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The Gunstringer moved from XBL release to retail due to request from Microsoft

Saturday, 18th June 2011 19:01 GMT By Stephany Nunneley

Twisted Pixel’s CEO has said its upcoming marionette game, The Gunstringer, was switched from an XBL-only release to a full retail version, due to a decision made by Steve Baller and other Microsoft head honchos during a business retreat.

Speaking in a video interview with D’toid, Michael Wilford said the business types at MS saw a demo of the game, apparently liked it, and asked if the developers could switch it over to a full release.

Wilford also said that the team had been working on a retail version “secretly” since February.

You can watch a demo of the game below, with Wilford providing the walkthrough.

The Gunstringer is slated for a September release on Kinect.

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11 Comments

  1. monkeygourmet

    What a load of crap…

    This was turning out to be a fun 800-1200 point kinect based game which has now been ruined by giving it a potentially ‘full-price’ release….

    I do enjoy the odd bit of Kinect gaming but it’s become plainly obvious that the device can only detect the same broad hand movements to control game characters or events.

    Bar the graphics the motions used to control this game look identiacal to Child of Eden and numerous others…

    I bet when the Panzer Dragoon game is unvieled it will control the same too, and Steel Battalion for that matter.

    MS’s stubborn attitude surrounding Kinect game development is getting incredibly fustrating for most Xbox owners im sure.

    #1 4 years ago
  2. Gekidami

    …Who would buy this as a packaged game? It had a chance as a download because theres more chance people would buy it at a whim. But i dont see enough worth in this to the point where people would preorder/plan to buy it, then go out and do so.

    #2 4 years ago
  3. Moonwalker1982

    Ridiculous, definitely NOT worthy of full price, i’m damn sure of that. What a horrible move, watch this not getting decent sales at all.

    #3 4 years ago
  4. freedoms_stain

    Microsoft know how many kinect units they’ve sold and which gamertags have used kinect and how often those tags have appeared online and the xbla purchase history of those tags, and maybe those numbers don’t paint a pretty picture of the games chances as an xbla title.

    #4 4 years ago
  5. monkeygourmet

    @4

    This is almost certainly true…

    Unfortunalty i think XBLA and Indy gaming is where Kinect would actually start to appeal to the so called ‘hardcore’. Ironic really…

    #5 4 years ago
  6. Ge0force

    I don’t like what Microsoft is doing here. They are pushing a new standard price for advanced XBLA-games by moving them to retail. Child of Eden and Gunstringer are typical arcadegames, not worth more than 800-1200MSP.

    But millions of gamers bought Kinect and have no good games for the device, so they’ll buy those so called “hardcore” Kinect games anyway.

    #6 4 years ago
  7. Gekidami

    @4
    Thats actually quite believable. Though considering MS’ utter lack of boxed exclusives this year (and next year isnt looking any better), i wouldnt be surprised if they just wanted more out there.

    #7 4 years ago
  8. Freek

    Seems odd to read so much negativity at this news since the word from E3 has been verry positive about this game and it’s chance to have a bitt more scope and polish as a retail release.

    #8 4 years ago
  9. Chockster

    Wankers. I’ve got two words for them:

    Kinect Joyride.

    #9 4 years ago
  10. freedoms_stain

    @8, sounds like they’re going from a £10 product to a £30 product (assuming they maintain the going rate on Kinect titles). That’s not exactly a positive move.

    #10 4 years ago
  11. ExxonValdez

    …lol

    #11 4 years ago

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