Sections

DmC: Devil May Cry impressions – eat words now

Monday, 14 January 2013 08:03 GMT By Dave Cook

DmC: Devil May Cry has been subjected to a savage shit-storm since was first revealed. VG247′s Dave Cook plays through the whole game to explain why you needn’t be worried about Ninja Theory’s treatment.

Reboots are tricky business. Few can deny that they have been the source of immense controversy over the years, but none have been quite as scrutinised as Ninja Theory’s take on Devil May Cry. The redesigned Dante, concerns over a simplistic combat mechanic and fury over the expletive-laden dialogue have kept critic’s news reels flowing for the past year or so. It’s a game people either can’t wait for, or one they simply love to hate.

Granted, ‘new’ Dante may be swaggering stain on society at the outset, but throughout the plot he grows into the hardened defender of humanity we know from the PS2 era. It’s a coming of age story in that regard, where the wayward, selfish anti-hero steps up to a bigger challenge and realises his true place in the world. You’ll want to cheer for him by the time the end credits roll, and while it’s not Shakespearean, it zings along at an enjoyable pace, telling a better story than its predecessors.

DmC is an experience wrapped around the idea of duality. It’s the story of a hidden world buried beneath our own existence, populated by demonic monstrosities bent on controlling humanity through alarmist propoganda, mind-bending subliminal messages and drugged soft drinks. Dante’s brother Vergil reaches out to him to help his resistance movement ‘The Order’ topple the dictatorship regime, giving him a chance to earn a sense of place.

Dante is reluctant to help at first, but by working alongside Vergil and his partner Kat – a human witch with the ability to traverse through to the hidden world of Limbo – he combats his inner demons, pieces together his shattered past, and realises he’s destined for more than getting drunk and sleeping with angels in his dingy trailer.

It’s a plot told through snappy dialogue – I mean aside from the swearing and trash talk you’ve already seen – and through inventive visual cues. An early scene in a park sees Vergil revealing the fate of his and Dante’s father Sparda, and is set against animated grafitti on the park’s walls that depict events as they’re described. It works well.

One of DmC’s last missions sees the pair raiding a sprawling tower, complete with animated chalk arrows that point a route around the stage. Meanwhile, a monologue of the team discussing their plan in front of a chalkboard hours earlier plays out overhead. It’s a game rammed full of interesting story-telling devices like this and mechanics that exist to make it feel entertaining and fresh.

Mid-way through the plot you’ll fight republican-styled news anchor Bob Barbas inside a Tron-like media world. As you batter his giant digitised head, he spews lethal static at Dante, prompting players to duck and weave as they move in to land hits. Every so often Barbas will pull you into an ‘eye-in-the-sky’ news report complete with a ticker laden with propaganda. As you fight demons down below, Barbas comments on the scene, assassinating Dante’s character with slander and spin. It’s hilarious and wildly inventive.

What you really want to know about is the game’s combat though, and Capcom itself has said that the game presents a low entry level for newcomers. I think they shot themselves in the foot a little bit by saying that because making the combat more accessible doesn’t make the game any easier in this instance.

I think it’s important to explain this, because while the fundamentals are easy to grasp, the combo tree does demand skill once you start trying to nail longer sequences. Think of the basic moves as a gateway drug – a window for newcomers to understand the genre – before moving on to the tougher combos and difficult tiers. There’s no harm in them being there, because the combo tree still allows for some mad feats of skill if you drill down into the possibilities.

Across the board the command list consists of short inputs – certainly nothing as long and as taxing as Bayonetta’s move list exists here – but how you best use these moves is where the challenge lies, and this is where the use of angelic and demonic weapons come into play. Angelic weapons dish out more hits but are weaker and generally used for crowd control, while Demonic weapons hit fewer times at close range, pack more of a punch and can break through an enemy’s guard.

You really need to get into the habit of switching between both weapon sets to dish out the hurt on enemies and to keep your style points flowing. It has been said that spamming demonic weapons can get you rank up easily during early stages. While true, once light and dark enemies – demons that can only be hit with a particular weapon type – come into play, such spammy tactics simply won’t cut it.

If I had to compare Devil May Cry’s combat to any other game, I’d quite frankly say Treasure’s shooter Ikaruga – in which players must flick between white and dark ship modes to avoid corresponding bullets. You can see this comparison clearly in one of the game’s later stages – in which Dante storms a nightclub and challenges its owner Lilith to a duel.

