Eternity’s Child heads to Steam

By Patrick Garratt, Wednesday, 21 May 2008 19:20 GMT

eternityschild.jpg

Speaking on his Destructoid blog, indie developer Luc Bernard has confirmed that arthouse platformer Eternity’s Child will be released on Steam next month.

The game was originally supposed to be releasing on WiiWare, but apparently it’s now in the hands of Luc’s publisher as to whether that’s going to happen at all.

Eternity’s Child will cost $4.99 and will be updated often, Bernard promises “with new scenarios and worlds”.

Buy it. You really may as well.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Eternity's Child

  • Luc Bernard has hissy fit over Destructoid's Eternity's Child review

    According to this Destructoid piece, Eternity’s Child developer Luc Bernard has decided to remove the site’s robotic mascot from his game after it posted a review that chose to “kind of call Eternity’s Child the worst game ever made and then everyone said ‘Fuck you Luc,’ when he called our reviewers unprofessional.” Bernard went a […]

  • Eternity's Child hits Steam

    As you can see here, Luc Bernard’s Eternity’s Child is now available on Steam for the unignorable price of $4.49. The arty 2D platformer is a contemporary fable on the dangers of global warming, and has Steam-only levels, apparently. It’s Sunday. Buy it.

Luc Bernard

  • New video for Mecho Wars arrives ahead of tomorrow's release on PSN

    Creat Studios has released a new video for its minis title Mecho Wars, based on the characters, world, and visual style created by Luc Bernard. The turn-based strategy game allows the player to command troops into enemy territory, to control and collect resources, and to conquer enemy structures. Originally released through the App Store for […]

  • Bernard: Premium App Store DLC is "raping" the consumer

    Outspoken developer Luc Bernard’s popped up again, this time saying paid DLC for games on the App Store can be likened to “rape”. Don’t go changing, Luc. “We could have made the online portion of the game an in-app micro transaction but I think that would be raping the customer,” Bernard told PocketGamer, talking of […]

Steam