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Keita Takahashi: Gaming is getting “dull”

Sunday, 15 August 2010 11:05 GMT By Joe Anderson

takahashi

Katamari and Noby Noby Boy creator Keita Takahashi is planning on taking a break from games, because he felt the future presented at E3 this year is looking “a bit dull”.

Speaking in an OPM interview, Takahashi said he’s “not thinking about a future in videogames.”

The future’s dark, apparently.

“At E3 I saw people putting on speeches but I thought the future seemed a bit dark. The 3D games didn’t spark my interest. I think motion control’s a bit old now, I don’t think those games are the future. It all seemed a bit dull.”

Instead of concentrating on new technology, it seems Takahashi would be happier going back to the good old days.

“It’d be good if we could go back to the PS2 era,” he said. “Instead of spending lots of effort developing new technology, I think ideas are the most important thing.”

Takahashi said he still loves games, but wants to turn his talent to “lots of different things.”

Good luck to him.

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22 Comments

  1. KrazyKraut

    and he is right….no fat blockbusters…the only thing there were was: tech….not anymore. where are the blockbusters? the entertainment of the solo games with awesome story and fun?

    Hoping the best for the next years.

    #1 5 years ago
  2. KAP

    He has a point. look at the countless shooters that are coming out its getting really boring.

    I mean think about it, the Halos & CODs is two of the best selling shooters around and to be a game dev able to build any world from scratch, its pretty boring

    #2 5 years ago
  3. Freek

    You’re a game developer, if you do not want to make games in 3D or with motion controls, then you do not make those games. Looking at the excentric games he has made it’s clear he has a publisher willing to back his crazy ideas.

    Pointing to what other people are doing and giving that as a reason to stop seems utterly bizar.

    #3 5 years ago
  4. KAP

    Your not getting it, its clearly not selling in a business stand point so the only kind of genres that do is the dull ones which is why hes probably thought about taking a break. I honestly dont blame him, its becoming overall dull for the gamers whos come up from the 80s 90s like myself. More and more developers are too scared in taking risks with high budget IPs. Alot of qoutes from other game devs proves that.

    #4 5 years ago
  5. Freek

    That’s even less true. With digital download platforms on all consoles, handhelds and phones more quircky games are finding a way to market then ever before.
    Just because E3 putts Call of duty center stage does not mean that is all there is to gaming.

    Now you can actually make highly excentric/original/risky games with small teams and be financialy succesfull, something nearly impossible in the PS2 era where you only had a full price disc release as an option.

    If anything, now is the time for the “weird japanese game designers” to stand up and bring thier most strange projects to market.

    #5 5 years ago
  6. Robo_1

    Looks at Noby Noby Boy, looks at Vanquish… points, laughs.

    Sorry but gaming has never had such a broad and diverse selecton of games. From the simple iPhone games to the AAA exclusives, there’s tweaks to established genres and all out innovation all over the gaming space.

    As Freek said, with the rise of small downloadable titles, his pining for the PS2 days seems more like a smoke screen for him being all out of ideas.
    I’ve never rated his games anyway. Neither Katamari or Noby Noby Boy held my interest.

    Fair enough to those who rate him, but given how hollow his complaints are, it seems like a very disingenius way in which to leave the industry.

    #6 5 years ago
  7. polygem

    that´s exactly how i feel. i actualy sold all my consoles about 2 months ago and haven´t played any game since then. and i play videogames since the 80´s when i was a very little kid. never was a super ultra hardcore player but played some decent hours every week…so bored with gaming and didn´t miss a thing yet. if i go to a shop and look at the games it always feels like i´ve played these games about a hundred times – they just look slightly better every 3 or 4 years. but still the same concepts. motion gaming was the final nail in the coffin for me. 3d is nice but still not groundbreaking- doesn´t change the core gameplay/ design / experience of a game at all…i´m sure i´ll be playing a good game once in a while someday again but for now i´m outta here for a while i guess.

    #7 5 years ago
  8. NiceFellow

    Who knows what he’s talking about. But if he means videogames are now big business and the big money is all around low risk or trying to hype up stuff hugely then I can understand that.

    Sure, there are lots of funky little games, but that side of the business seems increasingly to be seen as a sideshow.

    Online MP which has barely changed since Doom apart from resolution and some simple leveling systems dominates in the Western markets, particularly US/UK, and the titles lavished with attention are the third, fourth or fifth version of something.

    I guess if my focus was the quirky side of things I might feel like a break, too.

    #8 5 years ago
  9. stretch215

    Screw this guy I’m with number 6 above, anybody who says that the gaming landscape is “boring” is an idiot, or just doesn’t play games. Especially in comparison to the ps2 era. Seriously, who plays katamari other than your 10 year old sister?

    #9 5 years ago
  10. DSB

    For me the real problem is the lack of diversity. You can always argue darwinism in that a truly great game/genre will rarely be overlooked (Except for Startopia, Psychonauts etc.) but what happened to the tactical games, the turnbased games and the adventure games?

    I don’t see any truly satisfying reasons as to why those had to die, except for the publishers diverting their gaze elsewhere.

    I realize they’re still living in the shadows (and turnbased games in Japan) but having played most of them, it’s clear that they’ve fallen into the hands of small developers who rarely have the resources to realize them.

