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The grim inevitability of hacking: any fool can throw rocks

Friday, 3 January 2014 11:14 GMT By Matt Martin

Steam is down. Origin is down. League of Legends is down. Battle.net is down. Happy New Year.

Hackers took down the biggest gaming services on the internet this morning. Valve’s Steam was hit, as was EA’s Origin, Blizzard’s Battle.net and Riot’s League of Legends. A small group, upset that a professional player was streaming gameplay and hoping to make some money from it, was apparently responsible, and even went so far as to cause him to be arrested by armed police.

Luckily, you don’t have to suffer getting a gun pointed at your head, but you still have to face the grim inevitability of your favourite gaming service being hacked, of hitting refresh and staring at you own pudgy reflection in the blank screen. It’s another depressing brick in the wall of online gaming. There’s not much you can do but wait it out. It might last an hour. It might last a month.

Gamers are at the mercy of hackers and they must surely love it. Whether the result of personal vendettas or clumsy politics, we all feel the pain of their bludgeoning attacks. They don’t speak for me and I doubt they speak for you. I just want to play my game, but some asshole has it in a stranglehold, has wrestled it to the floor and is repeatedly DDoSing it in the face. It’s as frustrating for the game-makers as it is for the players, but it’s easy to lose sight of that and just shout at someone, anyone, to fix the fucking thing.

It’s not true anarchy or revolution or politics. It’s throwing rocks for the sake of fucking shit up.

According to today’s reports, all of this morning’s attacks could be thanks to a hacker group, these self-righteous internet vigilantes, being upset with just one person. In truth, it doesn’t matter. They may be annoyed with one corporation, or one game, or the whole world and everyone in it. There is no real justification for hacking a video game, sending a SWAT team to someone’s house, or prank calling a person because they tried to make some money off game streaming. Pranks? What are you, Dennis the Menace?

These gamers who are trying to turn their hobby into a living are entrepreneurial, thinking creatively and doing what we’re all trying to do: turn a job into a fun way of living. They’re not any of the real villains. They’re not the NSA or MI5 or News Corp. They’re not running for president. They didn’t shoot a Kennedy.

These kids attacking games with their mad script skillz are throwing stones. I doubt they fully understand what they’re doing. They may scratch a car or put a window through. They may crack a skull. They may miss completely. Does it take skill and knowledge to bring down a service like Steam? It does, but we don’t have to admire it. It’s not true anarchy or revolution or politics. It’s throwing rocks for the sake of fucking shit up, and damn the consequences. It’s Early Man thumping a car engine because he’s mad at the weather. It makes no sense.

That we just have to accept it is depressing. We can’t ignore it because it’s in our faces, everyone’s fun spoilt. It’s an insult. But what’s the solution? There isn’t one. Security gets beefed up but new attacks will come. It’s a never-ending battle, Sysphus pushing the boulder up the hill. It’s just a shame these latest pests aren’t in the path as it rolls back down to crush them like the cockroaches they are.

I’d like to pitch a solution but I can’t. It doesn’t matter if you think Steam is a monopoly, or Origin is heavy with the ban hammer, or Battle.net’s customisation options suck, or League of Legends is full of player abuse. These are problems that can be solved over time. It doesn’t look like hacking and DDoSing in games (or cracking, or whatever you want to call it this week) will ever disappear. But we have to stand up to the bullies for the mess and mockery they make. We have to soldier on, condemning the idiots and banding together to support the services we use and love.

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73 Comments

  1. tenthousandgothsonacid

    “staring at you own pudgy reflection in the blank screen”

    Newsflash ! New editor calls all readers fat ! :)

    #1 1 year ago
  2. Patrick Garratt

    :D

    #2 1 year ago
  3. absolutezero

    Lets be honest here DDoS is hardly hacking, its stupidly easy to do and sites need a better defense against it. Whether thats something like a third party site like Skyfire or increased host communication.

    Script kiddies are stupid, drunk off of their own sense of importance and power over things that most people use as entertainment or time wasting. They seem to think that shutting down youtube for a couple of hours is a worthwhile endeavor. Its bizarre.

    I also play Tearaway in the dark so I don’t have to see my hideous mush peering into the World like some satanic Teletubbies Sun Baby.

    #3 1 year ago
  4. Faceless

    I think articles like these are giving the attackers what they want, or at the very least providing them with rife amusement. Not to mention it’s essentially advertising them, i.e. those who want to see more of this happening can call out to them.

    It is rather depressing that there is no solution, yes, but such articles are not it either. “Standing up” to bullies will at most resulting in attracting their attention and have them DDoS your website, too. Neither is publicly cursing at them “standing up”. It’s like waving your fist at their back.

    The best way to battle them is to raise awareness, in the hopes that one day their “fame” will attract authorities.

    #4 1 year ago
  5. SplatteredHouse

    “I think articles like these are giving the attackers what they want”

    “The best way to battle them is to raise awareness”

    Sorry? Anyway, I think this is a very good type of article. A bit of perspective most welcome.

    #5 1 year ago
  6. Faceless

    @5 Giving them prolonged spotlight and covering contemporary events are two vastly different things, I figured. Especially when this article is seething with passive aggression, rather than constructive thought.

    #6 1 year ago
  7. tenthousandgothsonacid

    @3 The Satanic Sun Babies is quite a good band name

    #7 1 year ago
  8. SplatteredHouse

    @6 Articles are written to an audience. Nothing in the article suggests the author is addressing the instigators.

