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Walking Dead: Survival Instinct isn’t a shooter, OK?

Wednesday, 13 March 2013 08:33 GMT By Dave Cook

The Walking Dead: Survival Instinct is the first-person survival horror title from Terminal Reality. VG247′s Dave Cook speaks with the team to learn more about its TV adaptation.

Survival Instinct

Survival Instinct is based on the AMC show The Walking Dead, which in turn is based on Robert Kirkman’s comic series.

The game stars Daryl and Merle Dixon, played in the show by Norman Reedus and Michael Rooker. Both have lent their likenesses and voices to the game.

You can watch the most recent Walking Dead: Survival Instinct trailer here. It features very little shooting.

Activision has announced the Walker Herd Survival Pack DLC for all gamers who pre-order the game before launch. If you want it you better hurry, because the game’s out next week.

Perception is a funny old thing. When The Walking Dead: Survival Instinct was revealed by Activision it was perceived by many gamers to be a first-person shooter.

Given the publisher’s track record with pumping out Call of Duty titles, it’s a natural conclusion to reach.

Yes, the game has guns – just like The Walking Dead comics and TV show have guns – but you’d have to be a bit daft to assume that Survival Instinct is just a re-skin of Black Ops 2 Zombies mode. That’d be the king of dick moves.

My real worry is that Activision and Terminal Reality haven’t shown much of the game running. How are we supposed to know what kind of game it is based on teaser trailers that show next to bugger all?

Why hasn’t there been more footage? If the game has triggered a backlash based on false perception, then why hasn’t either party done more to separate truth from myth?

The game is out next week and I wanted answers. So in an attempt to better understand Survival Instinct’s gameplay, I spoke with the studio’s principal effects art and system designer Glenn Gamble.

He explained that Survival Instinct sees brothers Daryl and Merle Dixon fleeing their Georgian home and blazing a trail cross-State to a military safe zone in Atlanta City. You’re free to choose your own route, but besides the sea of Walkers standing in your way, resources are your main concern.

Your car needs gas to run, so it’s the backbone of Terminal Reality’s scavenging mechanic. Each stage sees you fending off the undead while looking for survivors and resources to help you progress a little further. This is where things start to get interesting, but again I must make clear – I’ve seen none of this with my own eyes.

“If you’ve ever watched those Discovery Channel shows about survival, you’ll know that survival is not this straight line”, Gamble explained. “You have to be opportunistic, so one of the things we do in our game is – you can pick up survivors and you can have them scavenge for you when you’re on your main missions.

“But what we did was made all the resources you collect – be it the weapons you carry, the food – everything you get is shared across all of the survivors. So if you get a nice fancy new shotgun, you can choose to equip it yourself or give it to one of your survivors, to aid him when he goes off on his own mission to collect – hopefully – more supplies for the group.

“If you do that he has a higher chance of coming back alive. But unfortunately because this is The Walking Dead, he may never come back and you lose that nice new shotgun that you just found.”

Already I’m thinking about the new recruit missions first introduced in Assassin’s Creed: Brotherhood, where Ezio would train up and send his apprentices around the world on missions. If successful they would earn the player rewards, but it was entirely possible for them to be killed in action.

The same is true here, and while you’re not actively controlling the Dixon’s car, you still have to decide where they go. Fail to stockpile enough gas and you could be forced to take a shorter, much deadlier route.

Much like Dragon Age: Origins, you can sometimes be attacked on the trail, triggering random “Road Event” encounters that see the brothers and their fellow survivors fending off Walkers in farms or camp sites. Saving as many people as possible is the next vital ingredient towards survival.

“You actually have to get survivors to join your group first” Gamble explained. “The survivors all have their own back-story and character, so some of them might be terrified, hiding in a boarded up gas station, and they’re like, ‘Dude! I haven’t seen anybody in three days. I’ll be glad to join you’.