The ideas and stage design in this mission is comparable to the best of what Platinum Games has to offer, in that it’s both bat-shit crazy and highly entertaining in tandem. On the surface it looks like a normal nightclub, but once Dante is dragged down to Limbo it becomes home to a sadistic death-sport, set against pounding musical equalisers and video game staples such as round counters, arcade machines and more.

The Ikaruga comparison comes into play as Dante fights light and dark enemies on a tiled dancefloor, complete with scrolling red and blue panels. Step on a red tile when in angelic mode and you take damage, so flipping between both weapon sets while concentrating on hitting light and dark demons becomes a lesson in coordination, much like the rest of the game.

The basics are spelled out clearly for you at the outset, such as the importance of weapon switching, and beginner combos that involve Dante’s sword Rebellion and his dual pistols Ebony and Ivory. However, you’re given a new ability or weapon during almost all of the game’s 20 missions, ensuring that the combat mechanic never feels stale. By the end you have a diverse range of tools designed to dish out immense pain. They also carry over on subsequent playthroughs.

Players of Capcom’s DmC demo will already know about the Osiris scythe, with its sweeping long range attacks, and the flaming Arbiter axe, which is ideal for breaking through shields and crushing armoured foes. Later these are joined by a pair of spinning Aquila blades that serve as an effective means of crowd control. Finally the Eryx stone gauntlets are great for short range melee blows, and let you pull off Ken’s fierce Shoryuken from Street Fighter, which is a neat little nod to Capcom fans.

Weapons aside, you will earn upgrade points to spend on new attacks and abilities by racking up a high style tally during missions. There are also the synonymous red orbs to be found hidden in breakable objects, which can be used to purchase series staples such as green vital stars and Devil Trigger top-ups. It all feels familiar yet fresh, thanks to Ninja Theory’s modern lick of paint.

Consumables also get more expensive with each purchase, so if you’re starting a new playthrough on your existing save you may be in for a rough ride the second time, especially if you ramp up the difficult setting. Speaking of which, the game’s difficulty is my one major gripe, as the highest tier available on your first playthrough – ‘Nephilim’ – saw me dying only twice throughout the entire campaign.

However, I’ve also played the game on the next hardest setting – ‘Son of Sparda’ and the spike in difficulty is brutal. It would have been nice to have started my first save on that setting, but for the sake of understanding the new mechanics at play, it can be overlooked, although some gamers may – scratch that – will lambaste Ninja Theory for locking it out at the start.

I also have one or two minor combat complaints. One is a certain type of chainsaw-wielding enemy that – while charging – will home in on you even if you pull off a dodge roll. This is a complaint I’ve levied at other brawlers such as Visceral’s Dante’s Inferno. What’s the point of a dodge roll if enemies can turn to hit you regardless? It’s a small issue as Dante’s air dodge works better, but still, many hack n’ slash titles still seem to fall into this trap.

Another is that while there is a parry system at play here, executed by slashing to meet your opponent’s attack, it’s not as well sign-posted as it is in other titles. That said there is scope to launch enemy projectiles back to the sender, and to trigger a burst of Bayonetta-style bullet time by dodging last-minute with the Eryx equipped. These little nuances will make the difference between a ‘casual’ newcomer and a seasoned pro.

But will you like this game? Well, many of you have already decided that you won’t and that’s just fine, because your loss is our gain, as Ninja Theory have reworked a franchise in dire need of a shake-up and have turned it into something that – while certainly accessible – is simply entertaining for its entire duration. My ‘Nephilim’ playthrough lasted 8 hours 40 minutes, and I wasn’t bored or fed up once.

Granted I’m a big fan of the hack n’ slash genre, but Ninja Theory has pulled out all the stops to create a game that hurls new ideas as you at every corner. This might be something simple like trapping you in a demonic subway station as a train screeches over head, opening up the possibility of launcher-based environmental kills.

It could even be something more ingrained like the Kablooey gun, which fires explosive rounds that can be detonated at will. Fire one into an enemy, wait until it gets close to a pack of demons and bang, you’ve got an ad hoc proximity mine that keeps your style meter flowing freely. Yes on the surface Dante’s input commands have been dumbed down, but that doesn’t mean you can’t experiment or show off.

Series newcomers will feel empowered, while veterans will consider how to get the most out of the developer’s move set. It’s as inviting as it ever was, even if the central star wears a new face. Couple this with a superb soundtrack by Noisia and Combichrist – no, it’s not all dubstep as the demo suggested – and you have a game that delivers entertainment and fun in spades.