    #8 1 year ago
  9. wickedcricket

    ummm who is this guy?

    @4 I totally agree!

    “..but you still have to face the grim inevitability of your favourite gaming service being hacked” – oh great another idiot who can’t tell a difference between a hacker and a cracker…

    “I’d like to pitch a solution but I can’t.” – then shout your filthy mouth ffs and leave it to professionals that are trying to fix the issue, glorifying criminals won’t make any difference here.

    I hate journalists that are trying to force through awareness to people that are already aware, so “shut your face Matt”.

    What do you think it is? IGN.com?

    #9 1 year ago
  10. Faceless

    @8 “They may be annoyed with one corporation, or one game, or the whole world and everyone in it. There is no real justification for hacking a video game, sending a SWAT team to someone’s house, or prank calling a person because they tried to make some money off game streaming. Pranks? What are you, Dennis the Menace?

    That aside, I wasn’t making the claim regarding who his addressees were. I was saying it’s giving them undeserved exposure while amusing them with impotent rage.

    #10 1 year ago
  11. Talkar

    @9
    Chill dude, if you disagree simply say so, no need to be a dick about it.
    Also, there is no rule defining that black hatters have to be called crackers. Only, the white hatters as a group takes distance from the term, while black hatters don’t, which mean black hatters can be called both hackers and crackers. They mean the same thing in that case.

    #11 1 year ago
  12. Dragon

    Just to clarify to any uninitiated, its just DDoS, no loss of any personal data these corporations had.

    #12 1 year ago
  13. Gekidami

    So this time the hackers arent heroes? Sorry, the goal posts move a bit to fast for me.

    #13 1 year ago
  14. Dave Cook

    @9 you mad bro?

    #14 1 year ago
  15. OlderGamer

    “But we have to stand up to the bullies for the mess and mockery they make.”

    Would that be the hackers or the corp. suits that force unfair, one sided forms of DRM down our throats with aim of maintaining control over our gaming? Because to be honest every time one of these mega million dollar “services” go down for a bit, part of me deep down smiles. Sure it can be a bit inconvenient, but hitting these goons in their wallets is the only thing they understand.

    If you look at the gaming industry with any level scope, it can be tough to separate the good guys from the bad.

    #15 1 year ago
  16. Dragon

    ^ Then dont buy their games. No one is forcing you too. Or do you enjoy people losing jobs?

    This internet company hate mentality is exactly what breeds these crackers.

    #16 1 year ago
  17. YoungZer0

    The kids are douchebags, no question about that, but I still find it incredibly pathetic that such huge corporations can be attacked this easily. It’s our games and money on the line here.

    #17 1 year ago
  18. OlderGamer

    I don’t think so Dragon. I think instances like this just point out the folly of always online structures. It highlights the fact that increasingly we don’t have any type of ownership over our game library. While the liscencing laws have always maintained that we never “Owned” a game, the fact remains that I can still(anytime I want) play my Retro systems. From Atari2600 to Stuff I own on Disc today. But I think as corp. control tightens going forward we will lose that ability. Even in the console space. We lost digital purchases made on Xbox(Orig), and we all stand to lose a lot more content once MS/Sony retire xb360/PS3.

    That is the crux of it for me.

    That being said, I am mainly a Steam gamer. And I play on PC more then anything else. I am not cutting my nose off to spite my face so to speak. Steam is back up and working fine at my end, btw. It just is what it is.

    Some things in life have checks and balances. The fact that online services can be taken down(seemingly at will) is one of those checks. It kept the X1 from being totally digital/online(public reaction/pressure). And in some small way I think that is a good thing.

    #18 1 year ago
  19. Joe Musashi

    suits that force unfair, one sided forms of DRM down our throats with aim of maintaining control over our gaming

    Nobody is forcing anything down anyone’s throat.

    It’s their platform, they created it, they spent the billions of dollars on R&D, manufacture and so on. As its theirs and belongs to them, they get to say under which terms its accessed.

    Nothing is being forced, you can simply walk away. Take it or leave it. Nobody is a villain.

    Gaming isn’t ‘ours’. And as commerce moves to service-based from box-based models, the myth of ownership is going to be increasingly removed from reality.

    Its pure melodrama to talk about this in reference to ‘bullies’ ‘villains’ and things ‘being forced down our throats’.

    As for hackers, the only way they act is to hack. That’s what defines them. It’s a destructive rather than constructive act. When hackers learn to engage in a constructive manner then they will make some progress. As it stands, they are just protesters throwing digital eggs at something.

    JM

    #19 1 year ago
  20. OlderGamer

    Look at it another way: who should you get mad at? The hackers or the company for being vulnerable? YoungZer0 has a point. I tend to blame the companies more. It is their responsibility. It is their show. And in most cases they are the ones pushing for connected services. If they can’ keep them safe….?

    #20 1 year ago
  21. Joe Musashi

    …that increasingly we don’t have any type of ownership over our game library…

    You never have. Get over it.

    JM

    #21 1 year ago
  22. OlderGamer

    Watch your steps fellas, would hate to see one of you falling from atop your high horses. That can happen sometimes when you drink too much coolaid.

    #22 1 year ago
  23. Gekidami

    Oh the irony. OG talking about high horses.

