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The grim inevitability of hacking: any fool can throw rocks

Friday, 3 January 2014 11:14 GMT By Matt Martin

Steam is down. Origin is down. League of Legends is down. Battle.net is down. Happy New Year.

Hackers took down the biggest gaming services on the internet this morning. Valve’s Steam was hit, as was EA’s Origin, Blizzard’s Battle.net and Riot’s League of Legends. A small group, upset that a professional player was streaming gameplay and hoping to make some money from it, was apparently responsible, and even went so far as to cause him to be arrested by armed police.

Luckily, you don’t have to suffer getting a gun pointed at your head, but you still have to face the grim inevitability of your favourite gaming service being hacked, of hitting refresh and staring at you own pudgy reflection in the blank screen. It’s another depressing brick in the wall of online gaming. There’s not much you can do but wait it out. It might last an hour. It might last a month.

Gamers are at the mercy of hackers and they must surely love it. Whether the result of personal vendettas or clumsy politics, we all feel the pain of their bludgeoning attacks. They don’t speak for me and I doubt they speak for you. I just want to play my game, but some asshole has it in a stranglehold, has wrestled it to the floor and is repeatedly DDoSing it in the face. It’s as frustrating for the game-makers as it is for the players, but it’s easy to lose sight of that and just shout at someone, anyone, to fix the fucking thing.

It’s not true anarchy or revolution or politics. It’s throwing rocks for the sake of fucking shit up.

According to today’s reports, all of this morning’s attacks could be thanks to a hacker group, these self-righteous internet vigilantes, being upset with just one person. In truth, it doesn’t matter. They may be annoyed with one corporation, or one game, or the whole world and everyone in it. There is no real justification for hacking a video game, sending a SWAT team to someone’s house, or prank calling a person because they tried to make some money off game streaming. Pranks? What are you, Dennis the Menace?

These gamers who are trying to turn their hobby into a living are entrepreneurial, thinking creatively and doing what we’re all trying to do: turn a job into a fun way of living. They’re not any of the real villains. They’re not the NSA or MI5 or News Corp. They’re not running for president. They didn’t shoot a Kennedy.

These kids attacking games with their mad script skillz are throwing stones. I doubt they fully understand what they’re doing. They may scratch a car or put a window through. They may crack a skull. They may miss completely. Does it take skill and knowledge to bring down a service like Steam? It does, but we don’t have to admire it. It’s not true anarchy or revolution or politics. It’s throwing rocks for the sake of fucking shit up, and damn the consequences. It’s Early Man thumping a car engine because he’s mad at the weather. It makes no sense.

That we just have to accept it is depressing. We can’t ignore it because it’s in our faces, everyone’s fun spoilt. It’s an insult. But what’s the solution? There isn’t one. Security gets beefed up but new attacks will come. It’s a never-ending battle, Sysphus pushing the boulder up the hill. It’s just a shame these latest pests aren’t in the path as it rolls back down to crush them like the cockroaches they are.

I’d like to pitch a solution but I can’t. It doesn’t matter if you think Steam is a monopoly, or Origin is heavy with the ban hammer, or Battle.net’s customisation options suck, or League of Legends is full of player abuse. These are problems that can be solved over time. It doesn’t look like hacking and DDoSing in games (or cracking, or whatever you want to call it this week) will ever disappear. But we have to stand up to the bullies for the mess and mockery they make. We have to soldier on, condemning the idiots and banding together to support the services we use and love.

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73 Comments

  1. tenthousandgothsonacid

    “staring at you own pudgy reflection in the blank screen”

    Newsflash ! New editor calls all readers fat ! :)

    #1 1 year ago
  2. Patrick Garratt

    :D

    #2 1 year ago
  3. absolutezero

    Lets be honest here DDoS is hardly hacking, its stupidly easy to do and sites need a better defense against it. Whether thats something like a third party site like Skyfire or increased host communication.

    Script kiddies are stupid, drunk off of their own sense of importance and power over things that most people use as entertainment or time wasting. They seem to think that shutting down youtube for a couple of hours is a worthwhile endeavor. Its bizarre.

    I also play Tearaway in the dark so I don’t have to see my hideous mush peering into the World like some satanic Teletubbies Sun Baby.

    #3 1 year ago
  4. Faceless

    I think articles like these are giving the attackers what they want, or at the very least providing them with rife amusement. Not to mention it’s essentially advertising them, i.e. those who want to see more of this happening can call out to them.

    It is rather depressing that there is no solution, yes, but such articles are not it either. “Standing up” to bullies will at most resulting in attracting their attention and have them DDoS your website, too. Neither is publicly cursing at them “standing up”. It’s like waving your fist at their back.

    The best way to battle them is to raise awareness, in the hopes that one day their “fame” will attract authorities.

    #4 1 year ago
  5. SplatteredHouse

    “I think articles like these are giving the attackers what they want”

    “The best way to battle them is to raise awareness”

    Sorry? Anyway, I think this is a very good type of article. A bit of perspective most welcome.

    #5 1 year ago
  6. Faceless

    @5 Giving them prolonged spotlight and covering contemporary events are two vastly different things, I figured. Especially when this article is seething with passive aggression, rather than constructive thought.

    #6 1 year ago
  7. tenthousandgothsonacid

    @3 The Satanic Sun Babies is quite a good band name

    #7 1 year ago
  8. SplatteredHouse

    @6 Articles are written to an audience. Nothing in the article suggests the author is addressing the instigators.

