Don’t read too much into Versus XIII 360 comment, says Wada

Wednesday, 19 May 2010 08:32 GMT By Johnny Cullen


Calm down, calm down. Everyone return to normal now. Let there be peace again.

Square Enix boss Yoichi Wada has clarified what he meant yesterday about comments that the company was internally looking at bringing Final Fantasy Versus XIII to Xbox 360. He’s now said that, for the time being at least, it’s staying as a PS3 exclusive.

“It looks like the ‘net is heating up. Versus on Xbox?,” Wada tweeted. “What I said at the earnings press conference was just that until a formal announcement is made at the announcement time, all points about all titles are not finalized.”

So for now, don’t expect the internet to break come the second week of June. That said, just in case, don’t take a single eye off Mattrick on June 14 when Microsoft’s E3 presser takes place. Don’t even blink, just in case Wada taps that shoulder again, like with FFXIII.

The game’s expected to make a formal reveal at E3 next month, director Tetsuya Nomura said in October last year, although that might not happen now, according to comments made by him in February.

FFXIII and FF Versus XIII are part of a three game trilogy, alongside Final Fantasy Agito XIII, known as the Fabula Nova Crystallis saga.

Thanks, Andriasang.


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  1. frostquake

    So He means a “timed” exclusive….LOL

    #1 5 years ago
  2. Erthazus

    @1 well, probably.

    #2 5 years ago
  3. Blerk

    So…. is he saying that the game hasn’t even actually been announced yet? What about all those times that he talked about it before? And showed us videos? And told us what platform it was going to be on? Now it’s back to unannounced?

    #3 5 years ago
  4. Razor

    The guy’s off his trolley.

    #4 5 years ago
  5. Erthazus

    @Blerk, He is saying that the company is looking for the official announcement and platforms are not finalized YET. So basically this could be a PS3 exclusive or a multiplatform title. Actually if i remember there was no official announcements of platforms at all. Everybody just knew that it is coming for Playstation 3.

    #5 5 years ago
  6. JonFE

    Maybe the awaited money hat has not been delivered yet, due to volcanic dust canceling flights. :D

    #6 5 years ago
  7. Blerk

    The last video had ‘exclusively on PS3′ (or something very similar’) right at the end of the trailer. In big letters.

    #7 5 years ago
  8. Erthazus


    Nope. Just for P L A Y S T A T I O N 3

    But not exclusive or ONLY on playstation 3.

    #8 5 years ago
  9. Razor

    No, there is another one that clearly says “only for PS3″.

    #9 5 years ago
  10. Blerk

    This is the one I was remembering, I think that was the last one they released to the public. It says “for Playstation 3 Only Worldwide” at the end.

    #10 5 years ago
  11. Erthazus

    @9,10 Well, then thats bullshit. It’s even have a Worldwide name on it. I really forgot about that trailer.

    Then i don’t know what to say. E3 is going to be the only answer here and i think it will be a bombastic Microsoft E3 reveal.

    Or not…

    #11 5 years ago
  12. Blerk

    Yeah, that pretty much killed the 360 port rumours completely at the time. If they’ve changed their minds in the meantime that’d be astonishing – not because they want the extra audience and the cash they bring, but because Sony didn’t take the opportunity to nail it down when they had the chance.

    Of course, it might still all be hot air – he was trying to appease investors after all, he wasn’t actually talking to ‘us’.

    #12 5 years ago
  13. 52pickup

    I’m not bothered about versus going multi-platform,what does bother me is the way Microsoft go about announcing it.

    The whole tattoo on the arm,the tap on the shoulder,the MGS alert noise,it’s rehearsed and acted out very badly,it’s unnatural. The large beaming smile and gloating from MS execs. It all comes across as really cheesy.

    #13 5 years ago
  14. Shifty

    I’m looking forward to Microsoft E3 Announcement also a Tap on the shoulder from Yoichi Wada……U ps3 owners are gonna look pathetic crying once E3 is over and Done lol.