“But then you have others who say, ‘I’m doing just fine. You’ve got to prove to me that it’s better for me to come with you, than it is to stay where I’m at.’ So then you might have to do a mission for them. So our survivors aren’t just simply plot-thin, and some of them may not join you until later in the game.

“It’s this cross-cut of the different types of people you would encounter. Some have it better, some have it worse. We took those archetypes and sat down in a meeting and said, ‘OK, if the Walker populace attacked tomorrow, what would we do?’ Then we tried to base the characters on what our initial gut reaction was.”

Unfortunately, you won’t have room in your car or truck for every survivor in a level, which leads to a difficult moral choice. Do you take the weak, gibbering scaredy cat who also happens to have more resources, or do you take the battle-hardened thug with little to offer besides muscle? It’s your call.

Gamble explained another type of choice that players might encounter, depending on their chosen path. Just like season two of the Walking Dead show, the brothers can become blocked by a string of abandoned cars on the freeway.

The player can choose to spend more gas on driving around the blockage, or you can get out and fight off the horde as you push the cars aside manually. Either way there appears to be more depth on offer here than the initial, first-person shooter presumption suggested.

I asked Gamble how he felt about the initial outcry over the game’s reveal and he replied, “I can understand how that happened. You have Activision who is well known for Call of Duty, and then you hear , ‘Oh my God, a first-person Walking Dead game’.

“At the beginning the game just kind of announced and we didn’t really go into much detail at the time – we wanted to build up to it. I don’t understand how PR works. I actually do system design and stuff, but people have responded well to ‘talking to the dev’ kind of thing.

“I don’t know all that magic stuff, but being a gamer and somebody who actually loves gaming journalism – I’m just eating up everything that’s out there about BioShock and all the upcoming games -so I can sometimes see how those jumps in logic can happen if you just don’t have the details.”

Speaking of not having the details, I’m still concerned that little has been shown of The Walking Dead: Survival Instinct, because the concepts that Gamble explained to me sound genuinely appealing as a survival horror fan, but I must make clear that I also haven’t seen them with my own eyes. The same goes for you.

Can you honestly say that you’ve seen enough of Survival Instinct to accurately describe it to your friends? Have you only just learned about the mechanics discussed above by reading this article? Does that make you fear for the overall quality of the game?

I wish I could tell you that Terminal Reality has created a solid tie in on par with TellTale’s adventure spin-off, or that this is the title to make survival horror games on consoles scary again, but I just don’t have the information to hand. That troubles me because I really should.

Don’t get me wrong though, because I really do want to see Terminal Reality smash presumptions. I want them to deliver a game that really nails what it would feel like to be in The Walking Dead show, and to prove that console horror isn’t just about Resident Evil 6, or other games that miss the point entirely.

Survival horror isn’t just about big guns and explosions. It never was. Instead it’s about genuine terror, resource management and the constant, nagging, nerve-shredding fear that comes with feeling underpowered no matter what you do.

Should the game deliver all of the above, then it would be a genuine breath of fresh air into my weary lungs. But we really need more than trailers full of cut-scenes, large flashing words and the rasp of Michael Rooker saying things to convince us otherwise.

Come next week we’ll know everything.

The Walking Dead: Survival Instinct is out on PC, PS3, Xbox 360 and Wii U from March 19 in the US and March 22 across Europe.

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30 Comments

  1. woe

    This game looks bloody awful.

    #1 2 years ago
  2. KrazyKraut

    so they copycating Zombie U..a little bit..?

    #2 2 years ago
  3. Dave Cook

    I hope my sentiment hasn’t been lost above, as I know some folk don’t read beyond headlines. I’m not saying the game is good, as I haven’t seen it. I’m just hoping the game will be good as a survival horror fan, but I’m sceptical as I’m yet to see it. There’s just not enough info out there and only a handful of screens.

    It’s Family Guy: Back to the Multiverse all over again.

    #3 2 years ago
  4. Samoan Spider

    This is one that’s on my ‘please don’t be shit’ list along with Rambo and several others. Hope for the best, expect the worst.

