Ubisoft Toronto aiming for five major projects, says Raymond

Monday, 9th August 2010 11:45 GMT By Johnny Cullen


Ubisoft Toronto boss Jade Raymond has told Develop that the studio is to ramp up to five simultaneous AAA projects in the future.

Instead, for now, the newly-opened outfit is currently working on two major projects, one of which is known to be the next Splinter Cell, the team for which includes Conviction stalwarts Alex Parizeau, Maxime Béland and Patrick Redding.

“We want to grow to 800 staff in ten years, we’re on two major projects now,” said Raymond, “and eventually we’ll be working on five.”

She added: “I can’t say specifics now, we don’t want to get ahead of ourselves in our first year. But yeah, that’s the plan.”

Raymond’s said in the past the studio’s aim is to work on major AAA projects only.

There’s a full interview through here.



  1. Hunam

    AC, Rainbow Six, GR, SC every year from now till ever then?

    #1 4 years ago
  2. Epic Fool

    I fail to see that grotesque smile reflected in your cold, dead eyes, woman…


    #2 4 years ago
  3. AHA-Lambda

    @1 – and prince of persia :P

    #3 4 years ago
  4. LOLshock94

    shesssssss hottttttttttttttttttt

    #4 4 years ago
  5. Psychotext

    That took three posts longer than I expected.

    #5 4 years ago
  6. theevilaires

    @5 :D was waiting for that too.

    #6 4 years ago
  7. Crysis

    wow, she’s surprisingly hot :P

    #7 4 years ago
  8. Razor

    Big teeth though. That can make a man nervous…

    #8 4 years ago
  9. DeSpiritusBellum

    @8 I’m pretty sure she requires a constant internet connection, and even if you have that, she’ll stop working every 15-30 minutes.

    I pun’d.

    #9 4 years ago
  10. No_PUDding

    800 man studio?

    Why would they do this? Is it cheaper? Is it worth the (I imagine) quite ridiculous amounts of management involved? I get the impression it’s difficult enough to run normal sized studio.

    I guess it’s cool in a kind of extremist-retreat way. Where new laws are made and nobody wears clothes.

    #10 4 years ago
  11. Crysis

    i would imagine it’ll be the same as any other development studio except much larger

    #11 4 years ago
  12. No_PUDding

    Which is better?

    #12 4 years ago
  13. Razor

    There’s only one way to find out…

    #13 4 years ago
  14. mington


    #14 4 years ago
  15. Isaaclarke37

    Great to hear,

    #15 4 years ago

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