This review will likely get fully ripped apart by those who have already decided that DmC: Devil May Cry is utter garbarge, and that’s fine, people are allowed their opinions, but to objectively dock the game down based on some of the negative opinions floating around the internet today would be to do Ninja Theory a great disservice.

While it may not match the brilliance of Bayonetta, DmC can confidently walk among the giants of the genre, and I for one simply can’t wait to see what the developer has in store for the sequel.

DmC Devil May Cry is out on PS3 and Xbox 360 across Europe and America on January 15th.

Disclosure:

  • To assist in writing this review ahead of the embargo date, Capcom provided Dave with an Xbox 360 copy of DmC: Devil May Cry. No advertising, trips or other merchandise was offered or accepted.

Latest

  • Ouya scores $10 million cash injection – rumour

    Ouya has been granted a new lease on life thanks to a hefty investment. Ouya games and software may be added to Alibaba’s set top box following a $10 million investment, according to rumours out of the financial world. The Wall Street Journal cited “people familiar with the matter” for the news. No further details […]

  • Chinese console trial to expand nation-wide

    China will open its borders to video game consoles. Last year, the Chinese government allowed a trial of video game console sales in Shanghai, ending a 14 year ban. Bloomberg reports the trial went well enough that China has elected to allow the business nation-wide. Platform holders still have to wait on local governments, who […]

  • 3DS life to date sales top 50 million, Wii U at 9.2 million

    Nintendo has released update hardware life to date sales figures. According to figures released in Nintendo’s latest financial briefing, the 3DS has sold over 50 million units, and spawned 215 million software sales. The poor old Wii U is still languishing at under 10 million hardware sales, with 52 million software sales to its name. […]

  • Destiny heavy ammo bug to be fixed, probably won’t break everything else

    Praise the Sunbro, Bungie is finally going to fix the heavy ammo bug in Destiny. If Destiny has one bug that has gone too long unresolved, it’s the heavy ammo issue. For quite a while now Guardians wearing armour that increased heavy ammo capacity have found their supply emptied whenever they respawn, return to orbit […]

  • Super Smash Bros. joins Nintendo’s million-sellers list

    Nintendo maintains a list of current games it likes to call its “million-sellers” collection. Every time Nintendo briefs its investors on financial happenings for the year, it updates this list with the latest and greatest titles. This quarter saw both versions of Super Smash Bros. join the likes of Super Mario 3D Land, Animal Crossing: […]

  • MLB 15 The Show continues year-to-year saves, has real time sun and shadows

    MLB 15 The Show is going to be oodles better than last year’s effort, judging by a list of planned improvements. SCE San Diego has released a list of features and improvements coming to MLB 15 The Show. For those keen on the franchise the news that year-to-year saves are making a return is an […]

  • Nintendo outlines 3DS and Wii U release dates for the upcoming year

    Nintendo has published a list of release dates for upcoming 3DS and Wii U games. There aren’t a great many surprises on offer, unfortunately, but if you’rew wondering what’s next for your faithful 3DS and Wii U, you can now consider yourself fully informed. It’s worth noting that these dates are subject to change, and […]

  • Majora’s Mask Hyrule Warriors DLC is just too, too cute

    Majora’s Mask might be the creepiest Zelda but its Hyrule Warriors incarnation is so adorable I don’t know whether to eat it or tuck it up in a little blankey. The Majora’s Mask DLC hits Hyrule Warriors is due on February 5, and includes a version of young Link so sweet that I need a […]

  • Fahrenheit remaster doesn’t play nicely with unusual Steam names, apparently

    Fahrenheit will reportedly not work for you if you have special characters in your Steam name. Fahrenheit, or Indigo Prophecy as it is sometimes known, has been re-released on iOS, Linux, Mac and PC thanks to Aspyr Media. It’s not much of an upgrade, but it is pretty cheap and a great way to experience […]

  • Bloodborne PS4 bundle pops up on Amazon Spain

    Bloodborne should definitely get its own PS4 bundle. It just makes sense. A Bloodborne PS4 bundle has popped up online, although there’s been no official announcement form Sony. Amazon Spain listed the pack, which includes a 500GB console and goes for €440. In other words it’s very similar to existing game bundles and doesn’t include […]

  • Ermac joins Mortal Kombat X cast

    Mortal Kombat X will see the return of the red-clad ninja with origins in myth and glitches. Today’s Mortal Kombat X Twitch stream made good on NetherRealm’s promise of a new roster reveal. As a few of you guessed from the teasers, the latest character to be announced is Ermac, another of the ninjas. Like […]