    #14 5 years ago
  15. Erthazus

    @13 Absolutely. That cheasy shit i always don’t like. It’s like they are trying to piss off any Playstation owner.

    Thats what Don Matrick like to do. :)

    #15 5 years ago
  16. sennasnit

    @14 go back to N4G

    #16 5 years ago
  17. Gadzooks!

    Gloating at PS3 owners is rather pathetic, but then being outraged that an exlusive goes multiplatform is equally as pathetic.

    Care about the GAME, not the BRAND.

    #17 5 years ago
  18. daytripper

    its like he is saying to the playstation crowd “please dont get upset, i didnt mean to do that, honest”. seriously the backlash yesterday was pathetic, square enix is a business ffs.

    i never have and will understand loyalty to a piece of equipment, especially game consoles.

    #18 5 years ago
  19. Gheritt White

    @ 18: Loyalty is putting it mildly. Rabid partisan fanaticism is what it comes across like to me.

    #19 5 years ago
  20. daytripper

    i thought it was a internet thing but i’ve seen people like this in person, its sad.

    #20 5 years ago
  21. OlderGamer

    I agree Day, it can be scary stuff. It has always amazed me fans do this. I mean PS3, Wii, xbox360 … all made in China. Or Mexico.

    A game is a game, why should it matter if it is also on another system? What? Everyone shouldn’t get to enjoy it too?

    #21 5 years ago
  22. daytripper

    maybe a one system format like the pc/dvd players/blu ray players, one system and developers just work on that, everything on the box and people can start talking about what it really should be…the games!

    #22 5 years ago
  23. Erthazus

    @21 Everyone should, everyone must not enjoy the Final Fantasy XIII disaster.
    Thats the whole rage is about. I was so pissed by Final Fantasy XIII, they even postponed the release date because of Xbox 360 port. Then i was pissed off because there was no Japanese language. then in the end i was pissed off because of the Game overall.

    Let everyone enjoy the masterpiece if it is the masterpiece. But don’t let people wait for too long because of greed. The result is that Xbox 360 had the inferior version compared to the Ps3 version. Thats not right.

    #23 5 years ago
  24. Kerplunk

    This is nothing. Just imagine how bad the fanboy fallout will be if (when?) Apple make the iBox…

    …and it supported Flash.

    #24 5 years ago
  25. daytripper

    @24 No……..Nooooooooooooooooooo!!! (flips desk over and throws things around the room)

    #25 5 years ago
  26. Erthazus

    @24 They already made it in the past:

    and after that miserable FAIL they won’t return in to the console market :)

    #26 5 years ago
  27. reask

    Still you cant beat a good gloat. :D

    #27 5 years ago
  28. OlderGamer

    Some day soon, none of this will matter.

    We will have cloud gaming. I bet we will still have MS/Sony/Nintendo systems. And I do bet Apple will get in there with their iPlay systems. But yea the focus will be on games not what piece of plastic you bought to play them on.



    I was blown away at how bad 13 was. I sent it back(rented it) and dl’d FFII(NA) on the VC/Wii and played through that. That was a hella game.

    “Thats the whole rage is about. I was so pissed by Final Fantasy XIII, they even postponed the release date because of Xbox 360 port.”

    The trouble here is that SQE should have had the forsight to plan for multiplat release from the get go. But being JP they never gave it much of a thought going in. They figured PS3 in JP and in all regions. But a lot of cash could be made on xb360 in western regions. So they adjusted their strategy. That wasn’t MS’s fault. And it wasn’t xb360 owners either. It was squarly on well, Square.

    #28 5 years ago
  29. Blerk

    Although Square has said numerous times that they absolutely didn’t put the release back because of the 360 port, that it would have been delayed anyway even without the extra version.

    #29 5 years ago
  30. zoopdeloop

    Blerk is right about that trailer…That Versus trailer was released after they announced XIII on the 360.

    So as to “ease” the ps3 owners that this one will remain exclusive thus the “Only for Playstation 3 WORLDWIDE” to avoid confusion like with FFXIII…with FFXIII they were saying “only for Playstation 3″ before the announcement on the 360 and then they changed it to “Only for Playstation 3 in Japan”.

