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DiRT 2 PC pushed to December, to have DirectX 11 elements

Monday, 6th July 2009 15:13 GMT By Patrick Garratt

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Codemasters said today that the PC version of DiRT 2 will “support the wealth of new performance enhancing features that will be available in DirectX 11.”

In order to get the features in, however, the game needs to “benefit from an extended development program” and ship in December. Not September. As originally planned.

DX11 hardware is expected in the back half of the year. The upgrade will ship with Windows 7 and as a download for Vista.

PR after the break. We’re saying nothing.

COLIN McRAE™: DiRT™ 2 GAMES FOR WINDOWS® LIVE EDITION TO TAKE ADVANTAGE OF DIRECTX® 11 TECHNOLOGIES

Multi-threading, hardware tessellation and Shader Model 5.0 to turbocharge off-road racer – AMD (NYSE: AMD) powers new levels of visual realism with DirectX 11 software engineering expertise

Monday 6th July/… Codemasters® today announced that the Games For Windows® LIVE edition of Colin McRae: DiRT 2, the thrilling and stylish sequel to the award-winning off-road racer, will support the wealth of new performance enhancing features that will be available in DirectX 11.

With DirectX 11 hardware expected to ship in the second half of 2009, and DirectX 11 coming to home computers with the release of Microsoft Windows 7 on October 22, 2009, Codemasters also announced that the Games For Windows® LIVE edition of Colin McRae: DiRT 2 will benefit from an extended development program to take advantage of DirectX 11 and is now scheduled to be published in December 2009.

“While the console editions of Colin McRae: DiRT 2 will retain their September ship date, we believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers,” said Bryan Marshall, chief technical officer, Codemasters. “As a leader in digital racing entertainment, we are staying ahead of the pack by immediately taking advantage of key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0 to deliver the most realistic, immersive and exhilarating racing experiences in the business. The fusion of DirectX 11 with Codemasters’ EGO™ Engine will raise the technical bar considerably in the racing genre.”

With the introduction of Microsoft Windows 7, DirectX 11 will be made available both as part of the operating system and as a downloadable update to Windows Vista. Codemasters intends to immediately take advantage of DirectX 11 features that add to the realism of the racing environment. Hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations.

The shader performance of Shader Model 5.0 (SM 5.0) will aid in creating an even richer 3D experience, enhancing key image quality parameters such as depth of field, ambient occlusion and shadows. These DirectX 11 features, and many others, will add the horsepower needed to improve performance.

“We expect Codemasters’ early move to DirectX 11 to place them in a leadership position in developing the next generation of PC games and simulations,” said Rick Bergman, senior vice president, AMD Products Group. “To aid in transitioning to DirectX 11, AMD is providing Codemasters with access to our software engineering expertise in DirectX 11 technologies such as tessellation and shader modelling. DirectX 11 has all of the ingredients needed to take PC gaming to a new level of realism by giving developers tools to effectively utilize the multi-CPU, multi-GPU systems now available to players.”

Colin McRae: DiRT 2 is being turbocharged for Games For Windows® LIVE supporting DirectX 11 and is set to ship this December. Editions for the Xbox 360® video game and entertainment system from Microsoft®, the PLAYSTATION®3 computer entertainment system, Wii™, Nintendo DS™ and PSP® (PlayStation®Portable) system are scheduled to launch in September. For the latest videos and information, powerslide over to www.dirt2game.com.

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9 Comments

  1. loki

    LOL PC sucks again, cancel this shity port

    #1 5 years ago
  2. rainer

    I’m guessing the delay is down to release dates rather than extra development time needed as according to rumor mill AMD is ready to go with DX11 hardware.

    Win7 in late October
    AMD DX11 hardware in November
    Dirt2 in early December

    #2 5 years ago
  3. Ingenu

    Oh yes!~

    This sounds sweet. So glad to be a PC gamer when news like this comes out!!!

    #3 5 years ago
  4. Dr.Ghettoblaster

    Better graphics are ok in my book.

    #4 5 years ago
  5. BULArmy

    loki fails again. You know that with the DirectX 11 technology the graphics in the games will be something wich you will never see. Even on next-gen consoles. When this thing come out the PC will rise from the dust like the Phoenix. And for a big and good game like that the graphics will be the cherry on the top.

    #5 5 years ago
  6. blackdreamhunk

    I glade they are taking their time with the pc verion it will must likely put other racers to shame

    #6 5 years ago
  7. Bagpuss-RoXx

    What they dont say, is that in DX11 mode, your framerate will drop in half….

    #7 5 years ago
  8. Kalain

    Love it when Loki posts things which he has no clue. Always makes me giggle. I’m sure the new DX11 features will be nice, but does it justify to pushing the game back to develop for it?

    #8 5 years ago
  9. Grimrita

    PC is tricky enough to develop for and its good that Codies still focus on pc gaming

    #9 5 years ago

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