  • Badland: Game of the Year Edition coming this spring to multiple platforms

    Frogmind Games has announced it will be bringing its action-adventure game Badland to multiple platforms this spring with Badland: Game of the Year Edition. Initially released in 2013 on tablets, the game is a mix of physics-based gameplay with varying level designs and power-up featuring cloning, growing and slowing down time. Badland is set in […]

  • Star Wars Battlefront concept art shows Endor, map details teased

    With Star Wars Battlefront set for holiday 2015, it’s high time we were told something about the FPS. Today, a slight bit of information was released on the game, along with a piece of concept art. Finally. While we wait until spring for the first look at the game, we’ll have to be sated with […]

  • You can now catch Emboar and Serperior in Pokemon Omega Ruby & Alpha Sapphire

    Two new Pokemon are now available for Omega Ruby and Alpha Sapphire through the official Pokemon website’s special event. You can pick up the fire, fighting type Pokemon Emboar from January 28 – November 30, per IGN, using the special code POKEMON500. Enter it into the Mystery Gift section from the main game menu to […]

  • Fight demons, save the world in The Awakened Fate Ultimatum this March

    A new set of videos for The Awakened Fate Ultimatum have been released by NIS America, showing off the roguelike RPG coming to PlayStation 3. In the game, player will guide a high school student named Shin Kamikaze as he comes to term with being a god. After having a dream featuring a girl talking […]

  • You can now pick up Heroes of Might & Magic 3 HD Edition on PC, tablets

    Heroes of Might & Magic 3 HD Edition is now available on PC as well as Android and iOS tablets. The fifteen year-old title has been revamped in full HD and includes the seven original campaign scenarios and 48 skirmish maps. Local multiplayer mode, a map editor and a Steam lobby are also included.

  • 50 finalists for Bohemia Interactive’s Make Arma Not War contest announced

    The 50 finalists for Bohemia Interactive’s €500,000 Make Arma Not War contest have been announced, after the firm combed through over 250 entries. Finalists chosen in the single-player category were chosen by Arma 3 players, and the add-on and multipkayer entries were selected by Bohemia Interactive. Winners for the next round will be evaluated by […]

  • Here’s a new batch of gruesome Killing Floor 2 screenshots

    Tripwire Interactive has released a new batch of screenshots for Killing Floor 2. The screens show various weapons as well as a variety of Zeds ready to tear you to shreds. Killing Floor 2 is slated for release this year on PC and PlayStation 4. It will also be made available for SteamOS.

  • Hatred is now available for pre-order, new video released

    Hatred is now available for pre-order through the game’s official website. There are two editions to choose from: Digital version with the official game soundtrack for €16.66; or the Digital version with the game soundtrack and a T-shirt for €36.66. The second edition is limited to 1,485 units. Hatred, which was handed an AO rating […]

  • This The Legend of Zelda: Majora’s Mask 3D TV spot is sort of creepy

    With The Legend of Zelda: Majora’s Mask 3D arriving on the first Friday the 13th of the year, it’s only fitting Nintendo would release a slightly creepy TV spot for it. The game’s concept is rather dark, and while it the commercial isn’t too creeptastic, for as short as it is the message is conveyed […]

  • GTA 5 “documentary” chronicles the life of a Tennis Pro

    Here’s another user created video featuring footage from GTA 5, but this one is a documentary instead of crazy stunts, mayhem and face-plants. Created by Bombastic Gamer Films, the documentary delves into the life of Tennis Pro Andreas Schmovakovic, who is both the “greatest player in the world, and the worst.” It’s rather good honestly. […]

  • World of Tanks Xbox 360 updated with console exclusive Pacific Island map, JapaneseChi-Nu Kai tank

    World of Tanks: Xbox 360 Edition has been updated with a new and exclusive console-only map called “Pacific Island”, which also comes with a Japanese tank. Players will be able to wreck havoc in their very own Japanese Chi-Nu Kai tank, which ca be picked up through the in-game store for Tier 5. It tank […]

  • Here’s the first trailer for OlliOlli 2: Welcome to Olliwood

    Roll 7 has released the first trailer for OlliOlli2: Welcome to Olliwood. Gameplay in the second outing will include ramps, jumps and hills, allowing for plenty of air and split level routes. It comes with a deeper combo system with Manuals, Reverts, Revert Manuals and Grind Switching. The ‘Tricktionary’ has also been updated with new […]

  • Learn all about the single-player mode in this Evolve video

    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

68 Comments

  1. YoungZer0

    Great article, Dave. Just another tease in flood of teases you’ve thrown at us. :)

    I won’t be able to play the game before Friday, so i think i’ll need to avoid every bit of news and reviews from now on. Not many are as spoiler-free as yours (thanks for that btw.). Can’t wait to see where the story goes. Listened to the new soundtrack as well and was impressed by how ‘quiet’ and melodic some of the pieces by Noisia were. Solid Job.

