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Final Fantasy XIII-2 to ship on a single Xbox 360 DVD

Wednesday, 21 September 2011 15:21 GMT By Stace Harman

Technical re-jigging has reduced the original FFXIII’s three-disc requirement on Xbox 360 to just one disc for the remastered FFXIII-2. It’s like magic.

The Xbox 360 DVD version of Sqare Enix’s re-engineered Final Fantasy XIII-2 will fit on a single disc, a physical media saving of two-thirds compared to the original Final Fantasy XIII, which shipped on three.

Game director Motomu Toriyama told Famitsu that use of more real time cut-scenes and less reliance on the prerendered ones that FFXIII was so fond of has helped reduce the amount of data on the disc.

The PlayStation version will ship on one Blu-ray disc.

Final Fantasy XIII-2 is due out in Japan In December on PS3 and 360, with a US and European launch coming at the end of January and beginning of February 2012 respectively.

Thanks, RPG Site.

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26 Comments

  1. Akira_Tenshi

    Some of us actually liked those cgi cutscenes. Thanks Xbox.

    #1 4 years ago
  2. Phoenixblight

    @1

    Yes because MIcrosoft forced Square to remove prerendered scenes. Square made the decision they are trying to make a quick buck with as little effort as possible.

    #2 4 years ago
  3. a7md1990

    @1 exactly what I was going to say ^_^.. thanx alot shit-BOX

    #3 4 years ago
  4. Ireland Michael

    Oh god, shut up, you damn Sony fanboys. When Square made FFX-2, they did the exact same thing. They skimped on cutscenes severely, so they could get the game finished quicker.

    This game is a lazy rehash, using tons of re-used assets and as little effort as possible to wring more money out of people stupid enough to buy a game just because it has the words “Final Fantasy” on the cover.

    #4 4 years ago
  5. HeavyD-Love

    Wait, XIII-2 is a sequel so why is it saying XIII’s 3 disc has been reduced to 1 disc… Maybe XIII-2 is just a smaller game…

    I guess the opening line of this article just doesn’t make sense to me because they’re two different games.

    #5 4 years ago
  6. Deacon

    And I suspect there’ll be no Japanese audio option, again.

    This one IS the fault of the Xbox. MS likely wouldn’t allow the game on their console if the PS3 version had the extra audio.

    Hypocritical dinlows… ::sigh::

    #6 4 years ago
  7. Ireland Michael

    @6 That’s the most ridiculous assumption I’ve ever heard.

    If that were even remotely true, then Dead Space 2 (PS3 version comes with Extraction), Portal 2 (Free PC Steam code), or the upcoming AC: Revelations (free copy of the original game) would never have come out on the Xbox 360.

    Square Enix has almost never supported dual audio in their games. There is no giant conspiracy here. Square Enix simply doesn’t care!

    #7 4 years ago
  8. a7md1990

    like SONY said almost 2 weeks ago, ”Microsoft is protecting the inferior technology”.

    #8 4 years ago
  9. Deacon

    It is a stretch, admittedly, but not an unreasonable one. Who knows what goes on behind the scenes with MS and publishers. We all hear the spin.

    And I fully agree. SQenix most certainly don’t care.

    #9 4 years ago
  10. Ireland Michael

    @8 Yes, because Sony is the right person to talk about Microsoft.

    Neither technology is “inferior” to the other. Technology means nothing without good games, and both formats have just as many great games on them worth playing.

    Damn fanboys. Ugh.

    #10 4 years ago
  11. Deacon

    Well, Michael, from a black and white viewpoint, there definitely IS a superior, and thus inferior technology.

    I fucking hate MS, but I’m no fanboy.

    #11 4 years ago
  12. OrbitMonkey

    Hmm no japanese audio for Western areas… Big fucking deal. Fewer drawn out cutscenes that break up the flow of gameplay… About fucking time.

    #12 4 years ago
  13. Ireland Michael

    @11 Actually, my “fanboy” remark was aimed at everyone *but* you.

    That doesn’t change the fact that Square have never, ever, in the entire history of their company, cared about dual audio tracks in any regard.

    #13 4 years ago
  14. Deacon

    @12 the pre-rendered cut-scenes tend to be shorter and more conducive to the story than a lot of the in-game ones, so I don’t think you’ve anything to rejoice about just yet.

    And how anyone would want to listen to a shitty hammy US dub over the original Japanese is completely beyond me.

    @13 Gotcha. I’ll stop whining and look into getting an import. Prob solved ; p

    #14 4 years ago
  15. aseddon130

    ingame cutscenes using the engine will always be better than pre rendered stuff, Mass Effect 2, Metal Gear Solid, Gears Of War, Grand Theft Auto games … cutscenes that are prerendered sometimes take me out of the moment and i don’t like them half as much as when they are in-engine. If anything, it’s a damn sight more impressive when they do it in-engine.

    Normally i put it down to lazyness if they are capable of in engine, but choose not to.

    #15 4 years ago
  16. Eregol

    Some of the ingame cutscenes in FFXIII were mesmerising in their quality to be frank.
    Granted the CGI stuff does look better, but the gap is narrowing and it’ll be good to see if Squeenix can flex their muscle a little with this.

    #16 4 years ago
  17. Lord Gremlin

    Goddamn Microsoft and their shitbox… Well, I guess saves me money, 1 less game to buy.

    #17 4 years ago
  18. speedxl01

    @7 Come on, you know that report is true, MS is protecting their “technology” ultimately affecting PS3 gamers in some cases -not all-, obviously not all publishers are binded by the same rules, they have to accept special agreements sometimes..

    #18 4 years ago
  19. Ireland Michael

    @18. No. It isn’t. Not even in the slightest.

    Here, have a tinfoil hat.

    It’s true of Arcade games. It doesn’t apply to retail games in the slightest.

    #19 4 years ago
  20. DaMan

    #7 is correct. This is a huge release (never mind the game being poor, it sells on name alone for well over decade regardless), similarly to other big titles having slight advantages feature-wise on PS3, MS surely wouldn’t mind it.

    #20 4 years ago
  21. speedxl01

    @19 I think you did not read the article correctly..

    “It’s now progressed to not just be these smaller indie pubs that are obviously very easy to kick around. It’s moved up the food chain. It’s gone to B and A level publishers to where Microsoft now demands ‘Should content not be shipped simultaneously with competing platforms in all regions where the content is available, or should the content and features available on the Xbox 360 not be in parity with versions on competing platforms , then Microsoft reserves the right to not allow that content to be published for Xbox 360 or released on Xbox Live marketplace.”

    #21 4 years ago
  22. DaMan

    Which is precisely the reason why even FF XIII was not shipped simultaneously in Asia..

    #22 4 years ago
  23. Ireland Michael

    @21 And the three games I listed above prove that that isn’t even remotely true.

    #23 4 years ago
  24. Clupula

    Well, this time, they’re not creating for PS3 and then down-porting, they’re working with the limitations of the 360 in mind from the very beginning. Not surprising, really. It’ll probably have lesser quality audio samples too.

    #24 4 years ago
  25. speedxl01

    @23 I said, “MS is protecting their “technology” ultimately affecting PS3 gamers in some cases -not all-, obviously not all publishers are binded by the same rules, they have to accept special agreements sometimes..

    Although, I agree that, even if this restrictive policy of MS were not in place, some publishers would not take the extra mile to put more content or add extra features on PS3.

    #25 4 years ago
  26. frostquake

    I LOVE the CGI scenes…now I am sad!

    #26 4 years ago

Comments are now closed on this article.

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    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]