    Some of you must realise that this isn’t about fanboyism and in which platform the game goes to.FFXIII disappointed many.So that proves that SE isn’t good at making multiplatform games especially having two completely different formats in mind.FFXIII was compromised (you can clearly see it for yourselves at some point in the game) to also fit the given capacity the DVd format offers.
    This will happen to Versus too and the result will be pretty much the same.
    There’s a whole difference when developers put their best and focus to the project they’re making with focusing primarly to formats,consoles and the porting job.(as it seems the latest is what many developers focus on to rather than the game itself)

    Anyhow there’s a big chance they will announce it for 360 (although i don’t think they will do the exact same “tacky” announcement at E3 they did 2 years ago,it would be so unoriginal)but there’s also a chance it will remain exclusive.Japanese don’t care about 360 at all…they waited for FFXIII for so long and many were disappointed and for that many blame SE’s decision to make it multiplatform(thus compromising the game itself to some extend).I don’t think SE really wants to disappoint their own people leaving them questioning the quality of this one too.

    We’ll see how it goes.But as it seems at this point primarly Japanese(who are the biggest fans of the series)are very disappointed by Wada’s “we’re looking into it” afraid of the compromise and the delays the game will have to suffer in order to be released multiplatform (at least to the West)

    #30 5 years ago
  31. Gheritt White

    @ 30: BioWare and Bethesda have proven that you can make completely ungimped, full-length and deeply engrossing multi-format RPGs (Dragon Age, Fall Out) – I don’t see why Squeenix should be given special dispensation.

    Squeenix aren’t making disappointing FF games because they’re going multi-platform… they’re just making disappointing games full stop!

    #31 5 years ago
  32. Erthazus

    @31 Gheritt, Bioware and Bethesda RPG’s except Dragon age are the same proportions this generation: SHIT.

    Final Fantasy is no exception.

    @30 Absolutely agree. Can’t say more.

    #32 5 years ago
  33. zoopdeloop

    @31 I don’t think all of your fingers are the same are they?
    There are many other devs like SE that aren’t good at making multiplatform games.As i said they ‘re focusing more how the game will look on both consoles,porting job e.t.c rather than the game itself and what it really offers.
    SE went downhill a long time ago alright but now that they went multiplatform they’re getting even further down.
    FFXIII being the latest proof

    #33 5 years ago
  34. Boris Fett

    “Sony didn’t take the opportunity to nail it down when they had the chance.”

    It should be blatantly obvious at this point that Sony’s 10% share in Square Enix has absolutely zilch impact on the company’s decisions. If Square wants to appeal to a broader audience, they’re going to go ahead and do it.

    Considering that Square created a game estimated to have about 8GB of game date and infinitely more for cutscenes, it is quite simple – Square are just bad game designers. Maybe if they didn’t have their game designers polishing the quality of a single rock on screen for over 2 weeks, they might actually get some work done on creating decent gameplay.

    If so many other developers in the world can fit their RPG epics on 2 discs (or even one) without gimping the gameplay or concept, so can Square Enix. I love how so many fanboys delusionally assumes that the 360 was somehow to blame for the way the game turned out when all the other RPG developers in the world that do the job just fine.

    #34 5 years ago
  35. Gheritt White

    @ 32: Thanks again for your opinion – however the slightly more impartial Metacritic begs to differ (e.g. 1, 2, 3. They all sold very strongly too and without the massive long-time fanbase that the FF series enjoys, so there’s no doubt of their popularity.

    @ 33: I hate to disagree as you’re obviously a very pleasant and reasonable young woman, but commenting on Squeenix’s focus during the development of FFXIII is pure speculation. Nobody outside the dev team knows where their focus lay.

    @ 34: I concur.

