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E3: Xbox UK’s McGill: ‘We’ll never leave the core behind’

Thursday, 9 June 2011 13:14 GMT By Nathan Grayson

As evidenced by its E3 showcase, Microsoft is embracing a wider audience. But is it shafting the hardcore? VG247 spoke with Xbox UK boss Stephen McGill about that, Sony, and much more.

Stephen McGill

Director of Xbox UK.

Full coverage of Microsoft’s E3 2011 briefing here.

Watch video of the entire showcase here.

Entertainment. Kinect. Voice commands. Motion control. Oddly enough, Disneyland. Like it or not, these were Microsoft’s rallying cries during this year’s E3. For a userbase raised on guns, glory, and the sheer rush of finally making some terrible 12-year-old eat his hurtful, hurtful words, it was quite a jarring transition. Oh sure, it’s been on the horizon since Kinect happily took the wheel, but seeing the new Microsoft fully emerge from its cocoon hammered home a point that many gamers secretly hoped was merely a bad dream: change is afoot. It’s undeniable. Microsoft UK boss Stephen McGill, then, has quite the tall order ahead of him. How do you provide for two very different sides of the same coin – especially when one refuses to give any ground? Without a doubt, the Xbox’s fanbase is one big dysfunctional family, but McGill doesn’t believe that means everyone needs to be at everyone else’s throats.

VG247: Your emphasis is very much on entertainment and accessibility this year. Meanwhile, the online peanut gallery’s singing songs of fonder times before hardcore gaming was “just a niche.” Do you think that’s accurate? Is hardcore gaming’s heyday behind it?

Stephen McGill: I kind of disagree with that point of view in that I don’t think [the hardcore] is getting left behind. I think what we showed – we started with a very large third-party porfolio of great content, lots of Kinect stuff for the core, some Kinect stuff for [broader audiences], and broader entertainment/non-gaming stuff. So I think that indicates we have something for everyone – not that we’re leaving anyone behind.

And then there are things like Forza, Gears of War – you know, first party exclusives. They’re going to be huge. Forza’s got some Kinect functionality because it adds value. And then you’ve got some great content coming from the Call of Duty franchise that’s going to come first to our platform. And as a nod to the future, we’ve got Kinect Fun Lab.

Even so, the message boards and commenting threads are still lighting up with complaints. “There’s Halo 4 and Gears 3,” they say, “and then everything else is kind of a wash.” What do you say to those people?

I think it’s always a challenge when… you know, we’ve been showing off Gears 3 for quite a while now. So we sort of tease them with a little more information – announce some things, but we’ve got plenty more to announce in the coming hours and days.

Probably the challenge we have with our show is that it’s 90 minutes, and we’ve got a lot to say. So literally, every kind of topic that we have gets 90 seconds. Maybe two minutes. And you know, we’re an entertainment company. We’re servicing the core gamers. That’s our heritage. We will never leave them behind. We showed a lot of amazing content for them at the showcase.

“We’re servicing the core gamers. That’s our heritage. We will never leave them behind.”

But we showed some amazing videos of Forza at the presentation on Monday. And then people were like “Oh, you didn’t show a demo.” Well, we can’t show a demo for everything. So we showed a great video and told everyone it was in-game footage, and then they can spend the next few days [at the show] playing it. So it’s a case of 90 minutes not selling completely what this week’s all about.

So hopefully, people will get excited by the things we showed at the press conference, and then they’ll go to the stands and actually try for themselves. Nothing’s better than seeing and believing in this business. No one should believe anything besides. They should go and see it for themselves. And if they love it? Fantastic. And if they don’t love this stuff? They should call us on it. And they do. Hopefully, when they go to the booth and see the stuff, they’ll be incredibly impressed. That’s the reaction we’re hearing so far.

You’re definitely working with a lot of tried-and-true IPs, though. Between Halo, Gears, Fable, and Forza, the element of surprise that people so love at these shows is nowhere to be found. Does Microsoft plan on introducing any new first-party IPs in the near future?

[Crytek's] Ryse is a great example. So, you know, we teased that last year, but didn’t really show a lot. We’re showing a demo all this week. We’ve got plenty up our sleeves.

But, you know, it’s interesting: Halo is a huge, huge deal. We didn’t really help ourselves with the leak a few hours before [the press conference]. That probably would have been a bit more of a surprise. There wasn’t too much talk about Halo 4, but there was talk about a Halo remake before the event. So we didn’t help ourselves there.

But people sometimes kind of gloss over that. Gears of War is massive. Forza is massive. Halo is massive. These franchises outsell PlayStation’s first-party lineup. People love these games. We will continue to innovate and evolve these franchises, and we will continue to bring new IP to the platform too. So it’s about choice, and it’s about doing what people want us to do and taking some risks and bringing some new stuff to the market too.

