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Mark Healey

MM: 1.5 million new users came to LBP after PSN outage

Media Molecule has said this morning that deciding not to do another LittleBigPlanet was similar to a child leaving home, adding its now added 1.5 million users since the PSN outage. Find a full report inside from the Develop keynote by Lewie Procter.

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Mark Healey headlines

  • Media Molecule-Harrison keynote to headline Develop

    Develop organisers have announced that the opening keynote of the event, a chat with LittleBigPlanet developer Media Molecule and ex-SCE WWS head Phil Harrison, will be the main headliner later this month. Harrison, who first brought the company to Sony’s attention, will interview co-founders Alex Evans, Mark Healey and Kareem Ettouney for a session called […]

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  • Develop Awards intro features Mark Rein in a bubble bath

    Mark Rein. In a bubble bath. Playing with Halo and Gears of War dolls. Enough said.

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  • Sony hails "fantastic" BAFTA win for LittleBigPlanet

    UK bossman for PlayStation Ray Maguire has told GI how “fantastic” the BAFTA win for LittleBigPlanet is. Maguire was speaking at the Children’s BAFTAs last night in London, saying: “It’s absolutely fantastic. “LittleBigPlanet is one of those games that comes along and it’s absolutely unique. It’s unique in the way it’s formed, it’s unique in […]

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  • GDC: LBP still isn't finished, says Media Molecule

    Media Molecule’s Alex Evans and Mark Healey revealed at GDC 09 that LittleBigPlanet is only really half finished. “We still feel like we’re halfway through the development of LittleBigPlanet, to be honest,” said Healey. “I claim that LittleBigPlanet is potentially a game creation package, which isn’t finished if you like, but potentially.” “We want LittleBigPlanet […]

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  • Media Molecule boss "annoyed" by LBP controls

    Speaking to Eurogamer, Media Molecule co-founder Mark Healey has said that LittleBigPlanet’s current controls “annoy” him, butthey may be altered after the game ships. “The Z [axis] movement is an incredibly hard thing for us to get right,” he said. “There’s times when it annoys me actually, but we can work on that if we […]

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  • Media Molecule: "We don't see 2D as a copout"

    Speaking to Kikizo, Sony’s Pete Smith has said that a 3D approach to LittleBigPlanet may not have even been possible, and that plumping for a 2D design wasn’t a “copout”. “Part of the beauty of the game being 2D is that it keeps it really simple, and that really helps,” he said. “If you were […]

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  • Good games don't need big teams, says Media Molecule

    Kicking off Paris GDC this morning, Media Molecule boss Mark Healey has said that massive teams aren’t necessary to make big games, GI reports. “One of the interesting things about the titles shown here is that the team sizes vary quite a lot,” he said, showing a list of game concepts in his keynote. “I […]

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  • LittleBigPlanet devs to keynote Paris GDC

    According to this PS3F report, Mark Healey and Alex Evans – co-founders of LittleBigPlanet developer Media Molecule – will keynote Paris GDC this year. “Their talk will touch upon the ways in which game developers can incorporate creativity into their designs, and the future of user-generated content as illustrated by their upcoming title, LittleBigPlanet for […]

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