Tag Archives: brutal legend
Tue, May 07, 2013 | 20:55 BST
The Double Fine Humble Bundle has launched. The lovely pay-what-you-want pack comes with cross-platform and DRM-free versions of Costume Quest, Psychonauts and Stacking. If ou pay over the $8.28 minimum you will also get Brütal Legend, If you pay $35 or more, you will also be pre-ordering Broken Age, the firm’s Kickstarter project. If you are feeling even more generous, if you pay $70 you will also get a t-shirt. All games are compatible with Windows, Mac OS X, and Linux, and just giving $1 opens the three main titles up on Steam. You have 13 days left on the clock. A video is below.
Sat, Mar 09, 2013 | 20:04 GMT
Thanks to a lovely teaser image linking to a Steam page by Capcom Unity this morning, I am now aware of two things: Valve is working on tutorials and examples of how to create content for the Left for Dead 2 Workshop using Bloodshots from Resident Evil 6; and The Brütal Legends Collection for Left for Dead 2 is available in the Workshop. So, instead of dispatching zombies with a projectile weapon, you can now use Eddie’s axe instead. Rock on. Hit up the links for more.
Wed, Feb 27, 2013 | 22:30 GMT
Double Fine boss Tim Schafer has said his company needed a nudge to make the transition from publisher-funded triple-A development to smaller projects.
Wed, Feb 20, 2013 | 02:45 GMT
Wed, Feb 13, 2013 | 18:47 GMT
Sat, Feb 02, 2013 | 20:14 GMT
Throw your devil horns in the air, kiddos, because Brutal Legend may be heading to Steam if CDR database information is any indication over on The Bronasarium. So, yeah, that’s good news for those who’ve been wanting a PC version. Also noted in the database is something call the Double Fine Bundle 2013 which contains Psychonauts, Costume Quest, Stacking and Brutal Legend. Sounds great to us. Thanks, PCgamesN.
Wed, Oct 10, 2012 | 09:13 BST
Offbeat indie developer, Double Fine, is currently offering significant discounts on each and every one of its quirky titles across PS3, PC and 360. Hit the break for large-number discount details.
Tue, Sep 18, 2012 | 08:09 BST
Double Fine has ditched the need for big publishers and the $60 boxed game model. VG247′s Dave Cook speaks to the team to learn more about its grandest adventure yet.
Wed, Sep 05, 2012 | 10:08 BST
Double Fine’s Tim Schafer has discussed his reluctance to return to big, full priced retail releases, and sheds new light on the mixed messages and jumbled marketing that hindered his metal adventure Brutal Legend.
Mon, Feb 07, 2011 | 15:40 GMT
Here’s your weekly dose of cheap games for all formats. It’s relatively slim pickings this week, but there’s some excellent games that you might have missed first time round for just a few quid each. For your constantly updated guide to gaming on the cheap, make sure to check out SavyGamer.co.uk.
This week’s games are after the cut.
Tue, Nov 09, 2010 | 15:59 GMT
Brutal Legend was dropped during Activison’s Vivendi merger, “I had no involvement” in the decision, says Kotick
Every gamer on the planet is aware of the drama which unfolded between EA Partners, Double Fine, and Activision over Tim Schafer’s gaming homage to metal, Brutal Legend. When the game was dropped from Activision and picked up by EA, everyone assumed it was a case of the little guy being stepped on by the bigger guy when the game’s former publisher moved to block the release of the game, subsequently branding Activision as the Evil Empire with Darth Kotick at the helm.
However, despite the legalities and all the verbal back-and-forth between all parties involved, Activision CEO Bobby Kotick as finally broken his silence on the matter, and if what he says is true, the decision was made by Vivendi during its merger with Activision and Kotick had never even so much as laid eyes on the game.
Sat, Dec 12, 2009 | 18:24 GMT
Game Developers Conference organizers announced today that Naughty Dog and Double Fine will both provide presentations at GDC 2010.
Five different lectures pertaining to Uncharted 2 and its production will be given by Naughty Dog at the conference, one by director Bruce Straley and co-lead designer Neil Druckmann discussing story and gameplay integration, and the second known presentation will be from art directors Robh Ruppel and Erick Pangilinan discussing the artsy end.
Double Fine’s lead programmer Peter Demoreuille and technical/VFX artist Drew Skillman will discuss visual design for Brutal Legend, and it was also announced that Jonathan Blow will discuss the programming behind Braid.
The conference takes place March 9-13 in San Fransisco, with more speakers and events to be announced.
Wed, Dec 09, 2009 | 15:53 GMT
EA has announced that DLC for Brutal Legend will land on December 17.
Called Hammer of Infinite Fate, it contains a series of new skins, weapon upgrades, multiplayer maps and unlockable achievements.
You will be able to upgrade Eddie Riggs with three new outfits including the Mountain Man, Black Metal and Zaulia Threads, as well as seven more back patches and the hotrod hasn’t been left out either. The pack comes with four new paint jobs and four more upgrades that players can purchase including the Oculus of the Lost, an all-seeing GPS for the world, and the Eye of Sorrow – a weapon that harnesses the power of the Sea of Black Tears and launches “black projectiles of doom” at enemies, in addition to The Disgorger and the Coiling Maw.