    #8 1 year ago
  9. wickedcricket

    ummm who is this guy?

    @4 I totally agree!

    “..but you still have to face the grim inevitability of your favourite gaming service being hacked” – oh great another idiot who can’t tell a difference between a hacker and a cracker…

    “I’d like to pitch a solution but I can’t.” – then shout your filthy mouth ffs and leave it to professionals that are trying to fix the issue, glorifying criminals won’t make any difference here.

    I hate journalists that are trying to force through awareness to people that are already aware, so “shut your face Matt”.

    What do you think it is? IGN.com?

    #9 1 year ago
  10. Faceless

    @8 “They may be annoyed with one corporation, or one game, or the whole world and everyone in it. There is no real justification for hacking a video game, sending a SWAT team to someone’s house, or prank calling a person because they tried to make some money off game streaming. Pranks? What are you, Dennis the Menace?

    That aside, I wasn’t making the claim regarding who his addressees were. I was saying it’s giving them undeserved exposure while amusing them with impotent rage.

    #10 1 year ago
  11. Talkar

    @9
    Chill dude, if you disagree simply say so, no need to be a dick about it.
    Also, there is no rule defining that black hatters have to be called crackers. Only, the white hatters as a group takes distance from the term, while black hatters don’t, which mean black hatters can be called both hackers and crackers. They mean the same thing in that case.

    #11 1 year ago
  12. Dragon

    Just to clarify to any uninitiated, its just DDoS, no loss of any personal data these corporations had.

    #12 1 year ago
  13. Gekidami

    So this time the hackers arent heroes? Sorry, the goal posts move a bit to fast for me.

    #13 1 year ago
  14. Dave Cook

    @9 you mad bro?

    #14 1 year ago
  15. OlderGamer

    “But we have to stand up to the bullies for the mess and mockery they make.”

    Would that be the hackers or the corp. suits that force unfair, one sided forms of DRM down our throats with aim of maintaining control over our gaming? Because to be honest every time one of these mega million dollar “services” go down for a bit, part of me deep down smiles. Sure it can be a bit inconvenient, but hitting these goons in their wallets is the only thing they understand.

    If you look at the gaming industry with any level scope, it can be tough to separate the good guys from the bad.

    #15 1 year ago
  16. Dragon

    ^ Then dont buy their games. No one is forcing you too. Or do you enjoy people losing jobs?

    This internet company hate mentality is exactly what breeds these crackers.

    #16 1 year ago
  17. YoungZer0

    The kids are douchebags, no question about that, but I still find it incredibly pathetic that such huge corporations can be attacked this easily. It’s our games and money on the line here.

    #17 1 year ago
  18. OlderGamer

    I don’t think so Dragon. I think instances like this just point out the folly of always online structures. It highlights the fact that increasingly we don’t have any type of ownership over our game library. While the liscencing laws have always maintained that we never “Owned” a game, the fact remains that I can still(anytime I want) play my Retro systems. From Atari2600 to Stuff I own on Disc today. But I think as corp. control tightens going forward we will lose that ability. Even in the console space. We lost digital purchases made on Xbox(Orig), and we all stand to lose a lot more content once MS/Sony retire xb360/PS3.

    That is the crux of it for me.

    That being said, I am mainly a Steam gamer. And I play on PC more then anything else. I am not cutting my nose off to spite my face so to speak. Steam is back up and working fine at my end, btw. It just is what it is.

    Some things in life have checks and balances. The fact that online services can be taken down(seemingly at will) is one of those checks. It kept the X1 from being totally digital/online(public reaction/pressure). And in some small way I think that is a good thing.

    #18 1 year ago
  19. Joe Musashi

    suits that force unfair, one sided forms of DRM down our throats with aim of maintaining control over our gaming

    Nobody is forcing anything down anyone’s throat.

    It’s their platform, they created it, they spent the billions of dollars on R&D, manufacture and so on. As its theirs and belongs to them, they get to say under which terms its accessed.

    Nothing is being forced, you can simply walk away. Take it or leave it. Nobody is a villain.

    Gaming isn’t ‘ours’. And as commerce moves to service-based from box-based models, the myth of ownership is going to be increasingly removed from reality.

    Its pure melodrama to talk about this in reference to ‘bullies’ ‘villains’ and things ‘being forced down our throats’.

    As for hackers, the only way they act is to hack. That’s what defines them. It’s a destructive rather than constructive act. When hackers learn to engage in a constructive manner then they will make some progress. As it stands, they are just protesters throwing digital eggs at something.

    JM

    #19 1 year ago
  20. OlderGamer

    Look at it another way: who should you get mad at? The hackers or the company for being vulnerable? YoungZer0 has a point. I tend to blame the companies more. It is their responsibility. It is their show. And in most cases they are the ones pushing for connected services. If they can’ keep them safe….?

    #20 1 year ago
  21. Joe Musashi

    …that increasingly we don’t have any type of ownership over our game library…

    You never have. Get over it.

    JM

    #21 1 year ago
  22. OlderGamer

    Watch your steps fellas, would hate to see one of you falling from atop your high horses. That can happen sometimes when you drink too much coolaid.

    #22 1 year ago
  23. Gekidami

    Oh the irony. OG talking about high horses.

