Tag Archives: Katsuhiro Harada
Tue, Feb 28, 2012 | 09:25 GMT
Katsuhiro Harada has said he’s looking at various ways to use the tablet controller for Tekken Wii U.
Tue, Jan 17, 2012 | 08:08 GMT
A Vita version of Tekken x Street Fighter’s being considered for the handheld, Namco’s Katsuhiro Harada has said.
Sat, Dec 17, 2011 | 08:02 GMT
Yoshinori Ono and Katsuhiro Harada are coming together with Street Fighter x Tekken, a unique collaboration. The pair spoke to Johnny Cullen and Alex Donaldson in London earlier this month.
Thu, Dec 08, 2011 | 20:43 GMT
If all goes well with the release of Tekken x Street Fighter, as well as Street Fighter x Tekken, another collaboration is a no-brainer for Capcom producer Yoshinori Ono, telling VG247 he’d be “keen” for it.
Fri, Dec 02, 2011 | 05:13 GMT
Namco’s hosting a livestream of its GamesAid-backed Fight Club later tonight. Fighting massive will definitely want to get watching.
Tue, Nov 29, 2011 | 06:15 GMT
Tekken producer Katsuhiro Harada has tweeted a picture that appears to show hand-drawn concept art of Tekken x Street Fighter. The art, which shows Ryu and Chun-Li, gives an indication of how Street Fighter characters will fit in with the full 3D world of Tekken. Get the picture below the break.
Street Fighter x Tekken, set in the former’s 2.5D universe, launches on PS3 and 360 in March, with Vita and PC versions also due. Not much has been said on Namco’s effort so far.
Fri, Nov 04, 2011 | 09:40 GMT
The first footage of Tekken x Street Fighter will arrive in the new year, series boss for the former Katsuhiro Harada has said on Twitter. When asked when we would see footage of TK x SF in action, all Harada said was “next year.” Besides a concept piece, not much has been heard on the Namco side of things of the collaboration between it and Capcom, although admitted development hadn’t begun back in July.
Capcom’s effort, Street Fighter x Tekken, launches in March for PS3 and 360, with Vita and PC versions to follow.
Wed, Oct 26, 2011 | 14:56 BST
Wed, Oct 05, 2011 | 22:31 BST
Namco hasn’t really begun development of a planned Wii U outing for Tekken.
Tue, Oct 04, 2011 | 14:44 BST
“I’m thinking about Itagaki and when [former 1UP editor and Q Entertainment's James Mielke] was with you guys that was a big topic — the ‘what are your five most hated games?’ article where he said 1, 2, 3, 4, and 5 were all Tekken, right? If Itagaki was still making Dead or Alive, I’d like to ask, out of all the current Tekken titles we have planned, what’s his favorite. His answer would probably be Dead or Alive anyway, and that he hates all Tekken, but it’d be an interesting question. In the past, Itagaki had always mentioned various things about Tekken and stuff, especially on 1UP in his articles with [Mielke]. And there were a few times when I got pissed at what I saw, but I’m kind of realizing that when I saw what he was saying — after he quit Team Ninja, I think he was asked about fighting games and what he thought, and apparently Itagaki said, ‘Well I don’t make fighting games anymore, so I’m not really in a place to comment on that’ — I felt kind of sad when I saw that.” – Tekken creator Katsuhiro Harada, speaking to 1UP about Dead or Alive creator Tomonobu Itagaki’s infamous trash-talking of the series.
Tue, Aug 09, 2011 | 21:41 BST
Wed, Aug 03, 2011 | 02:23 BST
Although development hasn’t really begun, Tekken producer Katsuhiro Harada is sure of one thing – Tekken x Street Fighter will sport the franchise’s famous one button, one limb approach.
Tue, Aug 02, 2011 | 21:11 BST
“Obviously, the Street Fighter characters will have to have their fireballs. Ryu without a fireball just wouldn’t be…right. Obviously we’ll need it. When you look at executing a fireball in a 2D setting, it works almost like a jab. When you play a 2D game like Street Fighter, you obviously can’t go back and forth in the screen — you usually jump over it. But in three-dimensional fighting games like Tekken you can sidestep. So do we want players to jump over fireballs? Or is it okay to sidestep them? That’s something we’re not decided on, we haven’t had enough time to look into it. We have a lot of staff, myself included, who grew up liking Street Fighter. I’m really confident that we can come to a good balance between the two worlds.” – Katsuhiro Harada on developing Tekken x Street Fighter to the PS Blog. [pic]
Fri, Oct 21, 2011 | 02:48 BST
Before the mentalness that happened overnight, Namco fighting bosses Katsuhiro Harada and Daishi Odashima showed up at EVO to unveil new gameplay footage of Soul Calibur V, as well as take part in a joint panel for SC and Tekken. The fights feature Zwei vs Patroclus, Mitsurugi vs Siegfried and Ivy vs Natsu. Get the lot below, via GameSpot. The fighter’s out next year for PS3 and 360.
Fri, Jul 29, 2011 | 08:02 BST
Sales, special deals, and – I gotta tell you – a basically hilarious video of Ono and Harada competing in various ridiculous games. This is just a taster of the excellent material hidden through the break.
Thu, Jul 28, 2011 | 14:12 BST
A quick round-up of who said what and when.
Mon, Jul 25, 2011 | 08:44 BST
Namco Bandai announced over the weekend at ComicCon that it was to include a playable prologue to Tekken Tag Tournament 2 with PS3 exclusive Tekken Hybrid.
Sat, Jul 23, 2011 | 13:23 BST
It’s time for your second batch of shorts for the day. This one features an interesting off-screen video of Yoshinori Ono and Katsuhiro Harada doing, well, just watch. We’ve actually posted the video in here. A shorts first? Maybe.
Mon, Jul 18, 2011 | 09:45 BST
Tekken producer Katsuhiro Harada has said that development on Tekken x Street Fighter is currently at “zero percent,” but that it’s at five percent in his mind.
Mon, Jun 20, 2011 | 00:28 BST
Tekken creator Katsuhiro Harada has said Tekken x Street Fighter and Street Fighter x Tekken exist as two discrete games to avoid inter-company clashes.