“Movies and such are much better at telling stories in an effective and enjoyable way than games are.”
— Legendary designer Masahiro Sakurai, director of Kid Icarus: Uprising, speaking to Nintendo Power, as reported by Destructoid. Sakurai said the game contains “a ton of talking” but that he “didn’t add all that voice in order to tell a story.” Kid Icarus: Uprising launches exclusively for 3DS on March 23.
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.