Speaking of new stuff, Sony’s hopping aboard the 3D bandwagon and showing no signs of looking back. They’ve even got a PlayStation-branded 3D TV bundle, which is apparently “affordable” for people who drive gold-plated rocket cars. Is 3D something you’re hoping to really push with the Xbox as well? Do you think 3D’s the next HD, or is it just a passing trend?

I’m not going to speculate where the market will go over the next couple years. But from the 3D point-of-view, I think it’s up to consumers to choose what they want.

“Gears of War is massive. Forza is massive. Halo is massive. These franchises outsell PlayStation’s first-party lineup.”

The Xbox 360 does 3D. It has for a long time. If developers want to do 3D, they can. So it’s not a case of “Xbox isn’t doing 3D.” We do it. It’s down to developers to decide what’s right for their particular game and story. So that’s a choice. And it just so happens that with the franchises we’ve got, it’s not what we’re about at all. But the choice is there for developers absolutely.

Last holiday season, “Move vs Kinect” was pretty much the talk of the town. Since then, you’ve pretty handily outpaced Move. So, would you call yourself the “winner” of the motion control war? Does Kudo Tsunoda get a medal?

I’m not sure there’s a winning line. We’re focusing on what we need to go and do to bring our experiences to market. We’re now seven months in. Even now, it’s really early days in terms of what Kinect can go and do. I think the difference now is that technology within Kinect – the way developers are utilizing it – they’ve now figured out a bunch of stuff.

Think about Kinect Sports, where you can now stand sideways for golf or baseball. As developers, we just didn’t know how to do that at launch. The hardware hasn’t changed, but we’ve learned how to do that stuff. We’re better at figuring things out. So that’s one of our key things: we’ll continue to evolve and innovate every few months, every year.

And that’s why Kinect Labs is a great signpost. The small, kind of nugget-sized experiences that are launching in Kinect Labs now, you’ll see that stuff made into [full] games or work its way into games. So one of the key things we do is share a lot of that stuff with third-parties. So, you know, hey, we figured out how to do really cool finger-tracking. We’re giving that out to all developers as a community, so they can go and see what they can do with it. If you want to do that within your game, here it is. Go and add it. Improve on it. Innovate it. Do even better. So it’s a really cool time. We’re just scratching the surface of what this stuff can do.

Nintendo recently debuted their WiiU. It’s, er, different. What’s your take on the new machine?

My team has had me locked in this hotel all day. I’ve heard nothing other than what you guys tell me when I do these interviews. So I get my free day to have a look at stuff on Thursday. It’s always exciting when people announce and launch new hardware. So as a fan of the industry, that’s great. Competition’s great. It keeps everyone on their toes. But I don’t know any details.

“And it just so happens that with the franchises we’ve got, [3D's] not what we’re about at all.”

During the press conference, you guys mentioned that you aim to be the best-selling console worldwide by the end of the year. Was that hyperbole? Or do you actually see that as an achievable goal?

There’s lots of different metrics or ways you can look at it. You know, we have an aspiration, we have a belief, and we have the content to deliver on being number one worldwide. You know, we’re number one in some, we’re number two in others. We have a plan and we’re going to stick to that. That takes having the right games for the core and the right games for the broader market, the right entertainment produced at a global level and at a local level. And we’ve got that whole mix.

So, what is the metric you’re using to measure your success?

Number one worldwide. We’ll leave it at that.

OK then. Do you have a sales target for the end of the year?

I do, but I’m not going to say it on here [laughs].

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19 Comments

  1. LOLshock94

    im super excited about this but im betting that since reach didnt outsell halo 3 that theyre bringing the chief back

    #1 4 years ago
  2. Hunam

    Great interview! Love the proper putting the screws on style of interview. Industry types should learn to fear a VG247 interview. Great stuff!

    #2 4 years ago
  3. Crab of Thunder

    Did they really have a challenge fitting everything in 90 minutes? I mean, they had time to put some kids on stage to play that disney game, and some guy pretending to be a jedi for like 5 minutes. >_>

    #3 4 years ago
  4. Blerk

    The problem with Microsoft’s show was that there was nothing first-party ‘in the middle’. There was plenty of stuff for Kinect, which appeals to the more casual side. There was also some decent stuff for the super-hardcore who like their shooties – your Gears, Halols, etc.

    But where’s the middle ground stuff gone? Where are the Fables and the Alan Wakes?

    And more to the point, where are the new core IPs? It really feels like Microsoft are resting on their laurels and expecting the third-parties to fill in the gaps when it comes to the core. Luckily for them that is happening, but Microsoft are supposed to lead on this – look at what Sony does.

