Square converted DS FFCC: Echoes of Time code for Wii version

Thursday, 3rd September 2009 07:44 GMT By Patrick Garratt


Square Enix has confirmed that the Wii version of Final Fantasy Crystal Chronicles: Echoes of Time is actually a tweaked DS game.

The Wii version came out because it was a painless process to bring Echoes of Time to the console.

“The DS version was the original source code, we made a system that automatically generated the Wii version,” Mitsuru Kamiyama, Echoes of Time director, said at a CEDEC panel, as reported by Gpara.

There’s more on Siliconera. How’s that for efficiency?

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  1. Hunam

    From seeing the game this was fairly obvious before he even mentioned it, it’s also why the Wii version is utterly awful.

    #1 5 years ago
  2. evilashchris

    They even added screen tearing, which was lovely.

    #2 5 years ago
  3. Retroid



    #3 5 years ago