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DayZ could be standalone "before Christmas," base-building and more on cards

DayZ creator Dean Hall has told VG247 that significant improvements should be made to the mod before it goes standalone, but that work on a new version could be complete this year.

Hall is still working out a deal to get the ArmA II mod out to retail as a separate product, and is aware that there's plenty of work to do on the undead survival phenomenon before people will be willing to hand over cash.

“I want to see it become a standalone game, following the Minecraft model of a low price point, but that will only work if we say that everyone is going to pay," Hall told VG247.

"In order for people to not feel ripped off we need to have a load of new content; so, things like base-building, tidying and cleaning up animations and add ragdoll physics as the like.”

Hall’s optimistic that the necessary work could be achieved in the next few months and “certainly before Christmas,” provided that an agreement can be reached, either with Bohemia Interactive or another company.

Hall said he’s already had some offers of investment, but that they’ve been based on DayZ’s impressive numbers - the mod is approaching 1 million unique players - rather than an understanding of its mechanics.

Hall told Beefjack in early July that it's a "certainty" that DayZ will go standalone.

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In this article

Arma II

Xbox 360, PC

DayZ

PS4, Xbox One, PC

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Dean Hall

Video Game

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About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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