Dragon Age II experience to be different across all platforms, says Zeschuk

Wednesday, 14th July 2010 20:31 GMT By Johnny Cullen


BioWare boss Greg Zeschuk has told VG247 Dragon Age II’s experience will be different, depending on which platform players play on.

With the release of Dragon Age: Origins last November, BioWare handled the PC version, while PS3 and 360 ports were handled by Edge of Reality: all versions of which scored well critically, but fan response suggested PC was the way to go.

Zeschuk jumped to defend the work done with the original, adding the experience on DAII will be different in the controls and experience.

“I would, in a sense,” he told us at Develop, “defend our Dragon Age 1 work, in that I actually like the console limitations, but I think that in Dragon Age 2 we’ve had the opportunity to work from a final platform and kind of design the gameplay to really cater for them.”

“Again, there’ll be differences between the PC version and the console versions,” he continued, “by the simple nature of the input system and the experience.

“I think when people start seeing it in action they’re going to be really impressed with how it looks on all platforms.”

Dragon Age II releases next March for PS3, 360 and PC.

Get the full interview with Greg Zeschuk here.



  1. Bloodyghost

    Question…Why do the graphics still look like shit….

    #1 4 years ago
  2. Phoenixblight


    The only 2 pics out there are from alpha so the graphics will be a bit raw.

    #2 4 years ago
  3. Bloodyghost

    I know but again why put screens out there when most PC elitists are going to complain more and more about the sequel not being a proper sequel.

    #3 4 years ago
  4. DeSpiritusBellum

    It is pretty unusual for such an acclaimed company to release screenshots when the game isn’t looking better, though.

    They could just have made some art showing what they wanted it to look like, or even had their artists work those early screenshots over to give them a bit of polish.

    They’ll have that fixed by release though. It sounds like a bigger job to make a game with two different core mechanics. I can’t remember anyone pulling that off.

    #4 4 years ago
  5. endgame

    “Dragon Age II experience to be different across all platforms, says Zeschuk” well doooh. what idiot was saying the opposite a few days ago? :)

    #5 4 years ago
  6. Phoenixblight

    @3 and 4

    If you ever saw DAO screens while in development and then the ones few months prior to release. IT was night and day.

    #6 4 years ago

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