Tag Archives: CliffyB

Wed, Jan 27, 2010 | 06:40 GMT

“Megaton face melting news” soon, says CliffyB

cliffyb1

So that “kick ass news” he promised yesterday? Turns out it was just the announcement of cameos of Marcus and Dom from Gears of War in Lost Planet 2.

But hold the phone, kiddlewinks.

Cliff Bleszinski is promising some “megaton face melting news”, which should be coming soon.

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Tue, Jan 26, 2010 | 10:16 GMT

“Kick ass news” coming “very soon” from CliffyB [Update]

cliffyb

Update: Sorry to burst your balloon, but this might be what he’s referring to.

Original Story: Epic Games’ Lead Designer Cliff Bleszinski has tweeted some “kick ass” news” is coming very soon.

Is this the “awesome shit”?

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Sun, Jan 03, 2010 | 20:42 GMT

CliffyB’s “awesome shit” will be revealed “when the weather’s warm”

cliffyb

Speaking in an interview with Joystiq during the VGAs last month, Epic Games’ Cliff Bleszinski has revealed he’s working on some “awesome shit”.

And it doesn’t sound as though you’re going to get to see what it is for a while yet.

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Fri, Feb 20, 2009 | 19:59 GMT

Jay Mohr lightens up DICE by roasting guests

jaymohr

Comedian Jay Mohr was the host of this year’s AIAS awards, and what better way to get the crowd warmed than by making fun of some of the most prominent people there?

Here are just a couple of them:

  • Cliff Belinski:  (Dropping the “y” from his name to be more adult): “That worked well for Rick Schroder.”
  • Richard Garriott: “That guy used 30 million to launch himself into space. Maybe he should have used that to launch Tabula Rasa.”
  • Makers of Grand Theft Auto IV: He couldn’t joke about the game: “If you want to watch an awards show about thugs beating up ho’s, watch the Grammys”

More over on MTV Multiplayer.

Wed, Oct 08, 2008 | 06:35 BST

CliffyB: Call of Duty series’ back-and-forth dev style soulless

Extra cash be damned; Epic design director Cliff Bleszinski doesn’t want your money – not if it means someone else putting their mitts on his baby. Thus was the chainsaw-gun pioneer’s answer when Develop asked him about a possible multi-team approach to the Gears of War franchise.

“We’ve got a lot of ideas about where the franchise will go,” he said. “But sometimes I feel a franchise loses something when it’s shifted off to another shop.

“You get the primary studio that really understands about the franchise, and sometimes the other studio that takes it over can do well, but there’s something lost in translation, like the game’s soul has gone.”

The man speaks the truth. We’re one bad dev cycle away from the Care Bearpocalypse. Obviously.

By Nathan Grayson