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Craig Sullivan

Need for Speed: Rivals developer “not making Titanic” – creative director on racer’s plot

Need for Speed: Rivals doesn’t have an operatic story of star-crossed lovers because Ghost Games knows it’s making a game about driving cars around fast.

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Craig Sullivan headlines

  • Sullivan: NfS demo pulled to "switch servers to support the main game"

    Criterion creative boss Craig Sullivan’s explained the reasoning for removing the Need for Speed: Hot Pursuit demo, saying the exercise was to ensure the studio could provide a suitable “service” to buyers, and that it was necessary to end the test to enable to full game’s online hardware.

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  • Criterion interested in making more Burnout, Need for Speed

    More Need for Speed from Criterion? That’s interesting. But more Burnout? You’ve got our attention.

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  • Burnout Paradise better than sex: official

    EA’s really chancing its arm here. It’s announced a US Valentine’s Day promotion in which gamers can spend the evening playing Burnout Paradise against two actors – Heidi Montag and Spencer Pratt, “stars of MTV’s The Hills” – on Xbox Live. “Players will also have an opportunity to chat and play with Burnout Paradise producer […]

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