    #23 1 year ago
  24. Joe Musashi

    There’s nothing about being on a high-horse simply because some here understand the difference between ownership and assumed ownership and then performing melodramatic bleating when reality doesn’t fall in line with assumption.

    A snide remark doesn’t alter any of that.

    JM

    #24 1 year ago
  25. OlderGamer

    “While the liscencing laws have always maintained that we never “Owned” a game, the fact remains that I can still(anytime I want) play my Retro systems. From Atari2600 to Stuff I own on Disc today.”

    Miss that part Joe?

    And of course:

    “Its pure melodrama to talk about this in reference to ‘bullies’ ‘villains’ and things ‘being forced down our throats’.”

    And:

    “You never have. Get over it.”

    Aren’t snide at all.

    Joe, I liked you better as Kerplunk and Shatner. More transparent then.

    #25 1 year ago
  26. Ireland Michael

    @23 Having an opinion is a high horse now?

    Is there a single person on here anymore that can have a discussion without resorting to personal insults?

    ——-

    As for the topic, nobody is glorifying criminals. The point he’s making is that getting upset over things that happen on the internet is pointless.

    Companies do what they can to fix the problems, as quickly as they can. What the point in going nuts aboutit? There are people who completely lose their shit over this sort of stuff. It’s mindblowing. I mean seriously lose their shit. They go crazy online and scream and shot and spaz out for hours on end, because a game service goes down.

    It happens.

    If it happens when I want to enjoy that particular product… I just go something else until it’s fixed.

    Crazy idea, I know.

    #26 1 year ago
  27. Joe Musashi

    High horses don’t work when the horse is facing the wrong way.

    JM

    #27 1 year ago
  28. Legendaryboss

    First opinion piece within 24hrs of announced position, someone doesn’t mess about with time. This one is looking like it is gaining traction with the community as well.

    Hacking is a tricky business depending on whom your dealing with but the blame i think goes to both groups involved: The hackers and the organisation. Simply put an attack needs a group of hackers (the cause) and the ease of various attacks as it seems shows an organisation lack of security in terms of management of network (the victim).

    Should we acknowledge it? Yes we can’t brush it under the carpet as if nothing exists. Should we confront it? Well that ain’t our job rather the organisation under the spell.

    #28 1 year ago
  29. Cobra951

    While these self-righteous script morons bother me (who wouldn’t be bothered?) what really concerns me is the fact that they can achieve their goals at all. Is the infrastructure or security tech so poor that any idiot can go read some instructions or download a script, and wreak havoc on widespread services? There’s the real story. This is what needs to be brought out in the open, and shamed into improvement. Kids with rocks will never go away. So stop building structures out of thin glass.

    #29 1 year ago
  30. Ireland Michael

    @29 The tech and security isn’t poor at all. How do you protect an exploit you didn’t even know existed until someone exploited it?

    Technology and coding is obscenely complicated. A lot of these times these hackers are employed by companies themselves to brute force their programmes and code, in order to find those exploits in the first place. These people are experts at what they do.

    While yes, situations certainly do occur where someone simply “reads some instructions and wreck havoc”, it’s naive to suggest that this is case in most situations.

    Stuff like DDoS attacks are difficult to stop, as all they’re essentially doing is sending lots of requests to your site, to a degree the server simply can’t handle. Situations like stealing personal indentification isn’t really hacking most of the time, it’s phishing, which is simply convincing people through deception to provide their details.

    #30 1 year ago
  31. thegrimmling

    Anyone else find it funny how the conversation here is turning into who is the most correct?

    You are starting to sound like the kids you hate.

    #31 1 year ago
  32. noobman

    @32 Hows brother Dexter?

    #32 1 year ago
  33. salarta

    I think it’s pretty safe to say that the guys responsible for these things are nothing more than stupid, immature kids. Even if they’re physically adults, their actions speak to their mentality. The matter of their idiocy doesn’t change no matter what they do. Even by the simplest metric, they’re using tools other people made to carry out their antics, revealing they can’t do much of anything all by themselves.

    #33 1 year ago
  34. JB

    @21 so the whole reversal about Xbox One´s DRM policies had nothing to do with ownership issues…

    The whole reselling of licenses issue in Germany didn`t happen either…

    Yeah right…

    #34 1 year ago
  35. Ireland Michael

    @34 He’s been beating that horse for a while now, even though its deader than dead.

    Any data stored on my device and legally obtained by me is my complete ownership, to do with entirely as I please. I can mod it, hack it, change it and alter it however I please, as long as I don’t profit from it. The law backs this up, and the courts back this up. At least here in Europe.

    Licenses agreement, ToAs and EULAs mean absolutely nothing if the courts and laws system otherwise. They’re irrelevant documents made to coerce people away from even considering a reaction, nothing more, and they exist solely to try and protect the companies. I can’t speak for America, but our courts are actually invested in protecting people’s rights.

    #35 1 year ago
  36. Joe Musashi

    DRM isn’t about ownership, it’s about enforcement of control by the owners.

    A software licence is not software. Owning the former does not equate to ownership of the latter.

    Software/data isn’t physical. The notion that you own data it because you posess the physical medium it’s delivered on is a fallacy.

    JM

    #36 1 year ago
  37. Cobra951

    @35: Here in America, the fair-use doctrine is supposed to offer us similar consumer protection. Corporations have been trying to chip away at it, however, and we never know which way judicial decisions are going to go. My attitude is exactly the same as yours, regardless. I will continue to stake my complete ownership-and-control claim on anything that I buy, and I will reject outright any DRM systems which take any part of it away.