    Fundamentally I think you need a far, far, far better pitch to sell an original IP today, than you may have needed a decade ago. I’m talking a major investment in a pitch – Expensive proof of concept demos, videos etc.

    Boring, though? Nah, it’s just a lot narrower.

    #10 5 years ago
  11. DSB

    Fuck. (Doublepost)

    #11 5 years ago
  12. _LarZen_

    Dull? Why not make something that aint dull then Keita Takahashi ?

    Be creative!! Make something special!!

    Something like this!!!—> http://www.minecraft.net/

    #12 5 years ago
  13. JimFear666

    can he just shut up… he did the worst game ever, noby noby boy.
    he should be banned from the industry just because of this.

    #13 5 years ago
  14. LOLshock94

    @13 AGREED

    #14 5 years ago
  15. Malmer

    DSB: The tactical games and the turnbased games still exist, and there are new ones coming out all the time. Better than the old ones. They are, however, titles for a small audience. The size of that audience might be similiar to how it was before, but the gaming audience is much bigger now, and that audience is now small in comparison. Before no games got any wide marketting. Now the big seller like CoD get wide marketting and exposure. That was unheard of before. So not much has changed with your old games. They might have declined some in sales, but they are still out there. Selling like hotcakes in germany, as I understand.

    And many aspects of adventuregames and other genres has found it’s way into newer games and genres. Just look at shooters. Almost all shooters nowdays have RPG-elements of some kind. And more will come.

    #15 5 years ago
  16. DSB

    @15 They do still exist, but the only ones I’ve been able to find are the Battlefront.com type of games, that are made with quantity in mind, and don’t have half the level of detail a game like that really needs.

    The last proper tactical turnbased game I played was Silent Storm.

    Any suggestions?

    #16 5 years ago
  17. Spaced Oddity

    Noby Noby Boy was a huge disappointment. It was charming at first, but a novelty that wore out its welcome quickly. Keita has some unusual ideas, so if he sees the industry in a decline of creativity, he should do his part in changing direction.

    I won’t say there hasn’t been some innovation this gen: games like LittleBigPlanet give us the tools to make our ideas come to life; Heavy Rain bringing adventure titles into a new generation, with adult themes, giving us moral and ethical decisions which decide the fates of our characters. Upcoming Child of Eden looks promising, so does Journey and The Last Guardian, though hardly anything is known about it.

    There have been changes this generation I don’t like: such as the over-abundance of first-person shooters; Japan losing its unity and identity as game developers unlike anything else, only to take a more Western approach and fail at it. This has caused the decline of the once-loved and much-missed JRPG, the decrease in quality of former franchise greats such as Devil May Cry, Resident Evil and Silent Hill.

    Keita sees no future in the game industry, and considering how things have changed, I can’t blame him. There is still a little innovation out there, though its few and far between compared to the majority of me-too gameplay clones and first-person shooters flooding the market.

    #17 5 years ago
  18. Happy Hardon Harry

    I hate E3. The show is tacky as fuck. Takahashi is right in saying the show is dull (it always is), this year wasn’t any different.

    The amount of sequels and lack of fresh IP was depressing.

    The gaming industry needs a serious boot up the arse regarding original content.

    #18 5 years ago
  19. AHA-Lambda

    @17 – basically this

    @18 – this too.

    I always looked forward to e3 tho but at the end of this years e3 i came away just depressed and annoyed at the content on show. I feel the biggest culprit i can point the finger at for the industrys current direction is call of duty.

    I also this year signed up to a game rental service with the intention of playing games and saving money but with games i truly thought were in someway great i would buy to own. I now find myself buying alot less games, go figure =(

    too many fps that are just too similar. Dont get me wrong i like fps i find the inherent design of just shooting people fun :P but they do now just blur together and its sad to see it

    #19 5 years ago
  20. Callum

    He was at the Japanese embasy in London a few weeks ago and I had the pleasure of seeing a presentation about his new game themed play ground he is making. To be honest, someone above mentioned that the indie scene is a bit of a side show, and I think that holds a certain amount of truth. But, it’s only just started…give it a few years and I reckon AAA devs are going to have to inovate to survive the swamp of fun, charming and infuriating games people have a choice of buying. And they WILL chose the new fun stuff! eventually…

    #20 5 years ago
  21. Happy Hardon Harry

    #21 5 years ago
  22. OlderGamer

    @20

    I agree.

    Factor into the mix smaller dev costs, less dev time, and less retail risk, I can easily see the time when the idea scene stands head and shoulders with the “big boys” at retail.

    I can already see that in xbla/psn/wiiware. That market seems to me to be an inbetween the actual inde crowd and what we think of as normal game devs/pubs. But the idea is there. Something like Trails HD takes less money, time, people yada yada to make. And because of that it can really open up the flood gates for being creative. Something that established big name/big budgets folks shy away from.

    Hell even something like Shadowcomplex from EPIC(again for xbla) shows us a big industry name developing a game with those things in mind.

    I don’t think the full all out big budget all star AAA games are going anywhere. But there is a deff place for more creative, smaller projects.

    #22 5 years ago

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    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]