The DLC also contains four new multiplayer maps: the Altar of Blood, Coiled Remains, Crucible of the Titans and The Amplified Cliffs.
Nine new achievements and trophies were added, such as Mount Rockmore will provides six more heads for players to purchase and unlock, including Rima, Razputin, Dadbat, Hunter, Kage the Kannonier and Tim Schafer.
The DLC will run you 480 MS Points on XBL and $4.99 on PSN.
Via PR mail.
Mon, Dec 07, 2009 | 15:03 GMT
Tim Schafer’s confirmed that metal adventure Brutal Legend’s to get more content.
“We definitely want to do more DLC for both single-player and multiplayer, as well as some tuning patches,” said the developer, speaking to GamePro.
That’s it. There’s no detail. There is, however, a fun interview through the link.
Sat, Dec 05, 2009 | 19:42 GMT
Tim Schafer has told GamePro that despite sales results being readily available for Brutal Legend, he doesn’t want to know how the game is doing until after the holiday are over.
His philosophy on matters such as this differ from most, in that he feels his creations sell better via word of mouth as opposed to more traditional methods.
“I like to give it time, you know? I think many people look too soon but a lot of games I’ve worked on have succeeded based on word of mouth,” he said. “With Brutal Legend’s multiplayer, people need to play it and talk about it, so I usually don’t look at the sales number for a month or so. Definitely not ’til after Christmas.
“For the most part very happy [with its reception] it’s very interesting and a new experience for me to be talking to players directly. We’re online with our headsets battling, and they’re telling me exactly what they think about the game and it’s a whole new experience for me. It’s really fun to be playing on a team with other players swapping strategies and going head-to-head with people who are better than me at my own game.”
There’s loads more through the link, there, where Tim talks about his inspiration for some of the characters, the original name of the Razor Girls, and how Double Fine wants to produce more DLC for both “single-player and multiplayer, as well as some tuning patches”.
Fri, Nov 13, 2009 | 07:17 GMT
DJ Hero fell short of analyst predictions in the US last month, selling only 122,000 units.
Bear in mind the music game was only on sale for four days in the reporting period.
Here’s the platform breakdown, courtesy of Gamespot:
- DJ Hero (360) – 62,000 units
- DJ Hero (PS3) – 39,000 units
- DJ Hero (Wii) – 19,000 units
- DJ Hero (PS2) – 3,300 units
In addition, Brutal Legend sold 216,000 across 360 and PS3. Like this:
- Brutal Legend (360) – 150,000 units
- Brutal Legend (PS3) – 66,000 units
For the rest of the news from last night’s figures, hit this.
Tue, Nov 03, 2009 | 10:21 GMT
There’s a video after the break of Tim Schafer showing off Brutal Legend’s multiplayer DLC after the break.
Tears of the Hextadon is releasing over the next two days. It has two multiplayer maps and will be free on PSN until November 19, after which it’ll cost £3.99/$3.99. Xbox 360 owners will have to spend 400 MSP.
Tue, Oct 27, 2009 | 15:41 GMT
Brutal Legend DLC lands on Xbox Live and PSN next month November 3 and 5, respectively.
Called Tears of the Hextadon, it has two maps for multiplayer and will be free on PSN until November 19, after which it will run you £3.99/$3.99. It’s not free anytime on XBL at all, and will run you 400 MS Points.
The Brütal Legend Tears of the Hextadon map pack expands the Brütal Legend Stage Battle multiplayer experience with two new multiplayer maps. In the first map, Circle of Tears, vile waters have carved a rough-hewn circular battlefield into a forsaken land that players must circumvent to destroy their opponent. In the second map, Death’s Fjord, players find themselves on an icy mountain pass with a dense cluster of fans that lie below, waiting to be harvested by those brave enough to capture them without cover from enemy attack. All players who download the new map pack will receive a free axe, the Blade of Ormagöden.
Full press release is through the break, and you can also check it out on the US PS Blog.
Mon, Oct 19, 2009 | 17:45 BST
Uncharted 2 has entered this weeks UK charts very strongly, but not enough to usurp FIFA 10 from the No. 1 position.
The Naughty Dog shooter still comes in though at a very respectable second. Operation Flashpoint: Dragon Rising caps off the top three.
Brutal Legend comes in decently enough, coming in at 7.
Find the top ten below. Last weeks data is here.
Wed, Oct 14, 2009 | 08:57 BST
Update: We have winners!
- FadeLive (360)
- Pysk (PS3)
- Tobinishi (360)
- reask (PS3)
Congrats to them an’ all that.
EA just said we could have four copies of Brutal Legend to give to you, our loyal readers. We’ve got two on 360 and two on PS3.
To win, you have to do two things. Firstly, you have to comment. Whoever posts the 200th, 400th, 600th and 800th comments will get a copy of the game. We’ll alternate format, starting with PS3.
For the record, we’ve sort of stolen this idea from Destructoid. It’s a form of flattery.
Get to it. Good luck!