    #37 1 year ago
  38. Joe Musashi

    “My attitude is exactly the same as yours, regardless. I will continue to stake my complete ownership-and-control claim on anything that I buy, and I will reject outright any DRM systems which take any part of it away.”

    The bolded part is key. Do you know what you have bought? Because, in the context of videogames, if you think you have bought the software then you are mistaken.

    When I get the “I bought it so it’s mine!” argument presented, I picture someone standing up, folding their arms and sticking their chin out defiantly. Which is all well and good, but that doesn’t necessary make the statement true, regardless of the conviction it’s delivered with.

    As a consumer, your choices are to take it or leave it. Because ownership is never transferred to the consumer, the consumer is not granted the right to dictate the terms of usage.

    People have got used to assuming the opposite, however. When the genuine owners try to enforce their control you get the sort of reception the original XBox One’s DRM policy got. Outrage and outcry. That doesn’t mean Microsoft weren’t within their rights, just that people didn’t like the methods they were proposing.

    Microsoft should have left that for one more generation. Ultimately everything will go digital and the decades of self-indulgent misinterpretation of ownership will evaporate.

    To all and any that would argue otherwise I encourage you to read the software licence in your videogame manual(s).

    JM

    #38 1 year ago
  39. Ireland Michael

    @36 The law says otherwise.

    I own what’s on the disc. Completely and absolutely. Just as I own a book. I can do whatever I want with it. I can even resell it’s altered form (exchange of goods) as long as I don’t make copies. (piracy)

    In fact, the laws here are moving even more in defence of that. Digital services are required to permanently provide me with access to download anything that I purchased from them, as long as they remain in business. Even if they lose the rights to continue selling a particular title, they have to continue to provide access to it to anyone who previously bought it. Publishers are required to abide by this as well.

    “To all and any that would argue otherwise I encourage you to read the software licence in your videogame manual(s).”

    I encourage you to understand the fact that any time this argument has been made in a court of law in the EU it has been thrown out the windows.

    It has about as much wait as the “viewing licence” of a DVD. Those laws were devised for the purpose of combating piracy so they could use them in court against people guilty of such. No company is stupid enough to actually enforce them on people (except the RIAA, but hey… ‘Murica), and no high court would let them.

    You can claim “software license” as much as you please Joe, but the courts say you’re full of shit. Its a meaningless buzzword. In fact, laws are currently being put together in the EU *specifically* to declare that people do, in fact, possess ownership of data.

    Any company that claims otherwise with have a hundred interests groups with vast pockets of money breathing down their throats if they don’t comply.

    #39 1 year ago
  40. Joe Musashi

    @39 The law doesn’t say otherwise. You don’t own what’s on the disc. There are literally tens of millions of examples of this sitting on consumers shelves at the moment.

    There are some very significant lines being blurred here: ownership is absolutely central to the argument and it’s why ownership of the software is absolutely not transferred to you. It never will be. Not for 50 bucks. If you want to genuinely become the owner of the software it’s more likely to set you back six figures (and that’s not including the legal fees).

    Things like ‘access’ and ‘usage’ and ‘licence’ and even ‘reselling’ (which has a handful of exceptions and certainly does not nullify the millions of cases that make up the norm) are not the same as ‘ownership’.

    You are not the owner. You absolutely do not own the data, you merely have access to it under certain terms. (And you’ll typically find that those terms state that your usage of the data declares agreement of those terms. So proceeding to use the data and then arguing that you don’t care for the terms puts you on the wrong side of the argument by default)

    Digital distribution doesn’t make any difference to this argument. No changes in ownership (and the lack of transfer of ownership) will be being made.

    And I’ll tell you why: because it doesn’t need to be. Because those billions of apps on those billions of smartphones and tablets already outnumber physical game sales from past decades. The digital precedent has already been set. It’s been set years ago. But because there was no assumptions being made about ownership in the first place because people were getting latched on to “It’s physical, therefore I own it!” nobody has batted an eyelid.

    People are only getting bent out of shape because they believe the rules are changing. They’re not. People just have chosen to overlook the rules that didn’t suit their interests. What’s changing is the enforcement of the same rules. Now people are having to adhere to those rules. The change is that people can’t get away with their assumed ownership as much. And, naturally, they get upset about that and rattle out stock victim-pleas like “anti-consumer” at the drop of a hat.

    Extending the argument to digital is really showing how late to the party you are and how poor your comprehension is of this topic. The digital argument is already done. It was done before people were downloading Crazy Frog ringtones. That nobody was (back then) crying about owning something that was delivered purely digitally – like a ringtone – shows, very starkly, that this isn’t about rules changing.

    Ownership is key. And there is nothing that says you own the software and everything that says the publisher does.

    When you purchase a copy of Sergeant Pepper’s Lonely Hearts Club Band, you do not own the music The Beatles wrote. The publisher still owns that music. When you buy a DVD of StarWars, George Lucas has not transferred complete control of his seminal property over to you for ten bucks (he transferred ownership of Star Wars etc to Disney – and for a LOT more money, they own it now). And when you spend money on a videogame, the ownership of that software is not transferred to you.

    There are billions of examples of what I’m talking about. There have been one or two, very laboured, very long-toothed, very specific exceptions made for one or two specific pieces of software in very specific reselling scenarios that support your view.

