Banjo demo on Live now

Wednesday, 29th October 2008 09:53 GMT By Patrick Garratt


The Major’s just confirmed that the Banjo Kazooie: Nuts & Bolts demo is now up on Live. Blurb:

[ESRB: E10+ (Everyone 10+) CARTOON VIOLENCE,COMIC MISCHIEF] Build awe-inspiring vehicles and tackle the Jiggy challenges in any way you see fit! Show your creations off over Xbox LIVE.

It’s 1.07Gb, all regions. Go go go.




    Comic mischief???

    #1 6 years ago
  2. pjmaybe

    Fantastic. Was really hoping this would get demoed before release…

    Now all I need to see a demo of is Mirror’s Edge as that seems to have really polarised opinions at the Expo.

    #2 6 years ago
  3. Blerk

    First impressions of this one should be interesting. They weren’t very kind to it on 1Up Yours when they mentioned it in passing this week.

    #3 6 years ago
  4. pjmaybe

    It’ll pretty much be all about the customisation stuff for me. If that’s crap, then it’ll get binned as a preorder.

    Really really detested the N64 version as it pretty much summed up Rare’s output at the time.

    #4 6 years ago
  5. JPickford

    I just watched my 8 year old spend a frustrating half hour with this. She sailed through Fable II (I think she’s about 3/4 through the main quest) without any problems (other than having to restart due to a bug) but the physics based driving on this game proved way too difficult.

    This is obviously a really well made game but I wonder who it’s aimed at. Does *anyone* find the slapstick humour actually funny?

    #5 6 years ago
  6. cachucha

    JPickford game for 10+ years old, sry if you cant read

    #6 6 years ago
  7. JPickford

    Oh please. Or should that be pls

    #7 6 years ago
  8. Blerk

    I’m sure Rare themselves find the slapstick humour funny. :-)

    My son’s faintly interested in this. Although he’s only 6, so perhaps I ought to tell him he can’t play it.

    #8 6 years ago
  9. David

    JPickford if your kid is struggling with it can that really be a bad thing. I started gaming when I was 5ish and I sucked but that never stopped me playing.

    Even if this game is targeted to 10+ if your kid enjoys it regardless of being frustrating. Isn’t it more satisfying for him to finish a game that actually challenges his ability’s than something that is a walk in the park.

    #9 6 years ago
  10. airdom

    ill make sure to download the demo when i get home from work…in 7 hours =/

    #10 6 years ago
  11. JPickford


    No I think frustrating\overly hard games should be a thing of the past. Fable 2 is a great example of an accessible game that doesn’t frustrate.

    I don’t subscribe to the idea that games are some sort of macho test of skill. I’m fairly rubbish at games myself an d hard games just means games I don’t get much out of.

    Anyway she’s back playing Fable (even though she isn’t 15) and nearing the end by the looks of it.

    #11 6 years ago
  12. David

    Its not about a macho test of skill though. Its about the challenge whats the point in playing a game if the game doesn’t challenge you.

    Its why I always play my games at the highest difficulty because the game challenges me and when I complete something its more satisfying. Baby codling you in a game I can’t and wont ever agree on.

    #12 6 years ago
  13. JPickford

    The point of the game is to entertain. There are many, many ways for games to entertain without being frustratingly hard.

    If a game is boring when played on easy then it’s a boring game to start with.

    Yeah, I doubt we’ll agree but thankfully things are changing and games on the whole are being made more accessible for everyone, not the the tiny minority who want them to be hard.

    #13 6 years ago
  14. DrDamn

    It depends what causes the difficulty though. If it is poor controls rather than challenging gameplay then that’s a bad thing.

    #14 6 years ago
  15. David

    When games go the way of the Wii they aren’t games anymore. They are meant to challenge you on all skill levels.

    Games are meant to be fun entertaining and challenging. Where is the point in playing a game if it doesn’t challenge you.

    Why would I play golf at my local club if the challenge of getting better wasn’t there ?

    #15 6 years ago
  16. JPickford

    Where does this ‘games are meant to …’ come from? Who is the guardian of what games are meant to be?

    Challenge is all very well (and a valuable tool for game designers) but when games are pitched so that only a minority can enjoy them then there’s something seriously wrong.

