Tag Archives: army of two

Thu, Dec 01, 2011 | 10:30 GMT

EA rumour du jour: Army of Four built on Frostbite 2

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Kotaku’s gone live with another EA rumour, this one suggesting the next Army of Two game will contain four-way co-op.

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Fri, Apr 15, 2011 | 08:03 BST

EA Montreal hiring for more Dead Space, Army of Two

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EA Montreal is looking for a number of new employees to work on Visceral Games’ best-selling Army of Two and Dead Space franchises.

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Wed, Apr 14, 2010 | 20:54 BST

Army of Two 2 DLC issues to be fixed “soon”

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EA has said that the issues surrounding the Army of Two 2: The 40th Day DLC Chapters of Deceit will be fixed “soon”.

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Wed, Mar 17, 2010 | 17:13 GMT

Army of Two: The 40th Day gets patched, early DLC

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Salem and Rios tweeted today that their new adventure in the form of DLC for Army of Two: The 40th Day will arrive a day early.

The crazy duo also revealed a patch was released for the game as well.

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Tue, Feb 23, 2010 | 16:07 GMT

Two co-op campaign maps for AoT: The 40th Day coming in April

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EA has announced new co-op DLC for Army of Two: The 40th Day called Chapters of Deceit.

It will be made available in April.

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Wed, Feb 17, 2010 | 21:06 GMT

EA to close more online servers

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EA’s announced it is going to close more online servers for its games.

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Wed, Jan 13, 2010 | 18:02 GMT

EA admits to “pissing off a lot of people” with first Army of Two

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EA has admitted that it “pissed a few people off” over the ability to kill terrorists for cash in the first Army of Two game.

However, according to EA Montreal boss Alain Tascan, the development team toned down Salem and Rios’ “over-the-top behavior” for the sequel.

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Tue, Feb 23, 2010 | 16:04 GMT

Army of Two: The 40th Day reviews round-up

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Reviews for Army of Two: The 40th Day are starting to go live, so we’ve pulled them into one post for your convenience.

Looks like it’s getting decent scores all around, with the lowest so far being Game Informer.

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Fri, Jan 08, 2010 | 19:53 GMT

First Army of Two: The 40th review goes up, gives 8.5/10

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IGN has posted the first review for Army of Two: The 40th Day, which it calls “Bad Boys meets 2012″ and an “interactive disaster movie because every five minutes something blows up or crumbles around you”.

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Wed, Jan 06, 2010 | 21:15 GMT

GameStop: Get AoT:The 40th Day for $19.99 with trade-ins

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Looks like GameStop has a very nice deal going for those thinking of purchasing Army of Two: The 40th Day.

If you trade in two games towards the purchase of the Salem & Rios title, you get $40 off  – which means it will end up costing you $19.99 when it lands on January 12 in the US.

Sweet.

Proof can be found in the video below.

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Tue, Jan 05, 2010 | 17:19 GMT

Army of Two: The 40th Day videos show online shooting

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Two videos for Army of Two: The 40th Day popped up over on Shack, both demoing general co-op play.

The shooter lands January 12 and 15 for PSP, PS3, and Xbox 360 in the US and UK, respectively. Go watch.

Tue, Dec 08, 2009 | 09:22 GMT

Europe thought Army of Two was “ridiculous and tasteless,” says EA EP

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Europeans didn’t like Army of Two, apparently. According to EA Montreal EP Reid Schneider, they really didn’t like it.

“We had this whole market in the US that thought the tone was cool, but in Europe everyone thought it was ridiculous and tasteless and a bunch of frat guys running around,” said the developer, speaking to GI.

“One of the things we learned was that we’re never going to be able to please both. So the way you interact with your partner and decisions you make – if you’re doing a lot of fist bumps – these influence the tone and the dialogue of your character. If your taking it on a more serious level then the game reacts seriously.”

With sequel Army of Two: The 40th Day releasing in January, Schneider added that the second game will allow players to set the tone through their own play-style.

“It’s really important for us tonally to appeal to the European audience because with the core audience in that territory, the game really turned them off so deeply that they couldn’t get to the game underneath.

“In a movie you’re distanced from those characters and you’re watching them, but in a game you are those characters and if they say something you find bothersome it rips you right out of the experience. We wanted to change the overall dialogue but also let the player tell their own a story a little bit more.”