    Those laws were devised for the purpose of combating piracy so they could use them in court against people guilty of such. No company is stupid enough to actually enforce them on people, and no decent court would ever do so.

    That’s a very convenient way to look at laws. If you are arguing that laws and rights should be acknowledged then you make a huge contradiction by dismissing the laws and rights that serve people other than the consumer assuming ownership. You don’t get to cherry-pick which laws matter and which don’t on a whim.

    Here’s the rub. Let this one sink in:

    When you pay for something, why do you think the term is “consumer” and not “owner” ?

    JM

    #40 1 year ago
  41. monkeygourmet

    @Shatner

    Now you are pretty much copying and pasting from your blog.

    #41 1 year ago
  42. Ireland Michael

    @41 He’s muddying (deliberately or unintentionally, I’m not sure) intellectual property and copyright laws with ownership laws.

    Nobody is claiming people own the music, or the characters, or the stories. They’re claiming you own the right to keep it as your possession and do with it as you wish as long as you absolve all ownership of it when you sell it.

    It’s hilariously pedantic.

    …he has a blog?

    #42 1 year ago
  43. noobman

    TEA changed his name too robot JM lol

    #43 1 year ago
  44. monkeygourmet

    @42

    Yes, it was mentioned here, way back…

    #44 1 year ago
  45. JB

    @40 You`re simply wrong and your arguments are pure misinformation.

    It doesn`t matter how many times you repeat it. The European courts thinks otherwise.

    Your example of Sergeant Pepper`s Lonely hearts Club Band illustrate that perfectly. You own that particular copy of it when you buy it. When you purchased it the righst of that particular copy is yours. It doesn`t give you the right of distributing Beatles music or make more copies of Sergeant Pepper, but that copy is yours now and you can resell it if you want.It`s been that way for years and years.

    It doesn`t matter if you call it a license. If you buy a license it`s yours.

    There`s a legal term called the first sale doctrine, and that too has been the case for years and years.

    http://en.wikipedia.org/wiki/First-sale_doctrine

    Phil Harrison tried to sell the “game ownership must change in the future” and failed. Microsoft made a 180 and Don Mattrick even said:

    “You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you,” he wrote. “Also important to you is the freedom to play offline, for any length of time, anywhere in the world.”

    Yet you still try and pretend that didn`t happen.

    >_<

    #45 1 year ago
  46. monkeygourmet

    @45

    Yes we know he’s talking shit. Just a bitter viewpoint that won’t hold up to scrutiny.

    Much like most of his output, I wouldn’t worry about trying to argue with him.

    #46 1 year ago
  47. JB

    @46 :)

    #47 1 year ago
  48. Joe Musashi

    JB owning a licence is not owning the material.

    Owning a software licence is not the same as owning the software.

    Thank you for clarifying that key point.

    All my other points still stand. They are all based on the understanding of ownership of software/data.

    All counter-arguments are based on assumptions or mixing up specifics.

    PR Speak doesn’t really mean a great deal. It’s designed to get people on side without actually having to do anything meaningful for it. Quoting PR speak chapter-and-verse back at me shows how effective that hollow tactic is.

    And the only reason you got that PR speech was because Microsoft proposed policy (whilst perfectly legal and in their right to enforce) was not popular. Not popular at all. So they backtracked and they said things that people wanted to hear instead of what they didn’t want to hear. Microsoft’s motivation was to make a change in order to secure sales. It was not an act of pro-consumer benevolence.

    And first sale doctrine – which is not a global outright policy anyway will be utterly nullified via digital delivery. Again: see how much it impacts the billions of ipad, iphone and smartphone app purchases. That is just the tip of the iceberg.

    Get ready to suck it up folks. Your mistaken belief that you own something you do not own is going to evaporate over the next generation. You will have no choice but to accept your assumed rights don’t mean much when you don’t actually own the thing in the first place.

    Every single day that passes, thousands of transactions take place that cement and add further weight to the point that I’m discussing. And if you think “It’ll never happen” look at what has already happened to the bricks-and-mortar music stores and chains that used to sell boxed music product. iTunes and digital, drm-laden delivery has decimated them. Same with places like Blockbuster vs Netflix. People are lapping this up.

    Cry, lie, stamp your feet, pull faces, make internet petitions, make desperately childish dismissive remarks, pretend decades of precedent don’t already exist, pretend billions of examples don’t already exist, pretend that a licence is software is data is a cd is digital and blur any specifics you like, pretend to ignore the change in the way content is being sold as it happens right around you :-

    It won’t make any difference. You are consumers, you are not owners.

    JM

    #48 1 year ago
  49. Ireland Michael

    “Again: see how much it impacts the billions of ipad, iphone and smartphone app purchases.”

    As long as Apple exists as a company, they are legally obliged to provide me means to access and download any content I bought from them, and any music I bought from them is my property for life – if I lose or damage it after their company goes under though, that is entirely on me.

    “And first sale doctrine – which is not a global outright policy anyway will be utterly nullified via digital delivery.”

    Digital delivery is a choice. You own your digital content anyway, so they doesn’t really matter.

    “Same with places like Blockbuster vs Netflix”

    Netflix is a service. Goods and services are entirely different things. People know that a Netfix is a rental service. They’re not stupid.

    “Get ready to suck it up folks. Your mistaken belief that you own something you do not own is going to evaporate over the next generation. You will have no choice but to accept your assumed rights don’t mean much when you don’t actually own the thing in the first place.”