    Golf can be enjoyed by anyone of any skill level. You aren’t prevented from progressing if you don’t get a hole in one. The challenge of getting better is self-imposed not intrinsic to the game.

    #16 6 years ago
  17. Blerk

    Why would I play golf at my local club if the challenge of getting better wasn’t there ?

    Because you thought it was fun?

    #17 6 years ago
  18. Shatner

    “Where does this ‘games are meant to …’ come from? Who is the guardian of what games are meant to be?”

    I know that’s a semi rhetorical question but it always amuses me when gamers (let’s stick to generalisations for the moment) pout indignantly over a game that is not tailor made to their exact requirements and preferences.

    The nerve of game developers to make games based on their own skill, experience and standards!

    I’m sure JP can appreciate the sentiment that, on certain days, the most constructive response to counter such attitudes with is: if you want a game tailored around your exact tastes why not make it yourself?


    #18 6 years ago
  19. absolutezero

    Games are meant to be fun. Everything above and beyond that is surplus.

    #19 6 years ago
  20. David

    Your complaining this game isn’t insanely easy. Its a 3D platformer games like this require hand to eye coordination. Its not an RPG were its main aim its a big story.

    Banjo is a challenge for all skill levels. Your argument is that your daughter is finding it hard to play. Dude shes 8 were is the harm in having a game that tests hand to eye coordination.

    Games are accessible to all levels but I wont agree that they need to get even easier.

    #20 6 years ago
  21. Quiiick

    @ JPickford
    Quote: “You aren’t prevented from progressing if you don’t get a hole in one.”

    Very good point! :)

    #21 6 years ago
  22. absolutezero

    This new Banjo game is not a 3D platformer though, you build machines with a menu interface and then race them.

    #22 6 years ago
  23. David

    I’m pretty sure its a platformer just modern take on one.

    #23 6 years ago
  24. Psychotext

    Looking forward to giving this a blast.

    #24 6 years ago
  25. DrDamn

    Plenty of 8 year olds can play 3d Mario games. There is genuine game difficulty and poor game design / controls. Two separate things. I don’t think an 8 year old – certainly one who can happily play through Fable 2 – should find a game of this type frustrating to control. I’ll reserve some judgement on this one until I play the demo I think.

    #25 6 years ago
  26. DrDamn

    It’s not a racing game. Vehicles are included as a way to get about and accomplish tasks – some of which might possibly be races :)

    #26 6 years ago
  27. Whizzo

    Whatever it is or it’s supposed to be, after playing it for 15 minutes and had read/seen some of the most tedious attempts at humour in a while I had to shut it off as the music alone made me want to put a drill through my eardrums.

    #27 6 years ago
  28. absolutezero

    Not really, the only way to accomplish what the game wants is to build things. Most of the tasks seem to be races, not straight forward track races but “see who can collect this many things first”.

    All reports Ive seen so far pretty much confirm the only place you’ll be doing normal Banjo running and jumping is in the one and only hub town.

    #28 6 years ago
  29. cachucha

    talking about challange, fable 2 is waaay too easy, beat the game without dying once, so guess thats the kind of games for the kids.

    #29 6 years ago
  30. Psychotext

    Had a blast… it’s beautiful. Didn’t really get much of a chance to play it in detail as I’m a bit busy, but what I did play made me smile – which is always a good start. :)

    #30 6 years ago
  31. patlike

    Haven’t had a chance to look at it yet. Will do this weekend, hopefully.

    #31 6 years ago
  32. SticKboy

    Fun demo is fun.

    #32 6 years ago
  33. patlike

    There you are. You well?

    #33 6 years ago
  34. pjmaybe

    Fantastic demo. Really love the visuals, I mean even if you don’t really like RARE’s stock in trade cute style, it’s a beautiful game. No tearing either, hooray!

    Loved the vehicle building bit. that’s going to be a lot of fun in the full game when you’ve got a few more options.

    All in all for a previous naysayer it’s been a bit of an eye opener and a nice change from yet another soulless run and gun jobbie. Colour me preordered. Impressions written up at ‘the other place that shalt not be pimped’

    #34 6 years ago

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