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Richard Gaetan

Far Cry 2 level editor will give birth to “hundreds of thousands” of maps, says Ubi – video

Far Cry 2 multiplayer producer Richard Gaetan has told VG247 that he expects the game’s level editor to allow users to create “hundreds of thousands of maps” after it launches later this month. “It was always big,” said the developer when asked how important the multiplayer aspects of the game wer to overall development. “For […]

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Richard Gaetan headlines

  • Far Cry 2 user-created levels possible on Xbox Live thanks to Instinct "experience"

    While Epic ran into some sticky issues about allowing user-created content on Xbox Live with Unreal Tournament 3 mods, Far Cry 2 developer Ubisoft Montreal has managed to get past the problem thanks to going through the process before with Far Cry Instinct on Xbox. Far Cry 2′s user-created content comes in the form of […]

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  • You become a server for Far Cry 2 user-created maps if your connection is faster than Ubisoft's

    Ubisoft’s told us you’ll be downloading user-created Far Cry 2 maps both from Ubisoft’s servers and other gamers’ consoles: it all depends on speed. “[The service is] through Xbox.com or PSN’s network, but it’s on Ubisoft’s server,” said Far Cry 2 multiplayer producer Richard Gaetan. “There are two strategies, because if you created a map […]

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  • Far Cry 2 dev - CoD4 was the new reference for multiplayer

    Far Cry 2 multiplayer producer Richard Gaetan has admitted that the shooter’s online play was heavily influenced by Call of Duty 4, but that the Activision shooter’s exact formula was too “chaotic” for the African action game. “For sure, starting last fall, it was like the new reference for multiplayer,” said Gaetan of CoD4. “We […]

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  • Far Cry 2: 720p, but no 60 frames a second

    You asked. We got it answered. Far Cry 2 is set at 720p, but the game can’t managed 60FPS because it has too much going on. “No,” multiplayer producer Richard Gaetan told VG247 when asked if the title is locked at the magic 60. “We wish it would be 60 frames a second, but no. […]

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