    #1 2 years ago
  2. Dave Cook

    Thank you :) yeah Noisia’s tunes are great, not what I expected either. And yes spoilers are unforgivable in reviews, so I’m glad you appreciate the lack of them here :)

    #2 2 years ago
  3. SameeR_Fisher

    Great review Dave, very informative, though I kinda hoped it would be longer than 8:9hrs, but anyway you make it sound like a hell of a ride, I will be sure as hell to give it a ride.

    There is a question though, boss battles, how were they ?!, was there alot of them ?!, were they epic in nature ?!

    #3 2 years ago
  4. Dave Cook

    @3 thanks :) They are indeed epic and don’t worry about the campaign time as Son of Sparda difficulty is much harder and has more enemies. You’re looking at the ten+ hours mark for that. It absolutely stands up to repeat play.

    There are about 6 boss battles over 20 stages but they worth waiting for. So funny/epic.

    Their attack patterns are simpler on easier difficulty but so challenging to read in Son of Sparda upward. Very different game on that difficulty.

    #4 2 years ago
  5. SameeR_Fisher

    @Dave: that was really reassuring, and it seems the harder difficulties are even better, which brings the question, I assume you finished your 2nd playthrough, will you keep playing till you unlock every difficulty and experience them ?!

    Enjoy this peaceful conversation for now, cause war is coming pretty soon LOL :D

    #5 2 years ago
  6. YoungZer0

    Just out of curiosity, because i always hated that in the previous games: Is there any backtracking like the one in DMC4 where you switch to Dante and have to walk back the whole goddamn game?

    #6 2 years ago
  7. Dave Cook

    @5 I’ll try to, but the last one ‘hell and hell’ has enemies at full health and Dante dies from one hit. Disgusting :D

    #7 2 years ago
  8. Dave Cook

    @6 only backtracking in the sense you go down a corridor then come back. Level two is a bit hub-like, but no, it’s not like the old games in that regard. Very progressive.

    #8 2 years ago
  9. YoungZer0

    @8: Puh, thank Spaghetti-Monster. Never understood how Capcom could continued to do that.

    #9 2 years ago
  10. Ristas

    Its worth noting that Son of Sparda doesnt just change the damage output of the enemies weapons, but completely changes enemy placement and behaviour. On SOS, enemies that have only appeared in the last levels of your first playthrough will appear in the very first mission. Its a great addition. They also evade and block way, way more.

    DmC doesnt have the the complexity of the masterpiece that was bayonetta, but its still an amazing game. It also has amazing replayability…not often does it happen that i start my second playthrough right after ive seen the credits.

    #10 2 years ago
  11. Dave Cook

    @10 yeah I started SOS difficulty after the credits too, out of curiously over how the difficulty spikes, and spike it does! :D

    #11 2 years ago
  12. SameeR_Fisher

    @Dave: well forget about Hell & Hell then, it is ………………., well no words can describe it haha :D

    #12 2 years ago
  13. Francis O

    Great work like always Dave, but you know the haters will still find some way to hate this game. I like it, I’ll be picking it up on PC! (I want 60 FPS)

    #13 2 years ago
  14. Dave Cook

    @13 thanks :) yeah they will. Thing is, although the console game isn’t 60FPS Ninja Theory did say try had employs visual tricks to keep it slick. It’s true. While no 60 it’s not stuttering or anything like that. Would like to know how they managed it.

    #14 2 years ago
  15. OmegaSlayer

    AS PROMISED I’m here Dave ;)

    I’ll skip the framerate, look and all the classic issues but still…

    1) The cutscenes when acquiring weapons are…wait they are not.
    2) The game lacks at least 1 angel and 1 devil weapon
    3) Wallrun would have helped to keep traversal gameplay and combat a bit more interesting
    4) 3 Boss battles are more or less the same.

    I point out this because it’s relatively “little” effort that would have helped greatly.

    #15 2 years ago
  16. Dave Cook

    @15 hey :))

    Why did the game need one more weapon each side? I’m confused mate.

    Wall-run isn’t necessary.

