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THQ plans four hits per year following Montreal announcement

Tuesday, 19th October 2010 19:37 GMT By Justin Kranzl

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Fresh off announcing yet another dev coup – the signing of Assassin’s Creed boss Patrice Désilets – THQ executive vice president of core brands Danny Bilson has been discussing the company’s development plans around THQ Montreal.

The overarching goal for the core division, Bilson told GamesIndustry.biz, is four hits a year:

“Only the great ones, the blockbusters, will cut through – so our mission is to launch one of those every quarter,” he said.

Bilson cited a healthy amount of local development talent as a contributing factor, but the biggest reason behind Montreal’s attraction is how much THQ will pay to employ them: Montreal taxpayers will pay THQ 37.5 cents for every dollar of labour hired locally.

While Bilson described the UK as “one of the greatest talent centres in the world,” he noted that THQ, as a business, follows the money.

”If the [UK] government finds subsidies there, absolutely we would build out,” he added.

THQ’s Montreal undertaking is to employ 400 staff in the province within half a decade. They’ll be split into two teams (working on “major game franchises”, one of which will be headed by Désilets), QA, localisation and art support for Relic’s Warhammer 40,000 MMO.

General manager David Gatchel told press that 30 staff are working in the studio at present, with numbers expected to grow by roughly 100 staff a year “over the next several years,” Gamasutra reports.

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8 Comments

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  1. macronia

    wow .. THQ is going to be heavy :D .. i like that .. just give me saints row 3 but plz take care with the PC version

    #1 4 years ago
  2. Prof.Dr.Moertel

    Finally some competition for EA and Ubisoft.

    #2 4 years ago
  3. manamana

    Reminds me of two songs from Peter Gabriel:
    - Big Time
    - Steam

    #3 4 years ago
  4. Johnny Cullen

    If anything, I can see THQ’s Partners program being a bigger rival to EA Partners then Activision’s scheme.

    Yeah, Acti has Bungie, but THQ and EA have the consistency of adding the massive names in indie development compared to just one massive studio.

    Rack up EA Partners and its old buddies such as Valve, Harmonix, etc and new partners like Respawn, Grasshopper & Mikami and Insomniac against the likes of Valhalla (Itagaki), Double Fine and Del Toro and that’s the fight that should be looked at.

    Okay, it’s only early days for THQ Partners compared to EA Partners, but the future’s looking very bright on that front for THQ already.

    #4 4 years ago
  5. Crysis

    Agreed with JC, the future is looking bright for THQ, just keep the W40K games coming, keep the Smackdown vs RAW franchise new, keep Saints Row fun & keep Red Faction just as destructable :D

    #5 4 years ago
  6. LOLshock94

    give it 5 years and they will fail

    #6 4 years ago
  7. Blerk

    They really do seem to be turning things around and saying all the right things of late. And good luck to ‘em, it’d be nice to have a little more competition on the “big old publisher” front.

    #7 4 years ago
  8. Crysis

    LOLshock94, stop trolling, unless you can bring factual proof that they’ll fail, do us all a favour & shut up

    #8 4 years ago