    #35 5 years ago
  36. zoopdeloop

    @34 This isn’t delusional this is reality and you gotta face it.
    there’s proof(even if it’s a minor detail) that FFXIII was compromised to some extend to fit the capacity given by Dvd’s that leaves with a question if they would do that if they had only Blu Ray.
    Off course other devs can fit other games on 2 dvd’s but many of these can’t compare with the whole presentation,CGI,cutscenes e.t.c SE offers with FF.
    At least in this department they are one of the best.
    Let’s not forget FF’s are famous about their story and presentation thus the 8GB gameplay data

    #36 5 years ago
  37. Erthazus

    “Sony’s 10% share in Square Enix has absolutely zilch impact on the company’s decisions”

    I can’t understand. Where is that 10% or I miss something?

    I saw Square Enix holdings history and there was nothing about 10%

    #37 5 years ago
  38. zoopdeloop

    @35 Off course not…but you don’t have to be burned to smell the fire

    #38 5 years ago
  39. Gheritt White

    @ 36: Squeenix never had a problem developing fully-featured jRPGs on previous platforms, all of whom used DVDs. I find it hard to believe that they suddenly found 8GB limiting when it had never been a problem before. Plus, a good story has no size limit…. but then again, one person’s good story is another’s trashy rubbish, so it really is horses for courses in that regard.

    @ 38: It’s still pure speculation though… you can’t use it as proof that going multi-plat was the limiting factor in terms of FFXIII’s quality.

    #39 5 years ago
  40. OlderGamer

    Really, I have to say that is the biggest bunch of … respectfully, crap i have heard in a while.

    FF13 was a bad game. But that had nothing, and I mean NOTHING to do with being on multiplatforms. Say that part out loud, you will see how silly that sounds. Really go ahead. That game was bad on PS3 because they put it on xb360.

    Thats crazy.

    FF13 was bad because it was bad. And mind you, some people liked it. So even that is subjective.

    But come on guys I know you two are big Sony Fans. No big. But you can’t blame xbox360 for everything. Blaming MS for SQE making a dud is just crazy. And that, my friends, is a prime example of fanboyism. In its purest form. “My system” had a disapointing game because of “your system”. Crazy.

    And as much as I often cringe when reading Gheritts posts, as he seems to get hung up(no pun intended) on Penises(a joke btw), he is spot on there. Other companies make xb360 rpgs that are fantastic. Why should SQE be given a pass? And worse, how can you blame MS/XB for it?

    “So that proves that SE isn’t good at making multiplatform games especially having two completely different formats in mind.FFXIII was compromised (you can clearly see it for yourselves at some point in the game) to also fit the given capacity the DVd format offers.
    This will happen to Versus too and the result will be pretty much the same.
    There’s a whole difference when developers put their best and focus to the project they’re making with focusing primarly to formats,consoles and the porting job.(as it seems the latest is what many developers focus on to rather than the game itself)”

    I would agree with you if, the frame rate, resolution, graphics suffered on one version. I would agree if one version was filled with bugs. But I would only agree that this could be true if the said version that was less then the other was the PORTED version.

    I mean your saying that because it was multiplat it suffered. But where is the proof? There are very very slight differences in load times and even textures. But you have to really look for them. And … those slight differences are found on the xb360 version. I fully believe that multiplat didn’t hurt the PS3 one bit.

    Except that regaurdless of what SQE says, I feel that going multiplat delayed the launch of the game for PS3.

    I think that this game let down long time FF fans. And some of you Sony loyalist would rather blame MS then blame SQE. Keep in mind that last gen PS2 was king. And many of the now xb360 gamers used to own/game on the PS2. They too could also be long time FF fans. That, I believe, was one of the big factors motivating SQE to go multiplat.

    #40 5 years ago
  41. Gheritt White

    I *love* your penis, OG x x

    #41 5 years ago
  42. zoopdeloop

    @39 Is the technology of this gen the same with the previous
    gen?If i’m not mistaken every gen that passes by the need for more capacity in a format is getting greater than the previous

    #42 5 years ago
  43. Erthazus

    @40, Easiest question: Why there was no JP audio in the PS3 and Xbox 360 version?