    How? I will still own the right to keep and use the copy I bought however I see fit.

    “Cry, lie, stamp your feet, pull faces,”

    Nobody is doing anything of the sort, you pompous whiner.

    #49 1 year ago
  50. Joe Musashi

    “As long as Apple exists as a company, they are legally obliged to provide me means to access and download any content I bought from them, and any music I bought from them is my property for life – if I lose or damage it after their company goes under though, that is entirely on me.”

    Note the word in bold. The word you wrote.

    That has absolutely no bearing on the topic of ownership. How does your argument about reselling and doing what you like with it apply here? It doesn’t. You’re missing the point and arguing another that was never raised.

    “You own your digital content anyway, so they doesn’t really matter.”

    Not at all. You own it in as much as you own any other piece of software you have paid to access: which is to say you don’t own the software. Ownership has never been transferred to you. Access and ownership are two completely separate things. You’re (twice) referring to one and calling it the other.

    “Netflix is a service. Goods and services are entirely different things”

    Point missed about digital delivery. Well done. Also you will see more and more and more content being shifted to a service model of delivery – distancing you further from the mistaken sense of ownership you currently exhibit.

    “How? I will still own the right to keep and use the copy I bought however I see fit.”

    No you don’t. You never have. You don’t have the right of ownership. Because you don’t own it. Ownership has never been transferred to you.

    The same errors made again: blurring the lines of the details. Now your pushing access as ownership. Earlier you’re saying laws that don’t serve your interests don’t matter.

    In every single counterpoint I’ve ever read it’s abundantly clear to see it’s driven by a sense of entitlement. And the only rights people care about are the ones that serve their personal gain. Rights belonging to other parties can just be arbitrarily ignored or overrulled on a whim.

    That’s a ridiculous platform to argue from and one that no objective person can respect.

    Petty insults by way of response don’t negate any of those points.

    JM

    #50 1 year ago
  51. Ireland Michael

    You’re the sort of person Shatner, who would constantly asked to be punched in the face, and still try to claim that you are, in fact, not getting punched in the face.

    #51 1 year ago
  52. JB

    @48 ” It won’t make any difference. You are consumers, you are not owners.”

    That´s the very thing you don`t seem to grasp. Consumers have rights and owners have rights. That`s been the principle for decades. You seem to base your entire argument on the falsehood that only the owners have (or should have) rights. Buying a digital copy gives (or should give) the consumer the rights to that particular copy, they own it because they bought it, the previous owner exhausted their ownership during the sale. It doesn`t give the new owner rights to make more copies or alter the copy and it doesn`t give them the rights to ownership over the source material. That`s the way it`s been for decades for physical goods.

    The digital industry are arguing that digital goods are different from physical ones, so the spirit and principles of the first sale doctrine shouldn`t apply to their products. They`ve been trying all sorts of loopholes to get around the first sale doctrine, but it`s not fair to rent products to consumers at full price. It`s not fair that consumers should lose fundamental rights because of the form the content is delivered in. The EU ruling does not distinguish between digital or physical products. The principle is the same – if people buy a license or a product it`s theirs – they own it. If they want to resell it, it`s their right to do so.

    #52 1 year ago
  53. Joe Musashi

    “Consumers have rights and owners have rights.”

    The point is that consumers (who are not owners) do not get to overrule the endorsed rights of the owners because they happen to feel like it.

    The falsehood here is that the consumers are assuming their whims take precedence. There is plenty of evidence in this discussion that the rights/whims of anyone other than the consumer don’t even exist. Fair play to you JB that you actually acknowledge more than one party in this topic.

    Consumers do this because they are used to getting their own way because the genuine owners rarely persue consumers who carry out this inappropriate action. It’s not worth the time and effort usually – and the few times it has been persued it has made the owner appear villainous for enforcing their rights.

    I am not saying one party has rights and the other does not. It is not me that has argued that laws I don’t personally agree with simply do not matter, for example.

    But a consumer does NOT have the same rights that the owner does. And the owner’s rights – specifically in control on their material are for them to dictate, not the consumer.

    Like I say, you want to own the software, you’ll be writing a 6 figure sum for it.

    The EU ruling is absolutely worthless in respect of digital content. Because their is no enforcement to enable things like reselling content you are not the owner of. How are you going to legitimately resell that iPad app you just paid two bucks for?

    JM

    #53 1 year ago
  54. Ireland Michael

    Which is exactly why laws regarding digital ownership to expand that sort of thing are currently being discussed in the EU courts as we speak.

    Game, set and match.

    #54 1 year ago
  55. Joe Musashi

    So something that is being ‘discussed’ is conclusive proof of an outcome you’ve been arguing already exists? How does your time machine work, precisely?

    Firstly, if it’s being discussed, it isn’t decided. Your puerile and presumptuous “game, set and match” is hugely premature.

    Secondly, it will have ZERO effect on the argument of ownership. The transfer of ownership still will not occur in precisely the same way that it doesn’t occur right now. I guarantee it. If you want to genuinely become the owner of the content you are currently paying a few bucks for you can expect the fee for it to multiply by a factor of tens of thousands.

    At no time have you ever given any indiciation that you understand what it means to own software as opposed to posess a copy of someone else’s software or access someone else software. You have consistently mixed and matched and swapped these definitions around whenever it suits you.