    There are cutscenes when you get weapons.

    Boss battles are not the same. Their attack patterns change drastically on higher difficulty levels.

    Hope this helps clarify everything.

    #16 2 years ago
  17. Dragon246

    @Dave,
    Completely irrelated, but is the game you are teasing is a platform exclusive (non ios)?

    #17 2 years ago
  18. YoungZer0

    Seems like the story is what’s exclusive here.

    #18 2 years ago
  19. Dave Cook

    @17 not an exclusive no. It’s a game many gamers have been asking for over many years.

    #19 2 years ago
  20. Dragon246

    @Dave
    What do you say, shall I start a thread where everyone guesses the game? :)

    #20 2 years ago
  21. Dave Cook

    @20 if you like. I won’t give any clues away that will narrow it down though :) just know that the article will blow everyone’s tits off. It’s seriously mega.

    #21 2 years ago
  22. SameeR_Fisher

    @Dragon: what are you talking about, where did @Dave tease any game ?! :D, I am interested.

    #22 2 years ago
  23. YoungZer0

    Please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2, please be Prey 2.

    #23 2 years ago
  24. OmegaSlayer

    @Dave

    Because the number of weapons seems just low.
    About the cutscenes…a glowing arm is not comparable to the old Devil May Cry, while I didn’t expect over the top stuff like DMC3 or 4, this is so few.
    I think that those cutscenes are part of the spirit of the game somnething that could have been transposed even in DmC, going for grit instead of cheesy, but it could have been done.

    Wall-run surely isn’t necessary, but you can’t deny it would have added a little depth.

    3 bosses are this big ugly slow moving things, very similar in designs, patterns are obviously different but I encourage you to think about past Devil May Cry bosses.
    Different art style, different approaches, but I think the Witch and Dreamrunner are better thought and designed than the current bosses.

    #24 2 years ago
  25. Dragon246

    @Sameer
    You know as much as me mate :)

    #25 2 years ago
  26. Dave Cook

    @24 again I think you need to properly look into things before you post stuff like this. The glowing arm bits you talk about are followed by scenes, such as Dante testing the Eryx, hurling the Auris about or even picking up the Kaboooey gun, followed by Vergil talking about it. I’m honestly confused why you think there are no cutscenes when there are.

    Wall run would have added depth. No I don’t agree with that.

    On the bosses, who cares what they look like? The experience of fighting them are equally different each time. I also dispute that the designs are similar. One is a big troll with a grappling hook claw, another is a bug that hurls bile at you and requires you to use the angel lift, while the last is the newborn, inverted body of a mutated baby.

    Very different.

    #26 2 years ago
  27. Dave Cook

    @23 sorry to disappoint. It’s not Prey 2.

    #27 2 years ago
  28. Moonwalker1982

    Where exactly is he teasing it? I must have not seen it while reading the article?

    #28 2 years ago
  29. Hunam

    Good write up Dave. Got this pre-ordered on steam so I’ll have to wait a little bit longer to get my fix but I’m fully exited for this.

    #29 2 years ago
  30. Dave Cook

    @24 plus, the bosses are way better than the recycled bossed from the first DmC.

    #30 2 years ago
  31. Dave Cook

    @28 I teased an exclusive we have on the DmC review round up thread :)

    @29 thanks mate. Let us know what you think when you do.

    #31 2 years ago
  32. OmegaSlayer

    @Dave
    I’m not saying the game is bad, it’s good.
    I just say that with a little more effort every fan could have been pleased.
    What I mean is that the game is ALWAYS fun but imho never memorable

    #32 2 years ago
  33. bitsnark

    Thanks Dave for this.

    Really, really glad to see that this game was every bit as brilliant as I thought it was going to be after my initial hands-on late last year (and later with the demo).

    Really though, what an overreaction though eh?

    #33 2 years ago
  34. polygem

    great review, well rounded. 8+ hours campaign is ok for me. games, with a huge focus on gameplay, really have some replay value (if the gameplay is fun-in DmC it definiteley is). i probably couldn’t finish it and then instantly replay it again but after a few weeks/months i always want to return to these games, they’re just fun to play.

    #34 2 years ago
  35. Moonwalker1982

    @31

    Ah yes. I’m interested now. Looking forward to next week.

    #35 2 years ago
  36. SameeR_Fisher

    I think that exclusive title maybe Devil’s Third, at least it is on bar with the whole hack n slash genre :D, right Dave ?!, right right ?! :P LOL

    #36 2 years ago
  37. Moonwalker1982

    @36

    Not bad….could be it. It sounds like a game that was at first canned or am i reading it wrong?

