Tag Archives: Brian Hayes

Thu, Jul 19, 2012 | 02:10 BST

Fight Night team to develop EA’s UFC game

20120719ufc3

EA Canada’s Fight Night studio in Burnaby has been chosen to develop the first game based on the recently-acquired UFC license.

More »

Tue, Jan 04, 2011 | 20:18 GMT

Fight Night Champion to have revamped analog stick controls

fightnightchampion

Alain Quinto, one of the community managers at EA Sports, as posted some information regarding the controls for Fight Night Champion over on the US PS Blog.

Apparently, the developers removed “the need for all the quarter-circle or half circle gestures on the analog stick” this time out.

More »

Tue, Aug 03, 2010 | 14:43 BST

Move, Kinect support ruled out for Fight Night: Champion

fight night 5

EA’s confirmed to Eurogamer it won’t be adding PlayStation Move or Kinect support for Fight Night: Champion.

More »

Mon, Jun 29, 2009 | 09:53 BST

EA: Fight Night Round 4 might get button-play via DLC

fnr44b

Looks like this one slipped under the radar: Back on June 12, Fight Night Round 4, producer Brian Hayes told IGN that button-mapping – controversially absent from the initial release – might be offered as downloadable content at some point.

“No, there is no option for face button punching in the final version, but we are investigating providing the option via DLC,” he told the site.

Internet opinion seems to very much in favour of buttons returning to the game as per FNR3, so we’ll see if EA comes up with the goods or not.

Fight Night Round 4 is currently available for PS3 and 360 in a local store near you. We haven’t got our copy yet, sadly, but the demo was good, good, good.

Thanks, Joystiq.