    #23 1 year ago
  24. Joe Musashi

    There’s nothing about being on a high-horse simply because some here understand the difference between ownership and assumed ownership and then performing melodramatic bleating when reality doesn’t fall in line with assumption.

    A snide remark doesn’t alter any of that.

    JM

    #24 1 year ago
  25. OlderGamer

    “While the liscencing laws have always maintained that we never “Owned” a game, the fact remains that I can still(anytime I want) play my Retro systems. From Atari2600 to Stuff I own on Disc today.”

    Miss that part Joe?

    And of course:

    “Its pure melodrama to talk about this in reference to ‘bullies’ ‘villains’ and things ‘being forced down our throats’.”

    And:

    “You never have. Get over it.”

    Aren’t snide at all.

    Joe, I liked you better as Kerplunk and Shatner. More transparent then.

    #25 1 year ago
  26. Ireland Michael

    @23 Having an opinion is a high horse now?

    Is there a single person on here anymore that can have a discussion without resorting to personal insults?

    ——-

    As for the topic, nobody is glorifying criminals. The point he’s making is that getting upset over things that happen on the internet is pointless.

    Companies do what they can to fix the problems, as quickly as they can. What the point in going nuts aboutit? There are people who completely lose their shit over this sort of stuff. It’s mindblowing. I mean seriously lose their shit. They go crazy online and scream and shot and spaz out for hours on end, because a game service goes down.

    It happens.

    If it happens when I want to enjoy that particular product… I just go something else until it’s fixed.

    Crazy idea, I know.

    #26 1 year ago
  27. Joe Musashi

    High horses don’t work when the horse is facing the wrong way.

    JM

    #27 1 year ago
  28. Legendaryboss

    First opinion piece within 24hrs of announced position, someone doesn’t mess about with time. This one is looking like it is gaining traction with the community as well.

    Hacking is a tricky business depending on whom your dealing with but the blame i think goes to both groups involved: The hackers and the organisation. Simply put an attack needs a group of hackers (the cause) and the ease of various attacks as it seems shows an organisation lack of security in terms of management of network (the victim).

    Should we acknowledge it? Yes we can’t brush it under the carpet as if nothing exists. Should we confront it? Well that ain’t our job rather the organisation under the spell.

    #28 1 year ago
  29. Cobra951

    While these self-righteous script morons bother me (who wouldn’t be bothered?) what really concerns me is the fact that they can achieve their goals at all. Is the infrastructure or security tech so poor that any idiot can go read some instructions or download a script, and wreak havoc on widespread services? There’s the real story. This is what needs to be brought out in the open, and shamed into improvement. Kids with rocks will never go away. So stop building structures out of thin glass.

    #29 1 year ago
  30. Ireland Michael

    @29 The tech and security isn’t poor at all. How do you protect an exploit you didn’t even know existed until someone exploited it?

    Technology and coding is obscenely complicated. A lot of these times these hackers are employed by companies themselves to brute force their programmes and code, in order to find those exploits in the first place. These people are experts at what they do.

    While yes, situations certainly do occur where someone simply “reads some instructions and wreck havoc”, it’s naive to suggest that this is case in most situations.

    Stuff like DDoS attacks are difficult to stop, as all they’re essentially doing is sending lots of requests to your site, to a degree the server simply can’t handle. Situations like stealing personal indentification isn’t really hacking most of the time, it’s phishing, which is simply convincing people through deception to provide their details.

    #30 1 year ago
  31. thegrimmling

    Anyone else find it funny how the conversation here is turning into who is the most correct?

    You are starting to sound like the kids you hate.

    #31 1 year ago
  32. noobman

    @32 Hows brother Dexter?

    #32 1 year ago
  33. salarta

    I think it’s pretty safe to say that the guys responsible for these things are nothing more than stupid, immature kids. Even if they’re physically adults, their actions speak to their mentality. The matter of their idiocy doesn’t change no matter what they do. Even by the simplest metric, they’re using tools other people made to carry out their antics, revealing they can’t do much of anything all by themselves.

    #33 1 year ago
  34. JB

    @21 so the whole reversal about Xbox One´s DRM policies had nothing to do with ownership issues…

    The whole reselling of licenses issue in Germany didn`t happen either…

    Yeah right…

    #34 1 year ago
  35. Ireland Michael

    @34 He’s been beating that horse for a while now, even though its deader than dead.

    Any data stored on my device and legally obtained by me is my complete ownership, to do with entirely as I please. I can mod it, hack it, change it and alter it however I please, as long as I don’t profit from it. The law backs this up, and the courts back this up. At least here in Europe.

    Licenses agreement, ToAs and EULAs mean absolutely nothing if the courts and laws system otherwise. They’re irrelevant documents made to coerce people away from even considering a reaction, nothing more, and they exist solely to try and protect the companies. I can’t speak for America, but our courts are actually invested in protecting people’s rights.

    #35 1 year ago
  36. Joe Musashi

    DRM isn’t about ownership, it’s about enforcement of control by the owners.

    A software licence is not software. Owning the former does not equate to ownership of the latter.

    Software/data isn’t physical. The notion that you own data it because you posess the physical medium it’s delivered on is a fallacy.

    JM

    #36 1 year ago
  37. Cobra951

    @35: Here in America, the fair-use doctrine is supposed to offer us similar consumer protection. Corporations have been trying to chip away at it, however, and we never know which way judicial decisions are going to go. My attitude is exactly the same as yours, regardless. I will continue to stake my complete ownership-and-control claim on anything that I buy, and I will reject outright any DRM systems which take any part of it away.