    Remember: a licence is not software. Access is not ownership. Possessing a copy is not ownership of the software.

    The entire crux of all of this is driven by ownership. It’s something you still refuse to grasp and in your eagerness to prematurely claim you have ‘won’ a discussion you’ve exposed why your argument has been so patchy and inconsistent in the first place.

    And thirdly: content will continue to move towards a service driven model. Anything concerning ownership won’t fall into that model, it shifts purely to access. Evidence of that model already exists (look at PS+ and the way the content offered through it is yours whilst you remain a subscriber to the service for example).

    Have you any idea how simple it would be to move everything over to a subscription model for consoles? “Lifetime subscription to our game content service with the purchase of the hardware!”. The console then becomes a dongle to perform a one-time legitimacy check of the content with the user’s subscription. Bam. Done. Service model in place.

    iTunes will the one to watch as a result of any ongoing discussions. They’ve already set the precedent in this field and they’ll continue to do so.

    In the same manner of the currently ineffectual ruling, I don’t expect to see anything meaningful come of the ongoing discussions.

    This is not about giving entitled presumptuous consumers a legitimacy for their greed. It concerns many more parties than them. Assuming the outcome of anything as being purely beneficial to the consumer shows remarkable naivity.

    But it’s remarkable, isn’t it?

    Ignore decades of precedence and billions of examples (heck, don’t even acknowledge them).

    But the merest whiff of a hypothetical change that (you assume) will suit your personal gain is rock-solid conclusive evidence that you were right all along!

    (logically, it proves the exact opposite because of the chronology)

    Like I said before, this is not the first time such selectiveness has been exhibited in this discussion.

    JM

    #55 1 year ago
  56. Dragon

    @18,
    Quite ironic that “game ownership” agrument is coming you.
    Can you resell your steam PC games?

    #56 1 year ago
  57. lolatfanboys

    Let´s implement a huge amount of restrictive laws because we could´t log into steam for one day… lulz…But go on with the outrage and validate such people that do the “hacking”

    #57 1 year ago
  58. Ireland Michael

    @56 The law technically does allow you to sell digitally owned content, and it’s completely legal to do so, but they currently haven’t made it mandatory for companies to implement such a system. Lots of groups here believe it should he allowable, so don’t be surprised if it happens.

    #58 1 year ago
  59. Dragon

    ^Does it happen? Nope.

    #59 1 year ago
  60. Ireland Michael

    @59 If I wanted to, I could technically sell my Steam account to someone, as long as I gave up access to it, and no manner of words in the ToS would change the fact that the action would be supported in the high court.

    Obviously certain laws need to be updated to better reflect the digital landscape. Some of them are decades old. Buts that’s already happening and continues to improve. I wouldn’t be surprised if within the next half a decade or so a transfer system exists in most digital services, where you can, say, transfer your game to another person’s account and receive credit / payment in return.

    The companies obviously won’t want it. That’s irrelevant. The courts here are far more interested in maintaining people’s rights than making businesses happy, since they’re not dictated by dozens of millionaire lobby groups pushing schemes to line their wallets with more good.

    #60 1 year ago
  61. JB

    @59 Interestingly enough last year Apple and Amazon both patented systems for the resale and transfer of “used digital goods”:

    http://techcrunch.com/2013/03/07/apple-patents-a-system-for-the-resale-and-transfer-of-used-digital-goods/

    http://www.washingtonpost.com/business/technology/amazon-patents-resale-marketplace-for-used-e-books-songs-and-other-digital-goods/2013/02/06/22f7d12e-70a0-11e2-a050-b83a7b35c4b5_story.html

    As expected the digital industry will try and fight this as long as possible, but it`s a fight they will lose sooner or later. The EU Highcourt ruling is very clear though. There`s no difference between a sale of a physical product, a digital copy or a license.

    The industry will argue in vain that digital copies don`t degrade over time and whatever loopholes they can think of…

    #61 1 year ago
  62. Dragon

    @60,61,
    Call me again when it happens.
    Present is the reality, and in reality it doesnt happen.

    @61,
    Sony patented a “smartwig” for people to wear. Will they launch it? No.

    #62 1 year ago
  63. cluggy89

    @60 Although correct in most cases you are wrong about being able to sell your steam account the subscriber agreement states

    “You may not reveal, share or otherwise allow others to use your password or Account. You agree that you are personally responsible for the use of your password and Account and for all of the communication and activity on Steam that results from use of your login name and password. You may not sell or charge others for the right to use your Account, or otherwise transfer your Account, nor may you sell, charge others for the right to use, or transfer any Subscriptions other than if and as expressly permitted by this Agreement (including any Subscription Terms or Rules of Use”
    source http://store.steampowered.com/subscriber_agreement/

    #63 1 year ago
  64. JB

    @63 Valve is facing another court battle in Germany due to their stance on game ownership and account selling. Valve won the first case in 2010, but it will be interesting to see how long they can keep it that way:

    http://www.techdirt.com/articles/20130131/10292021839/valve-sued-germany-over-right-to-resell-games.shtml

    If you read the first page of the subscriber agreement you´ll notice that even today some of the conditions are useless in The European Union.

    It`s the same with EULA`s in The EU.

    #64 1 year ago
  65. Ireland Michael

    @62 Progress takes time.

    @63 The words in those documents are utterly meaningless if the high courts say the law states otherwise.

