Tag Archives: Brian Hayes
Mon, Nov 04, 2013 | 11:36 GMT
UFC is now in the hands of EA Sports studio EA Canada, and creative director Brian Hayes has confirmed that the game will run at 30FPS, due to the “discernible” difference seen in 60FPS.
Thu, Jul 19, 2012 | 02:10 BST
Tue, Jan 04, 2011 | 20:18 GMT
Alain Quinto, one of the community managers at EA Sports, as posted some information regarding the controls for Fight Night Champion over on the US PS Blog.
Apparently, the developers removed “the need for all the quarter-circle or half circle gestures on the analog stick” this time out.
Tue, Aug 03, 2010 | 14:43 BST
Mon, Jun 29, 2009 | 09:53 BST
Looks like this one slipped under the radar: Back on June 12, Fight Night Round 4, producer Brian Hayes told IGN that button-mapping – controversially absent from the initial release – might be offered as downloadable content at some point.
“No, there is no option for face button punching in the final version, but we are investigating providing the option via DLC,” he told the site.
Internet opinion seems to very much in favour of buttons returning to the game as per FNR3, so we’ll see if EA comes up with the goods or not.
Fight Night Round 4 is currently available for PS3 and 360 in a local store near you. We haven’t got our copy yet, sadly, but the demo was good, good, good.