    #37 1 year ago
  38. Joe Musashi

    “My attitude is exactly the same as yours, regardless. I will continue to stake my complete ownership-and-control claim on anything that I buy, and I will reject outright any DRM systems which take any part of it away.”

    The bolded part is key. Do you know what you have bought? Because, in the context of videogames, if you think you have bought the software then you are mistaken.

    When I get the “I bought it so it’s mine!” argument presented, I picture someone standing up, folding their arms and sticking their chin out defiantly. Which is all well and good, but that doesn’t necessary make the statement true, regardless of the conviction it’s delivered with.

    As a consumer, your choices are to take it or leave it. Because ownership is never transferred to the consumer, the consumer is not granted the right to dictate the terms of usage.

    People have got used to assuming the opposite, however. When the genuine owners try to enforce their control you get the sort of reception the original XBox One’s DRM policy got. Outrage and outcry. That doesn’t mean Microsoft weren’t within their rights, just that people didn’t like the methods they were proposing.

    Microsoft should have left that for one more generation. Ultimately everything will go digital and the decades of self-indulgent misinterpretation of ownership will evaporate.

    To all and any that would argue otherwise I encourage you to read the software licence in your videogame manual(s).

    JM

    #38 1 year ago
  39. Ireland Michael

    @36 The law says otherwise.

    I own what’s on the disc. Completely and absolutely. Just as I own a book. I can do whatever I want with it. I can even resell it’s altered form (exchange of goods) as long as I don’t make copies. (piracy)

    In fact, the laws here are moving even more in defence of that. Digital services are required to permanently provide me with access to download anything that I purchased from them, as long as they remain in business. Even if they lose the rights to continue selling a particular title, they have to continue to provide access to it to anyone who previously bought it. Publishers are required to abide by this as well.

    “To all and any that would argue otherwise I encourage you to read the software licence in your videogame manual(s).”

    I encourage you to understand the fact that any time this argument has been made in a court of law in the EU it has been thrown out the windows.

    It has about as much wait as the “viewing licence” of a DVD. Those laws were devised for the purpose of combating piracy so they could use them in court against people guilty of such. No company is stupid enough to actually enforce them on people (except the RIAA, but hey… ‘Murica), and no high court would let them.

    You can claim “software license” as much as you please Joe, but the courts say you’re full of shit. Its a meaningless buzzword. In fact, laws are currently being put together in the EU *specifically* to declare that people do, in fact, possess ownership of data.

    Any company that claims otherwise with have a hundred interests groups with vast pockets of money breathing down their throats if they don’t comply.

    #39 1 year ago
  40. Joe Musashi

    @39 The law doesn’t say otherwise. You don’t own what’s on the disc. There are literally tens of millions of examples of this sitting on consumers shelves at the moment.

    There are some very significant lines being blurred here: ownership is absolutely central to the argument and it’s why ownership of the software is absolutely not transferred to you. It never will be. Not for 50 bucks. If you want to genuinely become the owner of the software it’s more likely to set you back six figures (and that’s not including the legal fees).

    Things like ‘access’ and ‘usage’ and ‘licence’ and even ‘reselling’ (which has a handful of exceptions and certainly does not nullify the millions of cases that make up the norm) are not the same as ‘ownership’.

    You are not the owner. You absolutely do not own the data, you merely have access to it under certain terms. (And you’ll typically find that those terms state that your usage of the data declares agreement of those terms. So proceeding to use the data and then arguing that you don’t care for the terms puts you on the wrong side of the argument by default)

    Digital distribution doesn’t make any difference to this argument. No changes in ownership (and the lack of transfer of ownership) will be being made.

    And I’ll tell you why: because it doesn’t need to be. Because those billions of apps on those billions of smartphones and tablets already outnumber physical game sales from past decades. The digital precedent has already been set. It’s been set years ago. But because there was no assumptions being made about ownership in the first place because people were getting latched on to “It’s physical, therefore I own it!” nobody has batted an eyelid.

    People are only getting bent out of shape because they believe the rules are changing. They’re not. People just have chosen to overlook the rules that didn’t suit their interests. What’s changing is the enforcement of the same rules. Now people are having to adhere to those rules. The change is that people can’t get away with their assumed ownership as much. And, naturally, they get upset about that and rattle out stock victim-pleas like “anti-consumer” at the drop of a hat.

    Extending the argument to digital is really showing how late to the party you are and how poor your comprehension is of this topic. The digital argument is already done. It was done before people were downloading Crazy Frog ringtones. That nobody was (back then) crying about owning something that was delivered purely digitally – like a ringtone – shows, very starkly, that this isn’t about rules changing.

    Ownership is key. And there is nothing that says you own the software and everything that says the publisher does.

    When you purchase a copy of Sergeant Pepper’s Lonely Hearts Club Band, you do not own the music The Beatles wrote. The publisher still owns that music. When you buy a DVD of StarWars, George Lucas has not transferred complete control of his seminal property over to you for ten bucks (he transferred ownership of Star Wars etc to Disney – and for a LOT more money, they own it now). And when you spend money on a videogame, the ownership of that software is not transferred to you.

    There are billions of examples of what I’m talking about. There have been one or two, very laboured, very long-toothed, very specific exceptions made for one or two specific pieces of software in very specific reselling scenarios that support your view.

