If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Spector - Epic Mickey went to Wii because of "congenial audience"

warrenspector3

Warren Spector's explained the reasoning behind bringing Epic Mickey exclusively to Wii, saying the game's simply the right fit for the console's audience.

The below quote's taken from a massive - and excellent - Game Informer interview:

GI: Why the Wii?

WS: Well, think about it. Would you really want to tackle convincing Halo or Grand Theft Auto players that they want to be Mickey Mouse? Would you really want to do that? In terms of finding a congenial audience, let’s go for a platform that’s known for Mario and Link and now Sonic. Come on. Honestly, with the unit sales on the hardware, it was kind of a lucky happenstance. We made the call to go to the Wii long before it was clear that the Wii was going to be, at least for now, the best-selling platform.

It was about going where the audience is and going somewhere where they’re going to accept a visual style that is more cartoony than people are used to seeing and where we don’t feel obliged to throw in every shader on the planet. “Look at the normal maps and shaders.” We don’t have to do that kind of stuff. It’s the right platform for this project, for sure.

Definitely have a read of that piece, Saturday people. The game's out next year.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Disney Epic Mickey

Nintendo Wii

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

Comments