    They might say they’re not leaving the core behind, and maybe they aren’t. But it certainly doesn’t feel like they’re paying us much attention now that they have a new, more attractive best friend.

    #4 4 years ago
  5. Christopher Jack

    They have 4 games (Halo 4, Halo 1 HD remake, Gears 3 & Forza 4) for their core audience, the rest is casual/Kinect crap =\
    Remember that Gears 3 is the last of Microsoft’s exclusiveness in Epic’s contract.

    #5 4 years ago
  6. Deacon

    “lots of Kinect stuff for the core”

    ORLY ?

    #6 4 years ago
  7. Erthazus

    “Gears of War is massive. Forza is massive. Halo is massive. These franchises outsell PlayStation’s first-party lineup.”

    Forza outsold Gran Turismo series?

    O’RLY?

    #7 4 years ago
  8. LOLshock94

    all together it beat everything

    so ya RLY!

    #8 4 years ago
  9. daytripper

    superb interview, really good questions, never let him off which i like.

    #9 4 years ago
  10. OlderGamer

    Great interview Nate, good stuff. I like it when people ask these industry type tough questions instead of feed them PR opertunities.

    Been thinking there is really nothing new and fresh from any company. Might be a good time for people to explore games on other platforms if they haven’t already done so. Esp if you are a MS only gamer, some at least different games you haven’t played already are on PS3, even Wii.

    Otherwise gonna be a long wait till new systems come out.

    #10 4 years ago
  11. Christopher Jack

    Unfortunately, gimmicky & casual games have a much larger profit margin than AAA blockbusters & can see just as much or even more, just look at Kinect Adventures, one of the best selling 360 games. The most casual game Sony has in their top 20 on the PS3 would probably be Little Big Planet. But Nintendo’s list is fucking awful, all this fitness or ultra casual low budget games selling over 4 times of a masterpiece like Uncharted or Gears of War. Now It wouldn’t bother me in the slightest if it didn’t affect me but it’s obvious that there’s a shift from us core gamers to the grannies & kiddies so it does indirectly affect me when I see yet another dance or fitness game sell over 10million copies.

    #11 4 years ago
  12. Gadzooks!

    Kinect Adventures is in every Kinect box sold.

    A better metric is Kinect Sports or Dance Central.

    #12 4 years ago
  13. OlderGamer

    Like Gad said. Or use Zumba as a comparison.

    #13 4 years ago
  14. manamana

    MS acts disapointingly uninnovative on the hardcore front. They focus on Kinect and it aint a core’s tool. They are like ” hey, we fed the core audience long enough, lets move on and steel ninty some percentage of the casuals! The core still got Gears.” They aren’t pushing core, thats what I feel. Sony is much broader in that sense. Having both manufacturers under the telly, saves my day. But it doesn’t solve the future for innovative core products without Kinect functionality.

    #14 4 years ago
  15. KL

    “Gears of War is massive. Forza is massive. Halo is massive. These franchises outsell PlayStation’s first-party lineup.”

    sure but what about these?to name a few

    http://www.youtube.com/watch?v=saOiqbUtJUI&feature=related

    http://www.youtube.com/watch?v=LdMr-uVzxuU

    they had really poor sales especially compared to your franchises and Sony’s but they are far superior games.The best ever made
    Meaning sales don’t mean squat.Mc’Donalds are one of the highest sellers of food production but their food is still processed “junk”

    #15 4 years ago
  16. xino

    Where was Bungie’s IP man!?

    so disappointing!

    #16 4 years ago
  17. Henry

    Seeing these M$ executives shouting everywhere that “we have served the cores!”, “we have served the cores!” has further increased the disappointment I got from their PressCon.

    I mean, failed at something is already a big problem. But denying it (or not-knowing it?) is an even bigger one. This means they are not going to correct the mistake.

    #17 4 years ago
  18. Freek

    I think the whole “they are forgetting the hardcore” line of thinking is a massive red hearing.
    They are verry much thinking about the traditional gamer but what was on offer for them simply wasn’t verry good.
    The add ons to tradional games, the on rails games, the silly voice regocnition. All of it was verry gimmicky, laggy and under produced.

    It doesn’t matter if you atach those thing to hardcore franchises like Mass Effect, Ghost Recon and Falbe if the quality isn’t there.

    A year later and Dance Central(2) is still the only decent game for Kinect, that’s tragic.

    #18 4 years ago
  19. albo88

    if Microsoft says they are massive then they are no need to speculate there cos we all know if something does not make money then ms dos not go in

    #19 4 years ago

Comments are now closed on this article.

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    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]