    Those laws were devised for the purpose of combating piracy so they could use them in court against people guilty of such. No company is stupid enough to actually enforce them on people, and no decent court would ever do so.

    That’s a very convenient way to look at laws. If you are arguing that laws and rights should be acknowledged then you make a huge contradiction by dismissing the laws and rights that serve people other than the consumer assuming ownership. You don’t get to cherry-pick which laws matter and which don’t on a whim.

    Here’s the rub. Let this one sink in:

    When you pay for something, why do you think the term is “consumer” and not “owner” ?

    JM

    #40 1 year ago
  41. monkeygourmet

    @Shatner

    Now you are pretty much copying and pasting from your blog.

    #41 1 year ago
  42. Ireland Michael

    @41 He’s muddying (deliberately or unintentionally, I’m not sure) intellectual property and copyright laws with ownership laws.

    Nobody is claiming people own the music, or the characters, or the stories. They’re claiming you own the right to keep it as your possession and do with it as you wish as long as you absolve all ownership of it when you sell it.

    It’s hilariously pedantic.

    …he has a blog?

    #42 1 year ago
  43. noobman

    TEA changed his name too robot JM lol

    #43 1 year ago
  44. monkeygourmet

    @42

    Yes, it was mentioned here, way back…

    #44 1 year ago
  45. JB

    @40 You`re simply wrong and your arguments are pure misinformation.

    It doesn`t matter how many times you repeat it. The European courts thinks otherwise.

    Your example of Sergeant Pepper`s Lonely hearts Club Band illustrate that perfectly. You own that particular copy of it when you buy it. When you purchased it the righst of that particular copy is yours. It doesn`t give you the right of distributing Beatles music or make more copies of Sergeant Pepper, but that copy is yours now and you can resell it if you want.It`s been that way for years and years.

    It doesn`t matter if you call it a license. If you buy a license it`s yours.

    There`s a legal term called the first sale doctrine, and that too has been the case for years and years.

    http://en.wikipedia.org/wiki/First-sale_doctrine

    Phil Harrison tried to sell the “game ownership must change in the future” and failed. Microsoft made a 180 and Don Mattrick even said:

    “You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you,” he wrote. “Also important to you is the freedom to play offline, for any length of time, anywhere in the world.”

    Yet you still try and pretend that didn`t happen.

    >_<

    #45 1 year ago
  46. monkeygourmet

    @45

    Yes we know he’s talking shit. Just a bitter viewpoint that won’t hold up to scrutiny.

    Much like most of his output, I wouldn’t worry about trying to argue with him.

    #46 1 year ago
  47. JB

    @46 :)

    #47 1 year ago
  48. Joe Musashi

    JB owning a licence is not owning the material.

    Owning a software licence is not the same as owning the software.

    Thank you for clarifying that key point.

    All my other points still stand. They are all based on the understanding of ownership of software/data.

    All counter-arguments are based on assumptions or mixing up specifics.

    PR Speak doesn’t really mean a great deal. It’s designed to get people on side without actually having to do anything meaningful for it. Quoting PR speak chapter-and-verse back at me shows how effective that hollow tactic is.

    And the only reason you got that PR speech was because Microsoft proposed policy (whilst perfectly legal and in their right to enforce) was not popular. Not popular at all. So they backtracked and they said things that people wanted to hear instead of what they didn’t want to hear. Microsoft’s motivation was to make a change in order to secure sales. It was not an act of pro-consumer benevolence.

    And first sale doctrine – which is not a global outright policy anyway will be utterly nullified via digital delivery. Again: see how much it impacts the billions of ipad, iphone and smartphone app purchases. That is just the tip of the iceberg.

    Get ready to suck it up folks. Your mistaken belief that you own something you do not own is going to evaporate over the next generation. You will have no choice but to accept your assumed rights don’t mean much when you don’t actually own the thing in the first place.

    Every single day that passes, thousands of transactions take place that cement and add further weight to the point that I’m discussing. And if you think “It’ll never happen” look at what has already happened to the bricks-and-mortar music stores and chains that used to sell boxed music product. iTunes and digital, drm-laden delivery has decimated them. Same with places like Blockbuster vs Netflix. People are lapping this up.

    Cry, lie, stamp your feet, pull faces, make internet petitions, make desperately childish dismissive remarks, pretend decades of precedent don’t already exist, pretend billions of examples don’t already exist, pretend that a licence is software is data is a cd is digital and blur any specifics you like, pretend to ignore the change in the way content is being sold as it happens right around you :-

    It won’t make any difference. You are consumers, you are not owners.

    JM

    #48 1 year ago
  49. Ireland Michael

    “Again: see how much it impacts the billions of ipad, iphone and smartphone app purchases.”

    As long as Apple exists as a company, they are legally obliged to provide me means to access and download any content I bought from them, and any music I bought from them is my property for life – if I lose or damage it after their company goes under though, that is entirely on me.

    “And first sale doctrine – which is not a global outright policy anyway will be utterly nullified via digital delivery.”

    Digital delivery is a choice. You own your digital content anyway, so they doesn’t really matter.

    “Same with places like Blockbuster vs Netflix”

    Netflix is a service. Goods and services are entirely different things. People know that a Netfix is a rental service. They’re not stupid.

    “Get ready to suck it up folks. Your mistaken belief that you own something you do not own is going to evaporate over the next generation. You will have no choice but to accept your assumed rights don’t mean much when you don’t actually own the thing in the first place.”