    #43 5 years ago
  44. OlderGamer


    Better question why wasn’t there JP audio in the PS3 version?

    Surly they could have fit that into the Bluray?

    My guess is that SQE figured most gamers in the west wouldn’t care about such a feature. I would guess that they would be right.

    #44 5 years ago
  45. Gheritt White

    @ 42: But FFXIII was a step *back* in terms of quality and breadth of content. If it was only as good/deep as previous games, but not better/deeper then fair enough – the size of the discs might be an issue. But it was actually worse/shallower than PS1/PS2 era FF games – that implies a failure of design, not technology.

    #45 5 years ago
  46. Erthazus

    @44 Thats because PS3 Version and Xbox 360 version must be equal.

    I’m for 100% sure if Xbox 360 had enough space they could include it somehow.

    “My guess is that SQE figured most gamers in the west wouldn’t care about such a feature. I would guess that they would be right.”

    Would not care? Again. Wrong. Thats why i asked you that question. In the recent interview one guy asked if they include JP version because many anime fans or JRPG fans prefer playing with JP voice. Wada said: We are going to look at it.

    You see?

    #46 5 years ago
  47. Gheritt White

    @ 46 – Not true. More and more games are giving platform specific content – for example, the playable Joker character in Batman: Arkham Asylum.

    #47 5 years ago
  48. Erthazus

    @47 thats another story, because Sony paid for that exclusive content.

    #48 5 years ago
  49. OlderGamer

    Does anyone here play Phantasy Star Universe for xb360? I ask because I do, and when I tossed in FF13 that is what struck me. I thought the two games looked an par with each other graphicly. Not so much the cut scenes, FF13 blew the doors off on those, but the actual gameplay and char models, etc … very PSU level. And by that I mean, nice, but not amazing.

    Sort of off topic and sorry, but it does fit in with the quality or lack there off in terms of being less then expectations for a FF game.

    #49 5 years ago
  50. OlderGamer

    Honestly, I really don’t think that many main stream gamers are gonna give two hoots about JP Audio.

    Some of the younger, more dedicated fans might.

    And in terms of possing the question to Wada, don’t you think his answer was a bit generic?

    #50 5 years ago
  51. Kerplunk

    @43, 44, 46

    Answer: FF13 “International Edition” to be released Q3 2010 with bugfixes and extra language tracks.


    The above may be pure speculation. Your mileage may vary. Always read the label.

    #51 5 years ago
  52. Gheritt White

    @ 48: True, but there’s no reason why games on two different platforms have to be identical. Pre-order bonus bundles often differ from platform to platform and territory to territory.

    OlderGamer is right – the reason Squeenix most likely didn’t include JP voiceovers on the PS3 PAL and NTSC versions is because the cost/benefit wouldn’t have been worthwhile. The number of people who would have either a) specifically bought the game for the JP voiceovers or b) specifically wouldn’t have bought the game ‘cos they weren’t there would have been so small as to not make financing their inclusion worthwhile.

    #52 5 years ago
  53. Blerk

    Don’t forget that you’d also need to have different versions of all the pre-rendered movies if you include Japanese audio too. Even having separate audio tracks and the same visuals wouldn’t work because the lip-syncing would be out. I still think they used the ‘the versions must be the same’ excuse to get around the fact that it was just too much work to do the Japanese audio for the West.

    #53 5 years ago
  54. Erthazus

    @52 what costs if JP languages was already ready at that time? You just need to include them and thats it.
    Fans of the series could be happy. It’s not even a bonus. For example a lot of games have different languages in their games.
    Bullshit Gheritt. I think it is bullshit.

    @53 what work? A lot of companies do that and Japanese audio was ready. So there is not much of a work IMHO.

    #54 5 years ago
  55. zoopdeloop

    first of all
    I never said that FFXIII was bad (at least for me)
    I said it was a disappointment for many
    I never said that it was Microsoft’s or 360′s fault
    i said it was SE’s fault all the way.