    #4 2 years ago
  5. smoke.tetsu

    Wasn’t it canned on the PC? I see it available for preorder as a digitial distribution title on amazon but still. I heard it was cancelled on PC!

    #5 2 years ago
  6. KrazyKraut

    @3
    At least I know what you wrote, but atm it looks like a FPS with no so many tools and weapons to survive. Like in Zombie U.

    #6 2 years ago
  7. manamana

    I still don’t get why they go with the “must be Activision/CoD” stuff. Their only trailer and the gameplay shown are nothing else but first person shooter stuff. All of their ideas are great and sound intriguing but until they don’t show anything beyond shooting Zombies and running away, I’ll be cautious.

    Damn how I would love me a decent survival game. TLOU can’t come soon enough!

    #7 2 years ago
  8. Dave Cook

    @6 it may well be. The point is I’ve not seen enough of it to yell you otherwise. That worries me.

    #8 2 years ago
  9. harr0w

    The fact acti haven’t backed this game with a massive advertising campaign rings alarm bells or they think the name alone will sell the product. I must admit it reeks of low budget and probably will be, but saying that the guy has some nice ideas and when I first saw telltales stuff I was less than impressed until I got to play it. I hope it will be good but everything points to it being a large pile of dog squeeze.

    #9 2 years ago
  10. Djoenz

    Im curious about the gameplay.

    #10 2 years ago
  11. Kloudrunner

    The ad campaign exists. The games advertised about 78 Gagillion times during an episode of The Walking Dead. First trailers looked terrible. I’m remaining stealthily hopeful that its not a train wreck.

    #11 2 years ago
  12. SplatteredHouse

    Q1. Can you honestly say that you’ve seen enough of Survival Instinct to accurately describe it to your friends?

    A. Not even remotely. Not by a country mile! All I’ve seen is the two actors from the show, and I’ve heard what sound like particularly wooden delivery of lines from them, supposedly taken from the game. Not impressive/reassuring.

    Q2. Have you only just learned about the mechanics discussed above by reading this article?

    A. Yes. I have not previously heard as much as a whisper about these mechanics (which Dave was unfortunately unable to offer illustration as to how they worked during play)

    Q3. Should the marketing/promotion crew for this game have found better uses for their hands, than sitting on them for the duration.

    A. It might have helped matters/too right they should have.

    #12 2 years ago
  13. ps3fanboy

    as dave cook says bugger off!

    #13 2 years ago
  14. povu

    It’s obvious Activision has no faith in the game considering how little its gameplay has been advertised, even though we’re really close to its release.

    If they want to convince people that this isn’t just some crappy cash in they’re going to have to do better than that.

    #14 2 years ago
  15. unclejibjab

    Let me guess.. review embargo until release day?

    #15 2 years ago
  16. Moonwalker1982

    They should have moved this one to next-gen. I was at Gamescom last year and i saw a demonstration from the devs about this game. No video or anything, simply a slideshow with some screenshots and they told their plans. Quite ambitious plans they had for this game. Now it’s almost coming out, little to no marketing, has FAIL written al over it. A shame.

    #16 2 years ago
  17. Lengendaryboss

    Hmm this reminds me of the COD Black ops declassified, which is unfortunately the best selling third party game on PS Vita. One teaser trailer that doesn’t show the final product quality, few interviews and this game is never mentioned again. One of many reasons why i don’t like Activision. Anyway the walking dead fans deserve a true game based on the TV show not some crappy cash in.

    #17 2 years ago
  18. SplatteredHouse

    They should retool (Forbidden) Siren, but theme it around AMC TWD!

    #18 2 years ago
  19. rusty_shackleford

    Game will be out soon and we still haven’t seen any actual in game footage of it being played. That is BAD and will kill any hopes they have of massive pre-orders.

    All the screenshots and 1 teaser they did show look like crap visually. The game looks like it was made in Unity with default assets?

