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When Visceral said Dante was locked at 60fps, it wasn't lying

dantetit

Digital Foundry's posted what is probably the most boring performance analysis graph in the world, showing Dante's Inferno so locked at 60 frames-per-second it looks as though Visceral's thrown away the key.

We had a chat with Mr DF the other day, and he reckons the game's excellent demo dropped two frames in 25,000. Play is 60fps, cut-scenes at 30.

Check out our video of the entire demo here. It's out in February. Please buy it. God asked you to.

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Dante's Inferno

PS3, Xbox 360, PSP

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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