    But Devil’s Third is not something gamers have been asking for for years.

    #37 2 years ago
  38. Dragon246

    @37
    THQ relinquished their publishing rights previous year. It could even be INsane, another game thq left out to dry.
    Or *gasp* a Dangerous Dave reboot :D First day buy for me.

    #38 2 years ago
  39. polygem

    “With Crystal Dynamics currently promoting a soon-to-be-released reboot of Tomb Raider, though, it doesn’t take much imagination to contemplate the possibility that Square Enix is considering giving Legacy of Kain a similar treatment. On the surface, it makes too much sense to dismiss; you have a critically acclaimed series with a dedicated fanbase frothing at the mouth for a new game, and the best way to bring in a new audience while pleasing that fanbase is to start from scratch, to give them all an entry point to a next-gen world of Kain”

    http://www.emagill.com/rants/eblog197a.html

    i just googled that link but i hope it’s going in this direction.

    #39 2 years ago
  40. Karooo

    @Dave, how’s the performance of the PS3 version? I’m hearing bad things.

    #40 2 years ago
  41. Dave Cook

    @40 no idea mate. Only got the 360 build.

    #41 2 years ago
  42. absolutezero

    http://youtu.be/YrsLC-1QkuM

    I’m eating my words right now. Nom nom nom words.

    Not really its still shit.

    #42 2 years ago
  43. Telepathic.Geometry

    I thought that was pretty funny actually.

    #43 2 years ago
  44. absolutezero

    Nothing wrong with that humour is entirely subjective.

    #44 2 years ago
  45. Dave Cook

    @42 foolish.

    #45 2 years ago
  46. bitsnark

    @42

    Pointless.

    #46 2 years ago
  47. absolutezero

    I don’t like the humour, I dislike the art-style and visual presentation apart from Limbo itself, I dislike the music that I’ve heard so far.

    I disliked the trigger based controls taken from Heavenly Sword and I dislike the writing and dialogue, the vocal performances are lazy and the facial animation is terrifying.

    Then theres this :

    http://youtu.be/pgrfl02IJVA

    EDIT: I’m sure its a good game though, that bit with the wig thats a pretty funny dig at those who complained am I rite?

    No I must kill the demons said Dante.

    No you are the demons said Kat

    and then Vergil was the demons.

    #47 2 years ago
  48. Dave Cook

    @47 yeah the trade, intro to an absolutely brilliant chase level. Everything you’ve said doesn’t sound objective in the slightest. Disagree 100%

    #48 2 years ago
  49. YoungZer0

    @42: Predictable.

    #49 2 years ago
  50. Telepathic.Geometry

    FUCK! That’s a major bugbear for me, overly long cutscenes! I watched for about 2 minutes before stopping. JUST LET ME PLAY THE FUCKING GAME!!! /wrecks own room

    #50 2 years ago
  51. Dave Cook

    @50 that’s the longest cutscene in the game if I remember correctly. It’s a punchy game across the board.

    #51 2 years ago
  52. YoungZer0

    @50: You can always skip the cutscenes.

    #52 2 years ago
  53. Ireland Michael

    The cutscenes are the “spirit” of the series?

    In all but the third one, the cutscenes were nothing more than pointless filler full of horrendous, grade school level writing, terrible overacting, and horrible choreography. The third game got away with purely because of its epic scale, but the stories were still utterly garbage.

    #53 2 years ago
  54. ActionGameKing

    Nah, your review wont get ripped apart Dave lol. It’s very clearly unbiased, balanced and well written as usual. I watched an entire playthrough of the game online last night, and there are two parts I really like. The Inception-esque chase scene where you have to save Vergil and Kat as they’re driving (The coolest part in the game), and the fight between Dante and the Drekavac (easily the most challenging/fresh enemy in the game). Otherwise I’m just going to have to accept this game isn’t for me, as well as the DMC fans that have been waiting for a sequel to the old DMC series.

    Devil May Cry 1 is my favourite game of all time, and one of the most important action games ever made. Each sequel, (even the dissapointing DMC 2), made innovations in terms of control (DMC 2 wall running, evading), and innovations in combat (DMC 3, first action game to allow switching of weapons seamlessly within combos), and pushed the entire action/combat genre forward. DMC 4 was just DMC 3 with an HD visual upgrade, so that was good, but not great.