    If you played the game in both systems as i did you would notice SE uses three types of cutscenes. CGI,in game cutscenes using the game engine(which actually are the same with how the gameplay is)and an improved version of ingame cutscenes using the game engine put into the discs as a video file.
    The game has primarly these video file cutscenes and CGI and less in game cutscenes.While playing the 360 version i noticed that after you insert the last disc the in game cutscenes are “at the front”(which are worse,less polished btw)and there are very few improved cutscenes “video file” that show clearly that they were out of space at least for the DVd format or they were bored.

    The same thing is on the ps3 too which they had clearly more freedom of space to make them all video files(not CGI) and is a bit unacceptable.
    That is a very minor detail and no one cares(me neither) but this is proof that they were limited with the Dvd format thus they limit to these ends the Blu ray format.
    It was their fault that they didn’t wanted to exceed 3dvd’s for the 360(because of costs)thus they compromised the ps3 version(blu ray) to some extend.
    I mean c’mon even one at Capcom a few days back mentioned cut content from Lost Planet 2 (that it will eventualy released as DLC)because of limited capacity and SE said it themselves before it’s release that they did cut content out of FFXIII because of the same reason

    #55 5 years ago
  56. OlderGamer

    Fair enough Zoop.

    #56 5 years ago
  57. Gheritt White

    @ 54: Everything incurs a cost. Absolutely everything – if something takes even five minutes to do, you can bet somebody’s cost-centre will be charged for it.

    But, to be fair, Blerk’s response makes way more sense than mine!

    Also – I bloody love you Zoop. You’ve got real passion but none of the snark that so many posters here display. Big yourself up onetime now d’ya-get-me.

    #57 5 years ago
  58. OlderGamer

    I second that setitment, I love a good games chat. But nice to have it with people that are jerks. Zoop and Erth, while I don’t always agree with your pov, I enjoy talking to you about them anytime.

    #58 5 years ago
  59. zoopdeloop

    I may have been misunderstood around here as Sony fangirl.
    That’s not the case.

    I own all three next gen consoles.But truth be told i’m more into companies and devs that kept me entertained for years like Nintendo,Sega,Sony e.t.c it’s not loyalty.It feels familiar along with those past years of enjoyment and less familiar with Microsoft.

    I was a huge fan of gaming but as the industry grows old so do i(a little bit ;) ) and my interests in games with each passing gen.I guess i’m used to more simplier and fun times than the generic future the industry is heading towards to.
    I truly am very hard to please now days with games but i try to be subjective with my judgement
    anwyay i love you too guys :)

    #59 5 years ago
  60. Erthazus

    @57 Alright Gheritt. It makes sense. Lets stop here and i’m now interested to see if Final fAntasy XIII Versus as an exclusive will have JP language from the start. If it is exclusive of course. If it is multiplat i’m still interested in what the game will come to an end. I hope Tetsuya Nomura with Kingdom Hearts team will make a great game.

    @58 Thanks OG, i like to talk about that with you on any topic anyday.

    #60 5 years ago
  61. Gheritt White

    @ 60: [*shakes_hand*]

    #61 5 years ago
  62. Phoenixblight

    You still won’t see the JP VA on the game, Square ENix just doesn’t feel like paying royalties to the Japanese VA when they don’t have to.

    FFXIII with Xbox 360 just gave them an excuse instead of just saying we don’t feel like paying.


    Wada said months ago there will not be an international version. So time to move on.

    #62 5 years ago
  63. mortiferus

    Who fucking cares! FF games and Jap RPG’s in general suck ASS!

    #63 5 years ago
  64. Kerplunk

    @62 I heard they were “looking into it” so, you know, that’s as good as a formal announcement, right? :)

    #64 5 years ago
  65. Phoenixblight


    #65 5 years ago
  66. Kerplunk

    Point well and truly missed, Phoenixblight. :P

    #66 5 years ago
  67. Phoenixblight

    No I got it but Versus coming to the X360 is more of a reality than the International Version of FFXIII.

    #67 5 years ago

Comments are now closed on this article.

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