Tag Archives: Yoshi Kitase
Sat, Jan 23, 2010 | 16:40 GMT
Nomura: No FFVII remake in near future; Cloud “could” appear in other titles

Final Fantasy character designer Tetsuya Nomura has told Famitsu that there’s not going to be a Final Fantasy VII remake in the near future, but we “could” see Cloud Strife in some game cameos.
Sat, Sep 05, 2009 | 20:43 BST
Kitase: DLC being considered for future Final Fantasy projects

Square’s Yoshi Kitase and Motomu Toriyama told VG247 during GamesCom, that downloadable content is being considered for future Final Fantasy titles, but for now, nothing is set in stone for Final Fantasy XIII.
“As far as DLC is concerned, there is no solid plan at the moment for FFXIII,” said Kitase, speaking through his translator. “However, we’ve been listening to overseas fans in Europe and North America and are aware that DLC is very popular and something that people really want.
“So it’s definitely being considered for future projects.”
Kitase stated previously, that should any DLC for FFXIII be released, it would be something along the lines of new items, areas or enemies, and not something that would tie into the story.
Sat, Sep 05, 2009 | 19:03 BST
Kitase: Final Fantasy titles shouldn’t take as long to develop in the future

At GamesCom, Yoshi Kitase and Motomu Toriyama from Square Enix told VG247 that Final Fantasy games shouldn’t take as long to develop in the future.
During the conversation, we mentioned CEO of Square Enix Yoichi Wada’s comment regarding the firm “taking too long to produce games”, to see if they were in agreement.
Us at GamesCom: Yoichi Wada has said that he wants the development rate to go a bit faster. Is this possible and what is the development team doing to help speed things along for the future?
FFXIII’s Yoshi Kitase and Motomu Toriyama, speaking through a translator: For FFXIII there are a lot of firsts, and because it’s a new console that the teams are working on, it took a little time for the team to get used to everything. Now that they have the engine built for it the basics are covered, so the development time for future projects should be shortened.
Still, it may not be as simple as Wada thinks (laughing).
Hopefully, what this means, is that it won’t take what feels like ten years in between titles.


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