    How? I will still own the right to keep and use the copy I bought however I see fit.

    “Cry, lie, stamp your feet, pull faces,”

    Nobody is doing anything of the sort, you pompous whiner.

    #49 1 year ago
  50. Joe Musashi

    “As long as Apple exists as a company, they are legally obliged to provide me means to access and download any content I bought from them, and any music I bought from them is my property for life – if I lose or damage it after their company goes under though, that is entirely on me.”

    Note the word in bold. The word you wrote.

    That has absolutely no bearing on the topic of ownership. How does your argument about reselling and doing what you like with it apply here? It doesn’t. You’re missing the point and arguing another that was never raised.

    “You own your digital content anyway, so they doesn’t really matter.”

    Not at all. You own it in as much as you own any other piece of software you have paid to access: which is to say you don’t own the software. Ownership has never been transferred to you. Access and ownership are two completely separate things. You’re (twice) referring to one and calling it the other.

    “Netflix is a service. Goods and services are entirely different things”

    Point missed about digital delivery. Well done. Also you will see more and more and more content being shifted to a service model of delivery – distancing you further from the mistaken sense of ownership you currently exhibit.

    “How? I will still own the right to keep and use the copy I bought however I see fit.”

    No you don’t. You never have. You don’t have the right of ownership. Because you don’t own it. Ownership has never been transferred to you.

    The same errors made again: blurring the lines of the details. Now your pushing access as ownership. Earlier you’re saying laws that don’t serve your interests don’t matter.

    In every single counterpoint I’ve ever read it’s abundantly clear to see it’s driven by a sense of entitlement. And the only rights people care about are the ones that serve their personal gain. Rights belonging to other parties can just be arbitrarily ignored or overrulled on a whim.

    That’s a ridiculous platform to argue from and one that no objective person can respect.

    Petty insults by way of response don’t negate any of those points.

    JM

    #50 1 year ago
  51. Ireland Michael

    You’re the sort of person Shatner, who would constantly asked to be punched in the face, and still try to claim that you are, in fact, not getting punched in the face.

    #51 1 year ago
  52. JB

    @48 ” It won’t make any difference. You are consumers, you are not owners.”

    That´s the very thing you don`t seem to grasp. Consumers have rights and owners have rights. That`s been the principle for decades. You seem to base your entire argument on the falsehood that only the owners have (or should have) rights. Buying a digital copy gives (or should give) the consumer the rights to that particular copy, they own it because they bought it, the previous owner exhausted their ownership during the sale. It doesn`t give the new owner rights to make more copies or alter the copy and it doesn`t give them the rights to ownership over the source material. That`s the way it`s been for decades for physical goods.

    The digital industry are arguing that digital goods are different from physical ones, so the spirit and principles of the first sale doctrine shouldn`t apply to their products. They`ve been trying all sorts of loopholes to get around the first sale doctrine, but it`s not fair to rent products to consumers at full price. It`s not fair that consumers should lose fundamental rights because of the form the content is delivered in. The EU ruling does not distinguish between digital or physical products. The principle is the same – if people buy a license or a product it`s theirs – they own it. If they want to resell it, it`s their right to do so.

    #52 1 year ago
  53. Joe Musashi

    “Consumers have rights and owners have rights.”

    The point is that consumers (who are not owners) do not get to overrule the endorsed rights of the owners because they happen to feel like it.

    The falsehood here is that the consumers are assuming their whims take precedence. There is plenty of evidence in this discussion that the rights/whims of anyone other than the consumer don’t even exist. Fair play to you JB that you actually acknowledge more than one party in this topic.

    Consumers do this because they are used to getting their own way because the genuine owners rarely persue consumers who carry out this inappropriate action. It’s not worth the time and effort usually – and the few times it has been persued it has made the owner appear villainous for enforcing their rights.

    I am not saying one party has rights and the other does not. It is not me that has argued that laws I don’t personally agree with simply do not matter, for example.

    But a consumer does NOT have the same rights that the owner does. And the owner’s rights – specifically in control on their material are for them to dictate, not the consumer.

    Like I say, you want to own the software, you’ll be writing a 6 figure sum for it.

    The EU ruling is absolutely worthless in respect of digital content. Because their is no enforcement to enable things like reselling content you are not the owner of. How are you going to legitimately resell that iPad app you just paid two bucks for?

    JM

    #53 1 year ago
  54. Ireland Michael

    Which is exactly why laws regarding digital ownership to expand that sort of thing are currently being discussed in the EU courts as we speak.

    Game, set and match.

    #54 1 year ago
  55. Joe Musashi

    So something that is being ‘discussed’ is conclusive proof of an outcome you’ve been arguing already exists? How does your time machine work, precisely?

    Firstly, if it’s being discussed, it isn’t decided. Your puerile and presumptuous “game, set and match” is hugely premature.

    Secondly, it will have ZERO effect on the argument of ownership. The transfer of ownership still will not occur in precisely the same way that it doesn’t occur right now. I guarantee it. If you want to genuinely become the owner of the content you are currently paying a few bucks for you can expect the fee for it to multiply by a factor of tens of thousands.

    At no time have you ever given any indiciation that you understand what it means to own software as opposed to posess a copy of someone else’s software or access someone else software. You have consistently mixed and matched and swapped these definitions around whenever it suits you.

