Tag Archives: link
Thu, Sep 29, 2011 | 14:46 BST
New story details and characters revealed for The Legend of Zelda: Skyward Sword
Nintendo has announced new details regarding the introductory storyline in The Legend of Zelda: Skyward Sword, which features new story elements will lay foundation for the events that occur in the rest of the series.
If you want to remain pure, don’t look below the break.
Wed, Sep 21, 2011 | 11:52 BST
Wednesday Shorts – The morning edition: Gears 3 Easter Eggs, Link statue, Kirby, lots more
Spit-balling Shorty McShort news updates to keep you in the know. Lots to read, gawp at and make fun of.
Sat, Sep 17, 2011 | 19:11 BST
Life-size papercraft Link is pretty incredible
This incredible reproduction of Link from the Legend of Zelda probably took more work and patience than anything any of us have ever done.
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Wed, Jun 29, 2011 | 16:28 BST
Zelda creator talks Skyward Sword story info
Speaking with Famitsu, long-time Zelda designer, Eiji Aonuma talked rather candidly about some details of the Legend of Zelda: Skyward Sword’s storyline. Possible spoilers ahead.
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Tue, Apr 12, 2011 | 18:00 BST
Zelda 3DS out June 17 in Europe, June 19 in the US
Nintendo just said that the 3DS reboot of Ocarina of Time will ship on June 19 in the US. It’s also coming out June 17 in Europe.
Wed, Sep 29, 2010 | 21:36 BST
The Legend of Zelda: Skyward Sword screens show gameplay

Nintendo has released some screens for The Legend of Zelda: Skyward Sword, showing off a bit of gameplay.
Fri, Nov 27, 2009 | 17:23 GMT
Link may fly in new Zelda for Wii

Zelda producer Eiji Aonuma hinted to the Guardian that our hero Link might fly around a bit in the new Zelda game for Wii.
“I have an eight-year-old son myself at home, and quite recently he started playing The Phantom Hourglass for DS, because when the software first hit the market he was too young,” he said.
“When he started playing with the boat, I told him: ‘In the next Zelda, you are going to be able to ride on the train.’ He answered: ‘OK, Dad, first boat, and then train? Surely next time, Link is going to fly in the sky … ‘
“I just don’t know. If many people make many speculations … some of them might be correct. Right now, I have to refrain from commenting on anything.”
Come on E3 2010!
Via CVG.
Mon, Nov 16, 2009 | 11:59 GMT
Mario VO: I wanted to be Link
Speaking in an interview with TGS, the voiceover for Mario, Charles Martinet, has said he wanted to voice Link in a Legend of Zelda game, but was refused by Zelda creator Shigeru Miyamoto.
“I spoke to Mr. Miyamoto and said: “I wanna be Link, I wanna be Link”, and Miyamoto told me that Link isn’t going to have a voice; he is going to stay the way he is,” said Martinet.
“Of course Mr. Miyamoto is always right! The way it works right now is the way it is supposed to be. It’s the genius of Miyamoto and he knows just the right formula for making his games more fun and more exciting. For example in New Super Mario Bros. Wii, If things slowed down for Mario to express his inner feelings it just wouldn’t work and this way it keeps our hearts pounding with enthusiasm.”
There you have it. Stick at Mario. Find the full interview through the link.
Tue, Nov 10, 2009 | 21:06 GMT
Spirit Tracks: Blow into DS to play instrument, use whirlwind weapon

Some new screens for Legend of Zelda: Spirit Tracks showing off Link playing his Spirit Pipes popped up on CVG today.
To play the new instrument, you have to blow into the DS microphone while moving the stylus left to right, to work the pipes.
Speaking of blowing into things, you also have to use your hot air with Link’s new whirlwind weapon. It creates a mini typhoon and blows enemies away.
You can also use a whip to beat your enemies into submission or reach new areas – kind of like the grappling hook from previous games.
Head on over through the link for the shots and a video.
It’s out in the UK December 11.
Tue, Nov 03, 2009 | 23:36 GMT
Miyamoto: Next Zelda to use WMP for “a more pleasurable playing experience”

Shigeru Miyamoto has said that the next Zelda game for Wii will use MotionPlus in order to provide more realistic sword combat and targeting.
“In this (installment of the series), we’re using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand,” Miyamoto stated during an October 30 Q&A session, per Edge.
“In the previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.
During E3, Miyamoto stated that he would like to see the next Legend of Zelda game be exclusive to WMP, but there is still no word on whether that will be the case or not.
More through the link.
Wed, Oct 28, 2009 | 08:32 GMT
Spirit Tracks stars a new Link driving an upgradable train

NOA’s Kit Ellis has told G4 that its latest Link adventure, Spirit Tracks, takes place a century after Phantom Hourglass.
So while it’s an all new Link, the setting will still be familiar because it’s the same world.
As far as Link’s mode of transportation is concerned, the train is not only upgradable, but eventually you will be able to lay your own tracks in order to explore the land a bit more.
Neato. Video is after the break, thanks to GoNintendo.
The Legend of Zelda: Spirit Tracks will hit shops December 11 in Europe and December 7 in the US.



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