Mathieu Girard

Ubisoft confirms PS Move support for R.U.S.E., no Kinect intergration planned

Ubisoft’s announced R.U.S.E. will be compatible with PlayStation Move.

Mathieu Girard headlines

  • "Big surprise" coming for R.U.S.E. fans July 15

    Ubisoft’s Mathieu Girard and Alexis Le Dressay said early last month that the Beta for R.U.S.E. could be re-opened – and today, there’s a cryptic post over on the game’s Facebook page, showing a date of July 15 on a Steam logo.

  • R.U.S.E. may go into Beta again before release

    Ubisoft’s Mathieu Girard and Alexis Le Dressay said the Beta for R.U.S.E. could be re-opened.

  • Eugen: Console RTS key "not about hardcore micro controls"

    R.U.S.E. senior producer Mathieu Girard has told VG247 that understanding that RTS is “not about hardcore micro controls” is the key to cracking the genre on consoles.

  • Feature: Is there a way forward for RTS?

    RTS is doomed, if you listen to the naysayers. We sincerely hoped it wasn’t, so we asked EndWar dev lead and Ubisoft Montpellier creative director Michael de Plater, RUSE developer Eugen and British starlet Creative Assembly what problems are facing real-time strategy and whether or not the genre can move passed them.

  • R.U.S.E dev diary chats about deception and misdirection

    Eugen Studios released a new developer diary for R.U.S.E. today, and in it, producer Mathieu Girard chats about the approach the team’s taken in developing the strategy title, emphasizing that players will use deception and misdirection to win battles.

  • R.U.S.E. video walkthrough talks strategy, infantry, stuff

    In the video posted below the break, R.U.S.E. producer Mathieu Girard talks strategy and how to do stuff with your keyboard and mouse. Thanks, we needed a lesson on that. Then he goes on to talk about the tools the team has given you to lead massive armies, and provides information on a few nuances […]