    Remember: a licence is not software. Access is not ownership. Possessing a copy is not ownership of the software.

    The entire crux of all of this is driven by ownership. It’s something you still refuse to grasp and in your eagerness to prematurely claim you have ‘won’ a discussion you’ve exposed why your argument has been so patchy and inconsistent in the first place.

    And thirdly: content will continue to move towards a service driven model. Anything concerning ownership won’t fall into that model, it shifts purely to access. Evidence of that model already exists (look at PS+ and the way the content offered through it is yours whilst you remain a subscriber to the service for example).

    Have you any idea how simple it would be to move everything over to a subscription model for consoles? “Lifetime subscription to our game content service with the purchase of the hardware!”. The console then becomes a dongle to perform a one-time legitimacy check of the content with the user’s subscription. Bam. Done. Service model in place.

    iTunes will the one to watch as a result of any ongoing discussions. They’ve already set the precedent in this field and they’ll continue to do so.

    In the same manner of the currently ineffectual ruling, I don’t expect to see anything meaningful come of the ongoing discussions.

    This is not about giving entitled presumptuous consumers a legitimacy for their greed. It concerns many more parties than them. Assuming the outcome of anything as being purely beneficial to the consumer shows remarkable naivity.

    But it’s remarkable, isn’t it?

    Ignore decades of precedence and billions of examples (heck, don’t even acknowledge them).

    But the merest whiff of a hypothetical change that (you assume) will suit your personal gain is rock-solid conclusive evidence that you were right all along!

    (logically, it proves the exact opposite because of the chronology)

    Like I said before, this is not the first time such selectiveness has been exhibited in this discussion.

    JM

    #55 1 year ago
  56. Dragon

    @18,
    Quite ironic that “game ownership” agrument is coming you.
    Can you resell your steam PC games?

    #56 1 year ago
  57. lolatfanboys

    Let´s implement a huge amount of restrictive laws because we could´t log into steam for one day… lulz…But go on with the outrage and validate such people that do the “hacking”

    #57 1 year ago
  58. Ireland Michael

    @56 The law technically does allow you to sell digitally owned content, and it’s completely legal to do so, but they currently haven’t made it mandatory for companies to implement such a system. Lots of groups here believe it should he allowable, so don’t be surprised if it happens.

    #58 1 year ago
  59. Dragon

    ^Does it happen? Nope.

    #59 1 year ago
  60. Ireland Michael

    @59 If I wanted to, I could technically sell my Steam account to someone, as long as I gave up access to it, and no manner of words in the ToS would change the fact that the action would be supported in the high court.

    Obviously certain laws need to be updated to better reflect the digital landscape. Some of them are decades old. Buts that’s already happening and continues to improve. I wouldn’t be surprised if within the next half a decade or so a transfer system exists in most digital services, where you can, say, transfer your game to another person’s account and receive credit / payment in return.

    The companies obviously won’t want it. That’s irrelevant. The courts here are far more interested in maintaining people’s rights than making businesses happy, since they’re not dictated by dozens of millionaire lobby groups pushing schemes to line their wallets with more good.

    #60 1 year ago
  61. JB

    @59 Interestingly enough last year Apple and Amazon both patented systems for the resale and transfer of “used digital goods”:

    http://techcrunch.com/2013/03/07/apple-patents-a-system-for-the-resale-and-transfer-of-used-digital-goods/

    http://www.washingtonpost.com/business/technology/amazon-patents-resale-marketplace-for-used-e-books-songs-and-other-digital-goods/2013/02/06/22f7d12e-70a0-11e2-a050-b83a7b35c4b5_story.html

    As expected the digital industry will try and fight this as long as possible, but it`s a fight they will lose sooner or later. The EU Highcourt ruling is very clear though. There`s no difference between a sale of a physical product, a digital copy or a license.

    The industry will argue in vain that digital copies don`t degrade over time and whatever loopholes they can think of…

    #61 1 year ago
  62. Dragon

    @60,61,
    Call me again when it happens.
    Present is the reality, and in reality it doesnt happen.

    @61,
    Sony patented a “smartwig” for people to wear. Will they launch it? No.

    #62 1 year ago
  63. cluggy89

    @60 Although correct in most cases you are wrong about being able to sell your steam account the subscriber agreement states

    “You may not reveal, share or otherwise allow others to use your password or Account. You agree that you are personally responsible for the use of your password and Account and for all of the communication and activity on Steam that results from use of your login name and password. You may not sell or charge others for the right to use your Account, or otherwise transfer your Account, nor may you sell, charge others for the right to use, or transfer any Subscriptions other than if and as expressly permitted by this Agreement (including any Subscription Terms or Rules of Use”
    source http://store.steampowered.com/subscriber_agreement/

    #63 1 year ago
  64. JB

    @63 Valve is facing another court battle in Germany due to their stance on game ownership and account selling. Valve won the first case in 2010, but it will be interesting to see how long they can keep it that way:

    http://www.techdirt.com/articles/20130131/10292021839/valve-sued-germany-over-right-to-resell-games.shtml

    If you read the first page of the subscriber agreement you´ll notice that even today some of the conditions are useless in The European Union.

    It`s the same with EULA`s in The EU.

    #64 1 year ago
  65. Ireland Michael

    @62 Progress takes time.

    @63 The words in those documents are utterly meaningless if the high courts say the law states otherwise.