    There are no new combat mechanics in this game, even worse it was simplified (Though that’s understandable to bring in newer players). This game doesn’t do much for me because I’m still waiting on the innovation in the gameplay department. There is nothing this Dante can do in combat that you couldn’t do in previous games.

    My only gripe as I read online reviews, is how many reviewers state that this is the best DMC yet, and how the series was in dire need of a reboot. Where is the evidence of this being an improvement? Before this game was announced, who was asking for a reboot of the series? Anyway, I’ll wait on my Metal Gear Rising Pre-order.

    #54 2 years ago
  55. Dave Cook

    Big thank you to our community today for keeping this feed same and rationale. It’s sincerely a pleasure to write for you. Keen to get your feedback once the game launches tomorrow. Should we make a post-launch discussion thread on the forum.

    #55 2 years ago
  56. Ireland Michael

    I will be writing a review of my own on the game later in the week. I’ll gladly post it up in a thread when it’s done, if anyone actually wants to read it.

    #56 2 years ago
  57. Dave Cook

    I will mate.

    #57 2 years ago
  58. YoungZer0

    This is one of those times where the comma might come in handy.

    #58 2 years ago
  59. Kabby

    I hope Dave’s girlfriend got the memo.

    #59 2 years ago
  60. Dave Cook

    @59 what?

    #60 2 years ago
  61. YoungZer0

    @60: Read your comment @57 thoroughly, then my comment @58, then you might understand the comment @59. ;)

    #61 2 years ago
  62. Kabby

    We read your comment #57 as a statement of intent. Hence the gags.

    #62 2 years ago
  63. Ireland Michael

    @60 I will mate.

    I will, mate.

    Get it yet?

    Yes, they really are that juvenile. =P

    #63 2 years ago
  64. absolutezero

    Dave will mate.

    HE WILL.

    #64 2 years ago
  65. Dave Cook

    Oh for god sake lads :p

    #65 2 years ago
  66. YoungZer0

    Eh, i just came here to say that the game is fucking amazing.

    Hands down, this is the best DMC Game.

    The intro alone was insanely fun to watch.

    Though it did take longer getting used to than expected, the combat is insanely fun. I love it, especially on my second run, it’s such an enjoyment to mix and match my combos together. Never really had that in previous DMC’s.

    Four things that bothered me though:

    First: Chainsaw asshole and that fat fuck. I hate them both so much.

    Second: The relationship between Dante and Vergil wasn’t as well-developed as it was with Kat. I thought the fight at the end would’ve way more impact if it was better developed. I heard a lot of people complain that his change came so suddenly, i completely disagree, if you payed any attention up to this point, it’s pretty clear that Vergil would do this without a second thought.

    Third: Though i’ve gotten used to it now, the controls are not … good, i mean launching Stinger alone is such a pain, they really need to figure out a better control scheme next time.

    Fourth: It ended. Dunno about you, but i didn’t want the game to end. It just kept surprising me. Limbo is a fucking beauty. Right now i’m really thinking hard about buying the game for PC as well, just so i can produce some amazing wallpapers from the Secret World.

    I can’t wait to see what they have planned for DmC 2. The story has so many possibilities. Vergil could come back, with a new following, seeking control. Humans could work together with Demons. Something with cults. And what about the Angels? Where were they the whole time except Dantes bed? What’s their opinion on humanity? Maybe they are assholes as well?

    Anyone else excited for Vergil’s Downfall?

    #66 2 years ago
  67. Kabby

    If you’re buying this game you reeeeeeally want the the PC version. The console versions are poor in comparison.

    This generally applies to most multi-plat releases nowadays but the 30fps limit on this particular title is a kick in the balls.

    #67 2 years ago
  68. YoungZer0

    @67: I agree. Hands down, the PC Version seems to be the version to go. I had the chance to play it at my brothers home and it’s a really, really solid port.

    Solid 60 fps, even on his mid-range PC’s. The controls are really well-done, well implemented keyboard & mouse controls. Yes, i know it sounds like a weird joke, but you should try it out, it works well, as if it was made with those controls in mind.

    The loading times are short as well, much, much shorter than the disappointing PS3 version (Hope NT can do something about that).

    There is no DX-11 for all your graphics whores out there, but it still looks incredibly awesome thanks to the amazing art-direction. I think I’ll get the PC version as well, once i have some money again.

    #68 2 years ago

Comments are now closed on this article.

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets. The Nintendo Creators Program will launch on May 27, but is currently in beta and taking registrations. This is Nintendo’s answer to the knotty question of YouTubers making money on videos featuring its assets […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]