    It’s the whole reason EULA’s are called Agreements, not contracts. They’re just trying to use pressure to convince people that they *have* to do something, because they know a single individual wouldn’t really be able to take them to court. That’s why we have this awesome thing called class action lawsuits.

    The worst trend lately is businesses including conditions that you must waiver all right to sue a company. A condition that wouldn’t last a second if it was actually taken to court. People have far more rights than businesses constantly want to bully you into thinking you don’t.

    Just because it’s written down does not, in fact, make it law, and the perfect example of this is the license agreements on movies releases. They still to this day claim that you can’t resell (flat out bollocks) or lend them, and that they are for private viewing by you and you alone, but the reality is far different.

    Those “licenses” are utterly meaningless when actually applies to the real world and the average consumer, and carry little weight on an individual basis.

    #65 1 year ago
  66. Joe Musashi

    It’s a very convenient life to live where you arbitrarily decide that the rights of other parties simply don’t matter – in spite of the fact you have agreed to them – whenever it interferes with your personal gain.

    This self-indulgent whimsical approach to rights and, in particular, ownership of goods owned by another flies in the face of reality, of decades of reality and of billions of transactions. Rarely has there been such a staunch display of head-in-the-sand self service.

    Technology and commerce moves much faster than law.

    JM

    #66 1 year ago
  67. JB

    @66 We know you think consumer rights are a form of entitlement disorder that should be abolished.

    You still haven`t grasped the concept of ownership under copyright and IP laws which are based on centuries of transactions. As long as you don`t get the basics on that, your rants will remain pure misinformation.

    #67 1 year ago
  68. Joe Musashi

    I don’t think that at all.

    But I’m not the one lording around insisting laws that don’t serve my personal gain ‘don’t matter’ and that the rights and interests of people other than myself are ‘irrelevant’. That sort of attitude is the one that shows entitlement – and it has been exhibited with relish in this discussion.

    I understand the basics entirely. And, as you’re and others are so persistently and eagerly ignoring, I have decades of real-world evidence and billions (and millions more every day) of instances which perfectly demonstrate the central point that this topic revolves around: ownership.

    The rights of all need to be considered – especially those that genuinely have ownership – not just the greedy few that assume ownership and then attempt to dismiss anything that doesn’t further their personal gain. At best, those presenting counter arguments have been using hypothesis and assumption (twisted to suit their goals) rather than the actual day-to-day reality that I use as my substance.

    I am a consumer as much as anyone. I’m just not selfish enough to think mine are the only rights that matter.

    JM

    #68 1 year ago
  69. Ireland Michael

    “But I’m not the one lording around insisting laws that don’t serve my personal gain ‘don’t matter’ and that the rights and interests of people other than myself are ‘irrelevant’.”

    It’s not about my personal gain. I don’t care about ownership. I’m not concerned with owning things beyond what I need to survive. It’s about what has actually stood up in a court of law and written down in law itself versus what businesses claim.

    Just because a million people *want* to get metaphorically fucked in the ass doesn’t actually make it legal to do so.

    #69 1 year ago
  70. Joe Musashi

    For someone who has stated that selective laws don’t matter and that the interests of other parties that don’t further your personal gain are irrelevant, it’s odd that you’d now dispute that notion.

    But then, the twisting turning nature of your argument has been wildly inconsistent from the outset. It’s just makes even less sense to argue a point one minute and then claim you never did in the next.

    None of that matters. Because reality is what matters. And in the real world, today, you are still not (and have never been) the owners. So, in the real world, today, you don’t get to dictate which laws and rights matter and you don’t get to dictate the control of something you don’t own.

    Insisting that your self-indulgent theories are, in fact, reality and have come to pass and represent some sort of victory for your inconsistent and ill-considered argument are just a fallacy.

    The thing is there’s three things that people need to factor:

    a) the consumer’s desire for the content
    b) the rights of all parties
    c) the owner of the content (that’d be not you)

    Let’s assume that, the magical legal rainbow unicorn declares full control of the content to the consumer.

    This won’t suit the interests of the folks in c) but they are beholden to the magical legal rainbow unicorn’s decree as per b).

    So the folks in c) will change their model so that their interests will not be curtailed by b).

    And this is where a) comes into play.

    Because the consumers will follow based on their desire for the content offered. And so they will pro-actively move away from those rights granted by the magical legal rainbow unicorn.

    This is not theoretical. This has already happened countless times over.

    And when the same wheels turn and another transition occurs (this time from a content model to a subscription model – as we’re already seeing in a number of places) the consumers will transition with it.

    This is what the benefits of being the genuine owner are. You get to control the consumption and acquisition of your content. The owner leads, the consumer follows.

    JM

    #70 1 year ago
  71. Ireland Michael

    Derpa derpa. Derpity derp. Deeeeeeeeerp!

    #71 1 year ago
  72. Legendaryboss

    Opinion piece = hacking themed = network takedown = Games/Services attacked = comments section mainly consists about game ownership debate.

    I see a missing puzzle.

    #72 1 year ago
  73. Christopher Jack

    Outside of digital video games there are countless situations where you can transfer licenses, not qualifications like a drivers license obviously but like service contracts for example. I switched a phone contract into my name mere months ago for example.

    You never own the game but you do own the license to use the game(like a service) & despite the rocky road of the terms of service you may find yourself legally able to switch ownership of the license & access to the service depending on your territory

    #73 1 year ago

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    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]