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Nintendo to showcase various indies, demo using NWF development tool at GDC

Wednesday, 12th March 2014 12:50 GMT By Stephany Nunneley

Nintendo has announced its plans for GDC which include the first demo created using the firm’s Web Framework development tool.

stick it to the man header

Nintendo is also showing GDC attendees how its Nintendo Web Framework tool was used to create the demo with characters and elements from the Mario vs. Donkey Kong franchise.

The firm will also showcase a variety of indie titles developed using Unity Pro for Wii U. These titles include:

  • Armillo by Fuzzy Wuzzy Games: This rolling platforming game stars a space armadillo and includes spherical worlds, moon stages, a parallel universe and hidden 2D levels. His little blue critter friends and his brother help him fight the invasion of the robotic Darkbots.
  • Ballpoint Universe: Infinite by Arachnid Games: This adventure seems taken right out of a student’s notebook. The entire game uses ballpoint pen drawings to create an imaginative world to explore.
  • Cubemen 2 by Nnooo: This fast-paced, action-packed, original 3D strategy game blends tower defense and real-time strategy genres into a fresh and exciting new experience that includes challenging strategy modes and customizable game settings.
  • Ittle Dew by Ludosity AB: Adventuress Ittle Dew and her sidekick, Tippsie, crash onto a strange island filled with loot and mysterious inhabitants. The game is loaded with adventure and features beautiful hand-drawn HD graphics.
  • Monkey Pirates by Henchmen Studio: Players control the boat of one of four captains and fight in multiple arenas based on four seaworthy environments. In those arenas players can find multiples bonuses to improve their weaponry or improve their ships while dealing with elements like icebergs, volcanoes, teleports, maelstroms and turrets.
  • Nihilumbra by BeautiFun Games: Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world, where his long odyssey begins. He must learn how to use the colors around him to gain powerful abilities and transform the world.
  • Stick It to the Man by Zoink & Ripstone: Ray lives in a world where everything is made out of paper and stickers. An accident gives him awesome powers that let him read people’s minds and change the world around him by folding it, tearing it, pulling stickers off and sticking them elsewhere.
  • Teslagrad by Rain Games: This 2D game about exploration features a hand drawn art style, an open, steampunk-inspired world to explore and a wordless, story-driven plot. Magnetic forces are a central theme of the game, which includes 20 unique tracks of music.
  • Wooden Sen’SeY by Neko Entertainment: This 3D action-platformer is set in a unique “Japan Steam Rock” universe filled with humor. Players follow Goro, a village chief, as he seeks revenge through a variety of levels. Using old-school game play, he will defeat his enemies using his axes to slice, dice, squash and grapple.

“We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems,” said Steve Singer, VP of licensing at NoA. “Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.”

GDC 2014 takes place next week.

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1 Comments

  1. OlderGamer

    Well if they don’t start moving some WiiUs in retail, it won’t matter how easy it is to make games.

    #1 9 months ago

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