Tag Archives: karl stewart

Wed, Mar 20, 2013 | 11:09 GMT

Tomb Raider: no plans for single-player DLC, says dev

Tomb Raider’s DLC slate will focus entirely on multiplayer, Crystal Dynamics global brand manager Karl Stewart has said.

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Fri, Mar 08, 2013 | 05:31 GMT

Tomb Raider tots up 1 million players in 48 hours

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According to a tweet from Tomb Raider global brand manager Karl Stewart, Lara Croft’s latest adventure has reached 1 million players in 48 hours. It’s not clear whether Stewart is referring to sales or just players who have fired the game up while online, allowing Crystal Dynamics to log them, but the developer also said he’d heard some stores are running low on stock. Tomb Raider is available on PC, PlayStation 3 and Xbox 360.

Thu, Aug 30, 2012 | 02:02 BST

Tomb Raider’s storyline went M to match maturing gameplay

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Tomb Raider’s storyline is darker and more mature than previous games offered because Crystal Dynamics wants it to match the reboot’s evolved gameplay, global brand manager Karl Stewart has explained.

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Wed, Aug 29, 2012 | 08:19 BST

Tomb Raider to include “iconic” moments fans will always remember

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Tomb Raider global brand manager Karl Stewart has said Tomb Raider will contain moments fans will remember for the rest of the franchise as “iconic”.

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Thu, Aug 16, 2012 | 20:13 BST

Tomb Raider will star a more confident Lara Croft in latter-half of the game

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Tomb Raider will become less bleak as the game wears on as compared to the rather violent beginning, according to developer Crystal Dynamics.

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Sat, Jul 14, 2012 | 16:54 BST

Crystal Dynamics – reimagining Tomb Raider akin to redoing “James Bond or Batman”

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Crystal Dynamics’ global brand director, Karl Stewart, has said the revamp of Tomb Raider is one of the most “challenging projects,” the studio has ever taken on.

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Thu, Jul 12, 2012 | 15:58 BST

Rhianna Pratchett is lead writer for Tomb Raider reboot

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Crystal Dynamics has announced that BAFTA nominee and Writers’ Guild of Great Britain award winner, Rhianna Pratchett, is the lead writer for its 2013 Tomb Raider reboot.

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Thu, Jul 12, 2012 | 13:08 BST

Video: Tomb Raider boss shows us Lara Croft’s first kill

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Global brand manager Karl Stewart walks us through a young Lara Croft’s first steps with her soon-to-be iconic bow, including the first time she is forced to kill to survive.

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Sat, Jun 30, 2012 | 14:28 BST

Crystal D – “Rape” is not in our vocabulary, communication

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Crystal Dynamics global brand director Karl Stewart has said the Tomb Raider comments made by executive producer Ron Rosenberg during E3 contain a word which is not in the firm’s “vocabulary,” or “communication.”

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Wed, Jun 27, 2012 | 11:03 BST

Tomb Raider reboot is “not just one game,” says Crystal

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Crystal Dynamics has confirmed that more Tomb Raider games are to follow next year’s reboot, speaking to Videogamer.

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Wed, Jun 06, 2012 | 05:31 BST

Crystal Dynamics: Lara Croft has “always been one-dimensional”

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Crystal Dynamics has justified the inclusion of a greater supporting cast in the latest Tomb Raider game as a means to give protagonist Lara Croft a personality, for what is claimed to be the first time.

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Wed, May 30, 2012 | 23:32 BST

Tomb Raider trailer to accompany “very big news”

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Crystal Dynamics global brand manager Karl Stewart has hinted at a major Tomb Raider announce during SpikeTV’s pre-E3 show tomorrow.

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Tue, May 22, 2012 | 05:15 BST

Tomb Raider delay due to “natural evolution” of original development plan

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Crystal Dynamic has further explained Tomb Raider’s six month delay, hopefully quashing fan concerns over the reboot’s development.

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Thu, Jan 26, 2012 | 11:43 GMT

Tomb Raider: No Wii U version, collector’s edition and Mac SKU confirmed

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Crystal Dynamics has confirmed there won’t be a Wii U version of the upcoming Tomb Raider reboot, but there will be a Mac version as well as a collector’s edition.

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Wed, Jan 25, 2012 | 14:43 GMT

Tomb Raider reaches alpha state, plans for global sim-ship

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Crystal Dynamics has hit a significant milestone ahead of Tomb Raider’s worldwide release.

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Fri, Jan 20, 2012 | 16:35 GMT

The basic premise of Tomb Raider is that Lara “has to survive”, says Stewart

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Karl Stewart, global brand manager for Crystal Dynamics, has dropped a few extra details surrounding the gameplay, plot, and the settings contained within the new Tomb Raider revamp.

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Wed, Aug 03, 2011 | 15:43 BST

Crystal Dynamics looking “at the bigger picture” of where Tomb Raider “needs to go”

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Karl Stewart, brand manager at Crystal Dynamics, has said his main role at the firm is understanding game brands and how to “flip the tables on franchises,” which is something he and the development team are currently doing with Tomb Raider.

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Mon, Jul 18, 2011 | 15:39 BST

Crystal Dynamics rebooted Lara Croft because she was “losing relevance”

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Crystal Dynamics brand director Karl Stewart has said that it needed to reboot Tomb Raider and, more specifically, Lara Croft because she was “losing relevance.”

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Fri, Jun 17, 2011 | 00:58 BST

Tomb Raider will sport “ambitious combat”

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Crystal Dynamics’ Karl Stewart has explained why gameplay footage of Tomb Raider has so far only shown quick-time event combat.

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Sat, Jun 11, 2011 | 20:51 BST

Crystal Dynamics focusing on Tomb Raider, not Lara Croft

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Crystal Dynamics has said it doesn’t have plans on making another Lara Croft game, as it will instead focus from here on out on the Tomb Raider brand.

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