Hit the link for more. The 40th Day’s out on January 15.

Sat, Oct 31, 2009 | 20:19 GMT

EA: “We need to realize that we tell traditional stories very badly”

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Army of Two: The 40th Day’s director, Alex Hutchinson, has said that “player storytelling trumps game-authored story every time,” and that in the past, game makers aren’t so good at storytelling.

“We need to realize that we tell traditional stories very badly,” he told GamePro. “There are very few game stories that would get published in your average fiction magazine, and it’s not because we have bad writers.

“We enable other people’s stories, and that is so powerful and fresh that if we nail it… the sky’s the limit.”

Hutchinson chats more about storytelling ideals, and Army of Two: The 40th Day in the video posted below the break.

Thanks, GoNintendo.

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Tue, Oct 20, 2009 | 15:24 BST

Army of Two, Midnight Club: LA and Sonic added to 360 GoD

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Nelson’s confirmed that Army of Two, Midnight Club: LA and Sonic Unleashed have all been added to 360′s Games on Demand service.

Buy them. You may as well. Apparently, “THE BEST WAY TO SEE LOS ANGELES IS AT 245 MPH.” You can’t argue with that.

Fri, Oct 09, 2009 | 12:41 BST

GTA IV and Dead Space coming to 360 GoD this month

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Microsoft said today that some both GTA IV and Dead Space are to be added to 360′s Games on Demand service this month, which is probably pretty awesome.

Dates and other titles:

  • October 13: GTA IV
  • October 20: Sonic Unleashed, Midnight Club LA, Army of Two
  • October 27: Dead Space, DiRT

Call of Duty 3 and Tom Clancy’’s Rainbow Six Vegas 2 have already been added this month.

Mon, Oct 05, 2009 | 18:18 BST

EA announces comic partnership with IDW for Dragon Age, Army of Two

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EA and IDW have entered into a partnership together to launch comics based on Army of Two and Dragon Age.

The comics will start to roll out from January 2010 in print and digital form.

The press release is after the jump.

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Thu, May 28, 2009 | 15:02 BST

MGS4 and GT5 Prologue added to Greatest Hits range

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Sony just confirmed six new titles for the Greatest Hits range for PS3, including GT5 Prologue and MGS4. A hint? Very possibly.

The list:

  • Army of Two, Electronic Arts
  • Battlefield: Bad Company, Electronic Arts
  • Devil May Cry 4, Capcom
  • Gran Turismo 5 Prologue, Sony Computer Entertainment America
  • Metal Gear Solid 4: Guns of the Patriots, Konami
  • Ratchet & Clank Future: Tools of Destruction, Sony Computer Entertainment America

As of June 16, this lot will cost $30.

Tue, May 26, 2009 | 16:51 BST

Army of Two: 40th Day screens show war, shooting, a kid in a helmet

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EA put out some new Army of Two: 40th Day shots this morning.

Not much involved in the screens other than, obviously, war.

There’s a kid in there that looks a bit like Short Round. Not sure why, but E3 will likely reveal all.

Joystiq has all four shots posted. Go take a look.

Thu, May 14, 2009 | 22:36 BST

Microsoft adds eight new titles to Platinum Hits collection

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Microsoft has announced eight new titles for the Xbox 360 Platinum Hits collection.

Each of the following games will arrive in retail for as low as $19.99, complete with repackaging.

  • Army of Two
  • Battlefield Bad Company
  • Burnout Paradise
  • EA Sports Fight Night Round 3
  • Forza Motorsport 2
  • Gears of War
  • Mass Effect (includes Bring Down the Sky)
  • Viva Pinata

Check your local retail stores for availability.

Fri, Mar 20, 2009 | 11:42 GMT

EA admits being “over-ambitious” with Army of Two

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Reid Schneider, senior producer of Army of Two: The 40th Day, has told UK mag PSW that the team overstretched itself with the original game.

“If it’s not a core focus of the game, then it doesn’t really make sense to include it and with the first one, I think we got a little over-ambitious,” he said.

The sequel, releasing across three formats this winter, is to pull back a little compared to the first title.

“We’re trying to make something a little more grounded in reality,” Schneider added.

“You’re going to have waves of enemies and harder enemies to kill but the notion of boss fights… we did it a little bit in the first game but here we want to keep an air of credibility to the events.”

Thanks, OXM.