    It’s the whole reason EULA’s are called Agreements, not contracts. They’re just trying to use pressure to convince people that they *have* to do something, because they know a single individual wouldn’t really be able to take them to court. That’s why we have this awesome thing called class action lawsuits.

    The worst trend lately is businesses including conditions that you must waiver all right to sue a company. A condition that wouldn’t last a second if it was actually taken to court. People have far more rights than businesses constantly want to bully you into thinking you don’t.

    Just because it’s written down does not, in fact, make it law, and the perfect example of this is the license agreements on movies releases. They still to this day claim that you can’t resell (flat out bollocks) or lend them, and that they are for private viewing by you and you alone, but the reality is far different.

    Those “licenses” are utterly meaningless when actually applies to the real world and the average consumer, and carry little weight on an individual basis.

    #65 1 year ago
  66. Joe Musashi

    It’s a very convenient life to live where you arbitrarily decide that the rights of other parties simply don’t matter – in spite of the fact you have agreed to them – whenever it interferes with your personal gain.

    This self-indulgent whimsical approach to rights and, in particular, ownership of goods owned by another flies in the face of reality, of decades of reality and of billions of transactions. Rarely has there been such a staunch display of head-in-the-sand self service.

    Technology and commerce moves much faster than law.

    JM

    #66 1 year ago
  67. JB

    @66 We know you think consumer rights are a form of entitlement disorder that should be abolished.

    You still haven`t grasped the concept of ownership under copyright and IP laws which are based on centuries of transactions. As long as you don`t get the basics on that, your rants will remain pure misinformation.

    #67 1 year ago
  68. Joe Musashi

    I don’t think that at all.

    But I’m not the one lording around insisting laws that don’t serve my personal gain ‘don’t matter’ and that the rights and interests of people other than myself are ‘irrelevant’. That sort of attitude is the one that shows entitlement – and it has been exhibited with relish in this discussion.

    I understand the basics entirely. And, as you’re and others are so persistently and eagerly ignoring, I have decades of real-world evidence and billions (and millions more every day) of instances which perfectly demonstrate the central point that this topic revolves around: ownership.

    The rights of all need to be considered – especially those that genuinely have ownership – not just the greedy few that assume ownership and then attempt to dismiss anything that doesn’t further their personal gain. At best, those presenting counter arguments have been using hypothesis and assumption (twisted to suit their goals) rather than the actual day-to-day reality that I use as my substance.

    I am a consumer as much as anyone. I’m just not selfish enough to think mine are the only rights that matter.

    JM

    #68 1 year ago
  69. Ireland Michael

    “But I’m not the one lording around insisting laws that don’t serve my personal gain ‘don’t matter’ and that the rights and interests of people other than myself are ‘irrelevant’.”

    It’s not about my personal gain. I don’t care about ownership. I’m not concerned with owning things beyond what I need to survive. It’s about what has actually stood up in a court of law and written down in law itself versus what businesses claim.

    Just because a million people *want* to get metaphorically fucked in the ass doesn’t actually make it legal to do so.

    #69 1 year ago
  70. Joe Musashi

    For someone who has stated that selective laws don’t matter and that the interests of other parties that don’t further your personal gain are irrelevant, it’s odd that you’d now dispute that notion.

    But then, the twisting turning nature of your argument has been wildly inconsistent from the outset. It’s just makes even less sense to argue a point one minute and then claim you never did in the next.

    None of that matters. Because reality is what matters. And in the real world, today, you are still not (and have never been) the owners. So, in the real world, today, you don’t get to dictate which laws and rights matter and you don’t get to dictate the control of something you don’t own.

    Insisting that your self-indulgent theories are, in fact, reality and have come to pass and represent some sort of victory for your inconsistent and ill-considered argument are just a fallacy.

    The thing is there’s three things that people need to factor:

    a) the consumer’s desire for the content
    b) the rights of all parties
    c) the owner of the content (that’d be not you)

    Let’s assume that, the magical legal rainbow unicorn declares full control of the content to the consumer.

    This won’t suit the interests of the folks in c) but they are beholden to the magical legal rainbow unicorn’s decree as per b).

    So the folks in c) will change their model so that their interests will not be curtailed by b).

    And this is where a) comes into play.

    Because the consumers will follow based on their desire for the content offered. And so they will pro-actively move away from those rights granted by the magical legal rainbow unicorn.

    This is not theoretical. This has already happened countless times over.

    And when the same wheels turn and another transition occurs (this time from a content model to a subscription model – as we’re already seeing in a number of places) the consumers will transition with it.

    This is what the benefits of being the genuine owner are. You get to control the consumption and acquisition of your content. The owner leads, the consumer follows.

    JM

    #70 1 year ago
  71. Ireland Michael

    Derpa derpa. Derpity derp. Deeeeeeeeerp!

    #71 1 year ago
  72. Legendaryboss

    Opinion piece = hacking themed = network takedown = Games/Services attacked = comments section mainly consists about game ownership debate.

    I see a missing puzzle.

    #72 1 year ago
  73. Christopher Jack

    Outside of digital video games there are countless situations where you can transfer licenses, not qualifications like a drivers license obviously but like service contracts for example. I switched a phone contract into my name mere months ago for example.

    You never own the game but you do own the license to use the game(like a service) & despite the rocky road of the terms of service you may find yourself legally able to switch ownership of the license & access to the service depending on your territory

    #73 1 year ago

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    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.