to me much more than the first! Definitely getting this!

    #19 4 years ago
  20. Hybridpsycho

    I tried the game at Gamex in Stockholm this week and for everyone saying that it’s not tactical and the first game wasn’t tactial blablabla. Whatever.

    The second game was to my eyes like the first one, but a bit more active combat. If you play on hard you’ll prolly have the same tactics required as in DA1.

    The combat diffrence in these games are like the diffrence from Mass Effect 1 and 2, it’s about the same. Just better :)

    #20 4 years ago
  21. freedoms_stain

    The problem with this thread with regards to DA:O is that half the people are talking about the pc version and the other half are talking about the console version and nobody is specifying which they’re on about.

    The experience is quite different on pc vs consoles. Most pc players will have chosen to play from the isometric perspective where it’s a bit more like playing diablo with a party while console players played it in a standard 3rd person over-the-shoulder perspective (you can switch to this on pc, only option on console) as shown in the DA2 video.

    That’s why you’ve got console players saying “looks the same” and pc players disagreeing.

    #21 4 years ago
  22. Erthazus

    @21, Yeah, but i played with both options on the PC. Most of the time from the 3rd person view. Battle system is the same in any view.

    Maybe on consoles it is different i don’t know…

    But here i see more of a hack and slash.

    #22 4 years ago
  23. Phoenixblight

    The console version will be more or less “hack n slash” afterall the game can’t have an action bar but thats the way it was on the first one only had 6 abilities you could use on the fly. Not much of a difference with the console version from the sequel to the original in that regard except all abilities will work instantaneous instead of waiting 2-3 seconds for an attack. Also no auto attack for the console version.

    #23 4 years ago
  24. freedoms_stain

    The battle system is similar but different, more focus on controlling one character and using that character to hack n slash than orchestrating the battle as more of a General.

    #24 4 years ago
  25. Dralen

    Looks like they’ve done exactly what I was afraid they would do and Mass Effect’d it up. It might be a very different story on the PC though…I hope.

    #25 4 years ago
  26. OrbitMonkey

    @7 I sincerely hope your tongue was firmly in cheek when you wrote that o_O

    #26 4 years ago
  27. frostquake

    I am on a DA2 Embargo…So many times these days, you’ve seen all the cut-scenes, all the boss fights, and almost the entire game before it comes out. So NO video for Me…I want to enjoy it and not go, “Oh yeah I saw that a year ago on VG247″ ;)

    #27 4 years ago
  28. CaptPierce

    Just because something is simpler to use doesn’t “consolize” it. ME2 had a more streamlined combat system, and that was the best thing about that game. It had depth and was fun to boot. Besides, maybe we all don’t have enough time to press +50 buttons to do one task. For the people that only use 12 and two joysticks, this is pretty good.

    #28 4 years ago
  29. Crysis

    wish the combat system for Star Wars: The Old Republic would be a little more like this, i grew resentful of the JRPG stylized combat system in KOTR, it’s not pokemon, it’s Star Wars! I wanna hit someone with my lightsaber, or shoot ‘em with my blaster rifle, instead of choosing a motion & wait for the exact same animation to repeat itself time after time after fucking time

    #29 4 years ago
  30. CaptPierce

    Thank you Crysis. That’s another reason I don’t usually touch RPG’s, because I have no motivation to sit and watch while the characters do the same chopping motions I can’t control.

    #30 4 years ago
  31. klewd

    Why didn’t Bioware show us this gameplay weeks ago? Instead we have to see this shitty quality filmed-tv-footage that’s doomed to give people a bad impression. Fucking stupid marketing.

    #31 4 years ago

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