BioWare co-founder Ray Muzyka has said that the reorganization at EA, putting him in partial charge of the newly formed MMO/RPRG group, has nothing to do with putting one studio above the other.
Instead, it’s about combining forces to make things more efficient.
“Structurally, each of the organizations remains intact. They’re working on the same projects they were working on before, I just have another studio that reports into me,” Muzyka told Gamasutra. “It’s not that BioWare or Mythic is changing; they’re retaining their brands, their unique cultural identities, their projects they are working on. I’m really excited about what we’re doing; we have great people at each location.
“It’s a collaboration opportunity. Each of the groups continues to make the same thing in their [own locations]. But it’s fuelling and enabling more communication, collaboration, best practice sharing, encouraging each other to play each others’ games — but no formal change per se in what anybody’s doing. It’s a recognition that there’s a lot of synergy between them already. I’m going to make sure everyone at each location knows who the others are, and their comparable roles, and to make sure they talk.
“The outward brands that are still very much the consumer-facing identities, the cultural identities, are Mythic and BioWare, and I’m really proud of those two brands. They’re storied brands, they’re award-winning studios. Very much they’re going to be partner studios. There are three BioWare studios already — Edmonton, Austin, and Montreal — and one Mythic studio, but Mythic is very much a strong identity and voice and brand and group. I’m really happy with that.
“That’s the way I want it, that’s the way they want it.”
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