    And after reading this doesn’t make me excited for the game, just more confused and less hopeful. There’s a car and its a major part of the game, but you don’t actually get to drive? SOUNDS GREAT

    I urge others to wait till its actually out and reviewable to even consider buying this.

    #19 2 years ago
  20. Stace Harman

    I’m amazed that this is out next week. I don’t know anyone who has seen it in action, let alone played a preview build.

    I’d love to think it’s just because the PR-ball has been dropped but it’s Activision, and they know how to crank the PR machine.

    The signs are not good.

    #20 2 years ago
  21. Phoenixblight

    @20

    Activision have never really gone out for marketing on non-COD or Blizzard games. Its their thing.

    #21 2 years ago
  22. bitsnark

    @20

    Precisely.

    Also, the brand is very much in the public’s eye after Telltale’s cracking take on the license and the huge ratings that the TV show (regardless of what you might think of it vis-a-vis the original source material) has been getting, so you would think that this would have otherwise been a home run.

    After this gets put out to die (quietly) at retail, I’d expect to see and hear tales of its troubled development to start slowly filtering through if they haven’t already.

    #22 2 years ago
  23. SplatteredHouse

    @21: Exactly. Examples include Singularity, and Blur which instantly spring to mind. Bizarre gave Blur a lot of love (remember the team videos where they’d talk it up, feature blowouts, plenty of gameplay, etc) so they kind of picked up the ball which their publisher all but fumbled. Singularity came in under the radar, for the most part, but was aided by fairly positive trade show reception along with the accomplishment of the game itself.

    Although, I wouldn’t blame anybody for having misgivings about this particular game, since not even as much as an overview of TWD:SI in action has been released – let alone a cohesive description of the objective, or what takes place, other than some vague idea that it is set before Rick wakes.

    If Acti felt they had something worth pushing, here, it does strike me that they’d probably be a good deal more vocal.

    #23 2 years ago
  24. unknownhero

    great article. other than the one minute trailer, we have not seen a damn thing which is worrying not to mention the fact that we do not know of the exact development time. I fear that activision had TR make this in a rush and hope that it will sell because of the walking dead name. hell, there isn’t even any leaked gameplay of it yet or any reviews. alarms are going off everywhere.

    #24 2 years ago
  25. manamana

    ^ and yet it’s still in the top ten of amazon.co.uk

    /scratches head

    #25 2 years ago
  26. Dave Cook

    @23 Singularity is a bloody gem of a game. Highly enjoyed it. It’s a shame all Raven does now is make CoD DLC (to the best of my knowledge).

    That said they do make the best CoD maps around.

    #26 2 years ago
  27. bitsnark

    @26 I completely agree mate.

    I remember when Raven were chucking out the likes of Hexen 2 back in the day; a far cry from current times where Activision only feed them CoD scraps.

    Also stick me down for one of the Singularity crowd; I really enjoyed it.

    #27 2 years ago
  28. Dave Cook

    @27 Yeah, oh god Hexen 2 that’s right. I read Masters of Doom back in January and they are mentioned a few times as John Romero worked with them to make one of the Hexen games. They were pretty tight with each other as I recall.

    They should seriously be allowed to make a full game again. Give them the CoD budget one year and let them make something new.

    #28 2 years ago
  29. bitsnark

    @28 They were a tight unit definitely and had a similar relationship with id Software that the likes of Treyarch do with Infinity Ward right now, in so far as they were often commissioned to lend a coding hand on a fair amount of id Software IP (Hexen, Wolfenstein etc.).

    As far as a completely new Raven Software game goes, I’m totally on board with that.

    #29 2 years ago
  30. smoke.tetsu

    If by lend a coding hand you mean “be entirely responsible for developing the game with id software lending them a coding hand” then yeah. Raven lended a coding hand in Hexen, Wolfenstein (2009), etc.

    #30 2 years ago

Comments are now closed on this article.

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    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]