Tag Archives: Nate Wells
Fri, May 17, 2013 | 18:00 BST
The Last of Us has multiplayer, we know that much and not much else about it to be honest. But Naughty Dog lead artist Nate Wells has been touting it as something rather special.
Mon, Aug 13, 2012 | 23:31 BST
Former Irrational Games man and Bioshock Infinite’s art director Nate Wells has revealed that he’s joined Santa Monica-based studio Naughty Dog.
Wed, Aug 08, 2012 | 20:45 BST
Mon, Aug 08, 2011 | 13:03 BST
Irrational creative head Ken Levine has admitted that at one stage during its development, BioShock Infinite had the look of the series’ first game, only in the sky.
Wed, Aug 25, 2010 | 10:05 BST
Irrational has given a name to the giant enemy seen in the recent BioShock: Infinite reveal: he’s called Handyman.
Wed, Jan 13, 2010 | 21:37 GMT
In this month’s issue of Game Informer, the mag sat down with Irrational’s Ken Levine to chat about Division 9 – a zombie shooter that was scrapped by the firm.
The game would’ve put players in the middle of a zombie infested environment complete with co-op gameplay, “scarce resources, base-building, and strategic rescues” to content with. Sound familiar?